改进TGATexture,文件加载直接进显存,减少一步内存分配
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@ -1,6 +1,7 @@
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#include<hgl/graph/vulkan/VK.h>
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#include<hgl/graph/vulkan/VKDevice.h>
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#include<hgl/filesystem/FileSystem.h>
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#include<hgl/graph/vulkan/VKBuffer.h>
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#include<hgl/io/FileInputStream.h>
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#include<hgl/LogInfo.h>
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VK_NAMESPACE_BEGIN
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@ -40,11 +41,8 @@ namespace
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};
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#pragma pack(pop)
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void RGB8to565(uint8 *data,uint size)
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void RGB8to565(uint16 *target,uint8 *src,uint size)
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{
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uint8 *src=data;
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uint16 *target=(uint16 *)data;
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for(uint i=0;i<size;i++)
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{
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*target=((src[2]<<8)&0xF800)
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@ -78,69 +76,101 @@ namespace
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Texture2D *LoadTGATexture(const OSString &filename,Device *device)
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{
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uint8 *data;
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const int64 file_length=filesystem::LoadFileToMemory(filename,(void **)&data);
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io::OpenFileInputStream fis(filename);
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if(file_length<=0)
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if(!fis)
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{
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LOG_ERROR(OS_TEXT("[ERROR] open file<")+filename+OS_TEXT("> failed."));
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return(nullptr);
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}
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TGAHeader *header=(TGAHeader *)data;
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TGAImageDesc image_desc;
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uint8 *pixel_data=data+sizeof(TGAHeader);
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const int64 file_length=fis->GetSize();
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image_desc.image_desc=header->image_desc;
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VkFormat format;
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uint line_size;
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if(header->image_type==2)
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if(file_length<=sizeof(TGAHeader))
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{
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if(header->bit==24)
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{
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RGB8to565(pixel_data,header->width*header->height);
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format=FMT_RGB565;
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line_size=header->width*2;
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}
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else if(header->bit==32)
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{
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format=FMT_RGBA8UN;
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line_size=header->width*4;
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}
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}
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else if(header->image_type==3&&header->bit==8)
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{
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format=FMT_R8UN;
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line_size=header->width;
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}
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else
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{
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LOG_ERROR(OS_TEXT("[ERROR] Image format error,filename: ")+filename);
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delete[] data;
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LOG_ERROR(OS_TEXT("[ERROR] file<")+filename+OS_TEXT("> length < sizeof(TGAHeader)."));
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return(nullptr);
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}
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if(image_desc.direction==0)
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SwapRow(pixel_data,line_size,header->height);
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TGAHeader header;
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TGAImageDesc image_desc;
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Texture2D *tex=device->CreateTexture2D(format,pixel_data,header->width,header->height,line_size*header->height);
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if(fis->Read(&header,sizeof(TGAHeader))!=sizeof(TGAHeader))
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return(false);
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const uint total_bytes=header.width*header.height*header.bit>>3;
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if(file_length<sizeof(TGAHeader)+total_bytes)
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{
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LOG_ERROR(OS_TEXT("[ERROR] file<")+filename+OS_TEXT("> length error."));
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return(nullptr);
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}
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image_desc.image_desc=header.image_desc;
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VkFormat format=FMT_UNDEFINED;
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if(header.image_type==2)
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{
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if(header.bit==24)format=FMT_RGB8UN;else
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if(header.bit==32)format=FMT_RGBA8UN;
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}
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else if(header.image_type==3&&header.bit==8)
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format=FMT_R8UN;
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if(format==FMT_UNDEFINED)
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{
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LOG_ERROR(OS_TEXT("[ERROR] Image format error,filename: ")+filename);
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return(nullptr);
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}
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vulkan::Buffer *buf;
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if(header.bit==24)
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{
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uint8 *pixel_data=new uint8[total_bytes];
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fis->Read(pixel_data,total_bytes);
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if(image_desc.direction==0)
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SwapRow((uint8 *)pixel_data,header.width*header.bit/8,header.height);
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buf=device->CreateBuffer(VK_BUFFER_USAGE_TRANSFER_SRC_BIT,header.width*header.height*2);
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RGB8to565((uint16 *)buf->Map(),pixel_data,header.width*header.height);
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buf->Unmap();
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format=FMT_RGB565;
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}
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else
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{
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vulkan::Buffer *buf=device->CreateBuffer(VK_BUFFER_USAGE_TRANSFER_SRC_BIT,total_bytes);
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uint8 *pixel_data=(uint8 *)buf->Map();
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fis->Read(pixel_data,total_bytes);
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if(image_desc.direction==0)
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SwapRow((uint8 *)pixel_data,header.width*header.bit/8,header.height);
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buf->Unmap();
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}
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Texture2D *tex=device->CreateTexture2D(format,buf,header.width,header.height);
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delete buf;
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if(tex)
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{
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LOG_INFO(OS_TEXT("load image file<")+filename+OS_TEXT(">:<")+OSString(header->width)+OS_TEXT("x")+OSString(header->height)+OS_TEXT("> to texture ok"));
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LOG_INFO(OS_TEXT("load image file<")+filename+OS_TEXT(">:<")+OSString(header.width)+OS_TEXT("x")+OSString(header.height)+OS_TEXT("> to texture ok"));
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//下面代码用于测试修改纹理
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//device->ChangeTexture2D(tex,pixel_data,header->width/4,header->height/4,header->width/2,header->height/2,line_size*header->height/4);
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}
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else
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{
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LOG_ERROR(OS_TEXT("load image file<")+filename+OS_TEXT(">:<")+OSString(header->width)+OS_TEXT("x")+OSString(header->height)+OS_TEXT("> to texture failed."));
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LOG_ERROR(OS_TEXT("load image file<")+filename+OS_TEXT(">:<")+OSString(header.width)+OS_TEXT("x")+OSString(header.height)+OS_TEXT("> to texture failed."));
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}
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delete[] data;
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return(tex);
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}
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VK_NAMESPACE_END
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@ -3,6 +3,8 @@
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#include<vulkan/vulkan.h>
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#define FMT_UNDEFINED VK_FORMAT_UNDEFINED
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#define FMT_RG4UN VK_FORMAT_R4G4_UNORM_PACK8
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#define FMT_RGBA4 VK_FORMAT_R4G4B4A4_UNORM_PACK16
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#define FMT_BGRA4 VK_FORMAT_B4G4R4A4_UNORM_PACK16
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@ -39,7 +39,7 @@ namespace hgl
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virtual int64 Tell()const; ///<取当前位置
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virtual int64 GetSize()const; ///<取得文件长度
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virtual bool Restart(); ///<复位访问指针
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virtual int64 Seek(int64,SeekOrigin=SeekOrigin::Begin); ///<移动访问指针
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virtual int64 Seek(int64,SeekOrigin=SeekOrigin::Begin); ///<移动访问指针
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virtual int64 Available()const; ///<剩下的可以不受阻塞访问的字节数
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