改进TGATexture,文件加载直接进显存,减少一步内存分配

This commit is contained in:
hyzboy 2019-06-26 19:05:51 +08:00
parent b9efaff10c
commit a9e4ea026f
3 changed files with 78 additions and 46 deletions

View File

@ -1,6 +1,7 @@
#include<hgl/graph/vulkan/VK.h>
#include<hgl/graph/vulkan/VKDevice.h>
#include<hgl/filesystem/FileSystem.h>
#include<hgl/graph/vulkan/VKBuffer.h>
#include<hgl/io/FileInputStream.h>
#include<hgl/LogInfo.h>
VK_NAMESPACE_BEGIN
@ -40,11 +41,8 @@ namespace
};
#pragma pack(pop)
void RGB8to565(uint8 *data,uint size)
void RGB8to565(uint16 *target,uint8 *src,uint size)
{
uint8 *src=data;
uint16 *target=(uint16 *)data;
for(uint i=0;i<size;i++)
{
*target=((src[2]<<8)&0xF800)
@ -78,69 +76,101 @@ namespace
Texture2D *LoadTGATexture(const OSString &filename,Device *device)
{
uint8 *data;
const int64 file_length=filesystem::LoadFileToMemory(filename,(void **)&data);
io::OpenFileInputStream fis(filename);
if(file_length<=0)
if(!fis)
{
LOG_ERROR(OS_TEXT("[ERROR] open file<")+filename+OS_TEXT("> failed."));
return(nullptr);
}
TGAHeader *header=(TGAHeader *)data;
TGAImageDesc image_desc;
uint8 *pixel_data=data+sizeof(TGAHeader);
const int64 file_length=fis->GetSize();
image_desc.image_desc=header->image_desc;
VkFormat format;
uint line_size;
if(header->image_type==2)
if(file_length<=sizeof(TGAHeader))
{
if(header->bit==24)
{
RGB8to565(pixel_data,header->width*header->height);
format=FMT_RGB565;
line_size=header->width*2;
}
else if(header->bit==32)
{
format=FMT_RGBA8UN;
line_size=header->width*4;
}
}
else if(header->image_type==3&&header->bit==8)
{
format=FMT_R8UN;
line_size=header->width;
}
else
{
LOG_ERROR(OS_TEXT("[ERROR] Image format error,filename: ")+filename);
delete[] data;
LOG_ERROR(OS_TEXT("[ERROR] file<")+filename+OS_TEXT("> length < sizeof(TGAHeader)."));
return(nullptr);
}
if(image_desc.direction==0)
SwapRow(pixel_data,line_size,header->height);
TGAHeader header;
TGAImageDesc image_desc;
Texture2D *tex=device->CreateTexture2D(format,pixel_data,header->width,header->height,line_size*header->height);
if(fis->Read(&header,sizeof(TGAHeader))!=sizeof(TGAHeader))
return(false);
const uint total_bytes=header.width*header.height*header.bit>>3;
if(file_length<sizeof(TGAHeader)+total_bytes)
{
LOG_ERROR(OS_TEXT("[ERROR] file<")+filename+OS_TEXT("> length error."));
return(nullptr);
}
image_desc.image_desc=header.image_desc;
VkFormat format=FMT_UNDEFINED;
if(header.image_type==2)
{
if(header.bit==24)format=FMT_RGB8UN;else
if(header.bit==32)format=FMT_RGBA8UN;
}
else if(header.image_type==3&&header.bit==8)
format=FMT_R8UN;
if(format==FMT_UNDEFINED)
{
LOG_ERROR(OS_TEXT("[ERROR] Image format error,filename: ")+filename);
return(nullptr);
}
vulkan::Buffer *buf;
if(header.bit==24)
{
uint8 *pixel_data=new uint8[total_bytes];
fis->Read(pixel_data,total_bytes);
if(image_desc.direction==0)
SwapRow((uint8 *)pixel_data,header.width*header.bit/8,header.height);
buf=device->CreateBuffer(VK_BUFFER_USAGE_TRANSFER_SRC_BIT,header.width*header.height*2);
RGB8to565((uint16 *)buf->Map(),pixel_data,header.width*header.height);
buf->Unmap();
format=FMT_RGB565;
}
else
{
vulkan::Buffer *buf=device->CreateBuffer(VK_BUFFER_USAGE_TRANSFER_SRC_BIT,total_bytes);
uint8 *pixel_data=(uint8 *)buf->Map();
fis->Read(pixel_data,total_bytes);
if(image_desc.direction==0)
SwapRow((uint8 *)pixel_data,header.width*header.bit/8,header.height);
buf->Unmap();
}
Texture2D *tex=device->CreateTexture2D(format,buf,header.width,header.height);
delete buf;
if(tex)
{
LOG_INFO(OS_TEXT("load image file<")+filename+OS_TEXT(">:<")+OSString(header->width)+OS_TEXT("x")+OSString(header->height)+OS_TEXT("> to texture ok"));
LOG_INFO(OS_TEXT("load image file<")+filename+OS_TEXT(">:<")+OSString(header.width)+OS_TEXT("x")+OSString(header.height)+OS_TEXT("> to texture ok"));
//下面代码用于测试修改纹理
//device->ChangeTexture2D(tex,pixel_data,header->width/4,header->height/4,header->width/2,header->height/2,line_size*header->height/4);
}
else
{
LOG_ERROR(OS_TEXT("load image file<")+filename+OS_TEXT(">:<")+OSString(header->width)+OS_TEXT("x")+OSString(header->height)+OS_TEXT("> to texture failed."));
LOG_ERROR(OS_TEXT("load image file<")+filename+OS_TEXT(">:<")+OSString(header.width)+OS_TEXT("x")+OSString(header.height)+OS_TEXT("> to texture failed."));
}
delete[] data;
return(tex);
}
VK_NAMESPACE_END

View File

@ -3,6 +3,8 @@
#include<vulkan/vulkan.h>
#define FMT_UNDEFINED VK_FORMAT_UNDEFINED
#define FMT_RG4UN VK_FORMAT_R4G4_UNORM_PACK8
#define FMT_RGBA4 VK_FORMAT_R4G4B4A4_UNORM_PACK16
#define FMT_BGRA4 VK_FORMAT_B4G4R4A4_UNORM_PACK16

View File

@ -39,7 +39,7 @@ namespace hgl
virtual int64 Tell()const; ///<取当前位置
virtual int64 GetSize()const; ///<取得文件长度
virtual bool Restart(); ///<复位访问指针
virtual int64 Seek(int64,SeekOrigin=SeekOrigin::Begin); ///<移动访问指针
virtual int64 Seek(int64,SeekOrigin=SeekOrigin::Begin); ///<移动访问指针
virtual int64 Available()const; ///<剩下的可以不受阻塞访问的字节数