初步封装Vulkan的Instance,PhysicalDevice,Device,CommandBuffer
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@ -1,4 +1,7 @@
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add_executable(VulkanTest main.cpp
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VKInstance.cpp)
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VKInstance.cpp
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VKPhysicalDevice.cpp
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VKDevice.cpp
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VKCommandBuffer.cpp)
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target_link_libraries(VulkanTest PRIVATE ${ULRE} ${VULKAN_LIB})
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9
example/Vulkan/VK.h
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9
example/Vulkan/VK.h
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@ -0,0 +1,9 @@
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#ifndef HGL_GRAPH_VULKAN_INCLUDE
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#define HGL_GRAPH_VULKAN_INCLUDE
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#include<vulkan/vulkan.h>
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#define VK_NAMESPACE_BEGIN namespace hgl{namespace graph{namespace vulkan{
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#define VK_NAMESPACE_END }}}
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#endif//HGL_GRAPH_VULKAN_INCLUDE
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9
example/Vulkan/VKCommandBuffer.cpp
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9
example/Vulkan/VKCommandBuffer.cpp
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#include"VKCommandBuffer.h"
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VK_NAMESPACE_BEGIN
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CommandBuffer::~CommandBuffer()
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{
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VkCommandBuffer cmd_bufs[1] = {buf};
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vkFreeCommandBuffers(device, pool, 1, cmd_bufs);
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}
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VK_NAMESPACE_END
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19
example/Vulkan/VKCommandBuffer.h
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19
example/Vulkan/VKCommandBuffer.h
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#ifndef HGL_GRAPH_VULKAN_COMMAND_BUFFER_INCLUDE
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#define HGL_GRAPH_VULKAN_COMMAND_BUFFER_INCLUDE
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#include"VK.h"
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VK_NAMESPACE_BEGIN
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class CommandBuffer
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{
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VkDevice device;
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VkCommandPool pool;
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VkCommandBuffer buf;
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public:
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CommandBuffer(VkDevice dev,VkCommandPool cp,VkCommandBuffer cb){device=dev;pool=cp;buf=cb;}
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~CommandBuffer();
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};//class CommandBuffer
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VK_NAMESPACE_END
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#endif//HGL_GRAPH_VULKAN_COMMAND_BUFFER_INCLUDE
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53
example/Vulkan/VKDevice.cpp
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53
example/Vulkan/VKDevice.cpp
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#include"VKDevice.h"
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#include"VKCommandBuffer.h"
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VK_NAMESPACE_BEGIN
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Device::Device(VkDevice dev,int family_index)
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{
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device=dev;
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cmd_pool=nullptr;
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if(!device)
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return;
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{
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VkCommandPoolCreateInfo cmd_pool_info = {};
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cmd_pool_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
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cmd_pool_info.pNext = NULL;
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cmd_pool_info.queueFamilyIndex = family_index;
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cmd_pool_info.flags = 0;
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VkResult res = vkCreateCommandPool(device, &cmd_pool_info, nullptr, &cmd_pool);
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}
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}
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Device::~Device()
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{
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vkDestroyCommandPool(device,cmd_pool,nullptr);
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vkDestroyDevice(device,nullptr);
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}
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CommandBuffer *Device::CreateCommandBuffer()
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{
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if(!cmd_pool)
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return(nullptr);
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VkCommandBufferAllocateInfo cmd = {};
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cmd.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
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cmd.pNext = nullptr;
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cmd.commandPool = cmd_pool;
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cmd.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
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cmd.commandBufferCount = 1;
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VkCommandBuffer cmd_buf;
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VkResult res = vkAllocateCommandBuffers(device, &cmd, &cmd_buf);
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if(res!=VK_SUCCESS)
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return(nullptr);
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return(new CommandBuffer(device,cmd_pool,cmd_buf));
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}
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VK_NAMESPACE_END
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27
example/Vulkan/VKDevice.h
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27
example/Vulkan/VKDevice.h
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#ifndef HGL_GRAPH_VULKAN_DEVICE_INCLUDE
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#define HGL_GRAPH_VULKAN_DEVICE_INCLUDE
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#include"VK.h"
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VK_NAMESPACE_BEGIN
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class CommandBuffer;
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/**
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* Vulkan设备对象封装
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*/
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class Device
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{
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VkDevice device;
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VkCommandPool cmd_pool; ///<命令池,用于创建命令缓冲区。由于不知道创建多个是否有好处,所以暂时设计为一个设备只有一个。
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public:
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Device(VkDevice,int);
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virtual ~Device();
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CommandBuffer *CreateCommandBuffer();
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};//class Device
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VK_NAMESPACE_END
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#endif//HGL_GRAPH_VULKAN_DEVICE_INCLUDE
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@ -29,6 +29,8 @@ Instance::Instance(const UTF8String &an)
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Instance::~Instance()
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{
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physical_devices.Clear();
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if(inst)
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vkDestroyInstance(inst,nullptr);
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}
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@ -46,6 +48,23 @@ bool Instance::Init()
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return(false);
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}
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{
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uint32_t gpu_count = 1;
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res = vkEnumeratePhysicalDevices(inst, &gpu_count, nullptr);
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if(res!=VK_SUCCESS)
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return(false);
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VkPhysicalDevice *pd_list=new VkPhysicalDevice[gpu_count];
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physical_devices.SetCount(gpu_count);
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vkEnumeratePhysicalDevices(inst, &gpu_count, pd_list);
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for(uint32_t i=0;i<gpu_count;i++)
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physical_devices.Add(new PhysicalDevice(pd_list[i]));
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delete[] pd_list;
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}
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return(true);
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}
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@ -2,10 +2,9 @@
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#define HGL_GRAPH_VULKAN_INSTANCE_INCLUDE
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#include<hgl/type/BaseString.h>
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#include<vulkan/vulkan.h>
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#define VK_NAMESPACE_BEGIN namespace hgl{namespace graph{namespace vulkan{
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#define VK_NAMESPACE_END }}}
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#include<hgl/type/List.h>
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#include"VK.h"
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#include"VKPhysicalDevice.h"
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VK_NAMESPACE_BEGIN
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class Instance
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@ -15,6 +14,8 @@ VK_NAMESPACE_BEGIN
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VkInstance inst;
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ObjectList<PhysicalDevice> physical_devices;
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private:
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UTF8String app_name;
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@ -25,6 +26,8 @@ VK_NAMESPACE_BEGIN
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virtual ~Instance();
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virtual bool Init();
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const ObjectList<PhysicalDevice> & GetDeviceList()const{return physical_devices;}
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};//class Instance
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VK_NAMESPACE_END
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#endif//HGL_GRAPH_VULKAN_INSTANCE_INCLUDE
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82
example/Vulkan/VKPhysicalDevice.cpp
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82
example/Vulkan/VKPhysicalDevice.cpp
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#include"VKPhysicalDevice.h"
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#include"VKDevice.h"
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VK_NAMESPACE_BEGIN
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PhysicalDevice::PhysicalDevice(VkPhysicalDevice pd)
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{
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physical_device=pd;
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if(!pd)return;
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vkGetPhysicalDeviceFeatures(physical_device,&features);
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vkGetPhysicalDeviceProperties(physical_device,&properties);
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vkGetPhysicalDeviceMemoryProperties(physical_device,&memory_properties);
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{
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uint32_t family_count;
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vkGetPhysicalDeviceQueueFamilyProperties(physical_device,&family_count,nullptr);
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family_properties.SetCount(family_count);
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vkGetPhysicalDeviceQueueFamilyProperties(physical_device,&family_count,family_properties.GetData());
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}
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}
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PhysicalDevice::~PhysicalDevice()
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{
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}
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int PhysicalDevice::QueueFamilyProperties(VkQueueFlags flag) const
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{
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const int count=family_properties.GetCount();
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if(count<=0)
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return(-1);
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VkQueueFamilyProperties *fp=family_properties.GetData();
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for(int i=0;i<count;i++)
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{
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if(fp->queueFlags&flag)
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return i;
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++fp;
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}
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return -1;
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}
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Device *PhysicalDevice::CreateGraphicsDevice() const
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{
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const int index=QueueFamilyProperties(VK_QUEUE_GRAPHICS_BIT);
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if(index==-1)
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return(nullptr);
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float queue_priorities[1] = {0.0};
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VkDeviceQueueCreateInfo queue_info;
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queue_info.queueFamilyIndex=index;
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queue_info.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
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queue_info.pNext = nullptr;
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queue_info.queueCount = 1;
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queue_info.pQueuePriorities = queue_priorities;
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VkDeviceCreateInfo create_info = {};
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create_info.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
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create_info.pNext = nullptr;
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create_info.queueCreateInfoCount = 1;
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create_info.pQueueCreateInfos = &queue_info;
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create_info.enabledExtensionCount = 0;
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create_info.ppEnabledExtensionNames = nullptr;
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create_info.enabledLayerCount = 0;
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create_info.ppEnabledLayerNames = nullptr;
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create_info.pEnabledFeatures = nullptr;
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VkDevice device;
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VkResult res = vkCreateDevice(physical_device, &create_info, nullptr, &device);
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if(res != VK_SUCCESS)
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return(nullptr);
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return(new Device(device,index));
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}
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VK_NAMESPACE_END
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34
example/Vulkan/VKPhysicalDevice.h
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34
example/Vulkan/VKPhysicalDevice.h
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#ifndef HGL_GRAPH_VULKAN_PHYSICAL_DEVICE_INCLUDE
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#define HGL_GRAPH_VULKAN_PHYSICAL_DEVICE_INCLUDE
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#include"VK.h"
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#include<hgl/type/List.h>
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VK_NAMESPACE_BEGIN
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class Device;
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/**
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* Vulkan物理设备对象封装<br>
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* 注:这个设备可能是图形设备,也可能是计算设备等,我们暂时只支持图形设备
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*/
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class PhysicalDevice
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{
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VkPhysicalDevice physical_device;
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VkPhysicalDeviceFeatures features;
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VkPhysicalDeviceProperties properties;
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VkPhysicalDeviceMemoryProperties memory_properties;
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List<VkQueueFamilyProperties> family_properties;
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int QueueFamilyProperties(VkQueueFlags) const;
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public:
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PhysicalDevice(VkPhysicalDevice pd);
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~PhysicalDevice();
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Device *CreateGraphicsDevice()const; ///<创建一个图形设备
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};//class PhysicalDevice
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VK_NAMESPACE_END
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#endif//HGL_GRAPH_VULKAN_PHYSICAL_DEVICE_INCLUDE
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#include"VKInstance.h"
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#include"VK.h"
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#include"VKInstance.h"
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#include"VKDevice.h"
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#include"VKCommandBuffer.h"
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int main(int,char **)
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{
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@ -7,7 +10,19 @@ int main(int,char **)
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vulkan::Instance inst("Test");
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inst.Init();
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if(!inst.Init())
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return(-1);
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const ObjectList<vulkan::PhysicalDevice> &device_list=inst.GetDeviceList();
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vulkan::PhysicalDevice *pd=device_list[0];
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vulkan::Device *dev=pd->CreateGraphicsDevice();
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vulkan::CommandBuffer *cmd_buf=dev->CreateCommandBuffer();
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delete cmd_buf;
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delete dev;
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return 0;
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}
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