supported newly trans for input event.
This commit is contained in:
parent
1d81121d30
commit
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2
CMCore
2
CMCore
@ -1 +1 @@
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Subproject commit caaefe206bcea74aa1e4ed6f3fd7e8dec1b1ab45
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Subproject commit 6280ace5a5a27edb6dab026be2a323a21dca63d8
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@ -1 +1 @@
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Subproject commit 72b59fc22ece0a2e76b2319060dd99490297a238
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Subproject commit 4f63548fc234d2dd4b2d9bdd2a70cd42cb66fa63
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@ -148,7 +148,6 @@ private:
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ro_axis=CreateRenderableAxis(db,axis_mi->GetVAB(),&aci);
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}
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{
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struct CubeCreateInfo cci;
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@ -205,7 +204,7 @@ public:
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camera->Refresh(); //更新矩阵计算
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render_list=new RenderList(device);
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render_list=new RenderList(device);
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if(!InitMaterial())
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return(false);
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@ -20,31 +20,22 @@
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#include<hgl/graph/VKRenderTarget.h>
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#include<hgl/graph/VKRenderResource.h>
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#include<hgl/graph/RenderList.h>
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#include<hgl/Time.h>
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#include<hgl/io/event/KeyboardEvent.h>
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#include<hgl/io/event/MouseEvent.h>
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using namespace hgl;
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using namespace hgl::io;
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using namespace hgl::graph;
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class VulkanApplicationFramework
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class VulkanApplicationFramework:WindowEvent
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{
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private:
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protected:
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Window * win =nullptr;
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VulkanInstance * inst =nullptr;
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void OnKeyPressed (KeyboardButton kb){key_status[size_t(kb)]=true;}
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void OnKeyReleased (KeyboardButton kb){key_status[size_t(kb)]=false;}
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void OnKeyRepeat (KeyboardButton kb){KeyRepeat(kb);}
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protected:
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uint mouse_key=0;
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Vector2f mouse_pos;
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void OnMousePressed (int,int,uint mk){mouse_key=mk;MousePressed(mk);}
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void OnMouseReleased(int,int,uint mk){mouse_key=0;MouseReleased(mk);}
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void OnMouseMove (int x,int y){mouse_pos.x=x;mouse_pos.y=y;MouseMove();}
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void OnMouseWheel (int v,int h,uint mk){MouseWheel(v,h,mk);}
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protected:
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GPUDevice * device =nullptr;
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@ -63,12 +54,12 @@ protected:
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RenderResource * db =nullptr;
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bool key_status[size_t(KeyboardButton::RANGE_SIZE)];
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public:
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virtual ~VulkanApplicationFramework()
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{
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win->Unjoin(this);
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SAFE_CLEAR(db);
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SAFE_CLEAR_OBJECT_ARRAY(cmd_buf,swap_chain_count);
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@ -79,8 +70,6 @@ public:
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virtual bool Init(int w,int h)
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{
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hgl_zero(key_status);
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clear_color.Zero();
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#ifdef _DEBUG
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@ -125,32 +114,19 @@ public:
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InitCommandBuffer();
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SetEventCall(win->OnResize, this,VulkanApplicationFramework,OnResize );
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SetEventCall(win->OnKeyPressed, this,VulkanApplicationFramework,OnKeyPressed );
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SetEventCall(win->OnKeyReleased, this,VulkanApplicationFramework,OnKeyReleased );
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SetEventCall(win->OnKeyRepeat, this,VulkanApplicationFramework,OnKeyRepeat );
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SetEventCall(win->OnMousePressed, this,VulkanApplicationFramework,OnMousePressed );
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SetEventCall(win->OnMouseReleased, this,VulkanApplicationFramework,OnMouseReleased );
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SetEventCall(win->OnMouseMove, this,VulkanApplicationFramework,OnMouseMove );
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SetEventCall(win->OnMouseWheel, this,VulkanApplicationFramework,OnMouseWheel );
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win->Join(this);
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return(true);
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}
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virtual void Resize(int,int)=0;
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virtual void KeyRepeat(KeyboardButton){}
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virtual void MousePressed(uint){}
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virtual void MouseReleased(uint){}
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virtual void MouseMove(){}
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virtual void MouseWheel(int,int,uint){}
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void SetClearColor(COLOR cc)
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{
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clear_color.Use(cc,1.0);
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}
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void OnResize(int w,int h)
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void OnResize(uint w,uint h) override
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{
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if(w>0&&h>0)
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device->Resize(w,h);
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@ -300,6 +276,103 @@ public:
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}
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};//class VulkanApplicationFramework
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class CameraKeyboardControl:public KeyboardStateEvent
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{
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WalkerCamera *camera;
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float move_speed;
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public:
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CameraKeyboardControl(WalkerCamera *wc)
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{
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camera=wc;
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move_speed=1.0f;
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}
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bool OnPressed(const KeyboardButton &kb)override
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{
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if(!KeyboardStateEvent::OnPressed(kb))
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return(false);
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if(kb==KeyboardButton::Minus )move_speed*=0.9f;else
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if(kb==KeyboardButton::Equals )move_speed*=1.1f;
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return(true);
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}
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void Update()
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{
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if(HasPressed(KeyboardButton::W ))camera->Forward (move_speed);else
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if(HasPressed(KeyboardButton::S ))camera->Backward (move_speed);else
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if(HasPressed(KeyboardButton::A ))camera->Left (move_speed);else
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if(HasPressed(KeyboardButton::D ))camera->Right (move_speed);else
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if(HasPressed(KeyboardButton::R ))camera->Up (move_speed);else
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if(HasPressed(KeyboardButton::F ))camera->Down (move_speed);else
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if(HasPressed(KeyboardButton::Left ))camera->HoriRotate( move_speed);else
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if(HasPressed(KeyboardButton::Right ))camera->HoriRotate(-move_speed);else
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if(HasPressed(KeyboardButton::Up ))camera->VertRotate( move_speed);else
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if(HasPressed(KeyboardButton::Down ))camera->VertRotate(-move_speed);else
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return;
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}
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};
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class CameraMouseControl:public MouseEvent
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{
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WalkerCamera *camera;
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double cur_time;
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Vector2f mouse_last_pos;
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protected:
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bool OnPressed(int x,int y,MouseButton) override
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{
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mouse_last_pos.x=x;
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mouse_last_pos.y=y;
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return(true);
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}
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bool OnMove(int x,int y) override
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{
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bool left=HasPressed(MouseButton::Left);
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bool right=HasPressed(MouseButton::Right);
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if(left||right)
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{
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Vector2f pos(x,y);
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Vector2f gap=pos-mouse_last_pos;
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bool update=false;
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if(gap.x!=0){update=true;if(left)camera->HoriRotate( gap.x/10.0f);else camera->WrapHoriRotate(gap.x);}
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if(gap.y!=0){update=true;if(left)camera->VertRotate(-gap.y/10.0f);else camera->WrapVertRotate(gap.y);}
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}
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mouse_last_pos=Vector2f(x,y);
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return(true);
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}
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bool OnWheel(int v,int h)
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{
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camera->Distance(1+(h/1000.0f));
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return(true);
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}
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public:
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CameraMouseControl(WalkerCamera *wc)
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{
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camera=wc;
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cur_time=0;
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}
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void Update()
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{
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cur_time=GetDoubleTime();
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}
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};
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class CameraAppFramework:public VulkanApplicationFramework
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{
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private:
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@ -309,14 +382,16 @@ private:
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protected:
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WalkerCamera * camera =nullptr;
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float move_speed =1;
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Vector2f mouse_last_pos;
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CameraKeyboardControl * ckc=nullptr;
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CameraMouseControl * cmc=nullptr;
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public:
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virtual ~CameraAppFramework()
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{
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SAFE_CLEAR(ckc);
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SAFE_CLEAR(cmc);
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SAFE_CLEAR(camera);
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}
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@ -344,6 +419,12 @@ public:
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camera->Refresh(); //更新矩阵计算
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ubo_camera_info=db->CreateUBO(sizeof(CameraInfo),&camera->info);
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ckc=new CameraKeyboardControl(camera);
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cmc=new CameraMouseControl(camera);
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win->Join(ckc);
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win->Join(cmc);
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}
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void Resize(int w,int h)override
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@ -382,8 +463,6 @@ public:
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virtual void BuildCommandBuffer(uint32_t index)=0;
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inline bool isPush(enum class KeyboardButton kb)const{return key_status[size_t(kb)];}
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virtual void Draw()override
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{
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camera->Refresh(); //更新相机矩阵
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@ -395,47 +474,7 @@ public:
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SubmitDraw(index);
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if(isPush(KeyboardButton::W ))camera->Forward (move_speed);else
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if(isPush(KeyboardButton::S ))camera->Backward (move_speed);else
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if(isPush(KeyboardButton::A ))camera->Left (move_speed);else
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if(isPush(KeyboardButton::D ))camera->Right (move_speed);else
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if(isPush(KeyboardButton::R ))camera->Up (move_speed);else
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if(isPush(KeyboardButton::F ))camera->Down (move_speed);else
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if(isPush(KeyboardButton::Left ))camera->HoriRotate( move_speed);else
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if(isPush(KeyboardButton::Right ))camera->HoriRotate(-move_speed);else
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if(isPush(KeyboardButton::Up ))camera->VertRotate( move_speed);else
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if(isPush(KeyboardButton::Down ))camera->VertRotate(-move_speed);else
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return;
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ckc->Update();
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cmc->Update();
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}
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virtual void KeyRepeat(KeyboardButton kb)override
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{
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if(kb==KeyboardButton::Minus )move_speed*=0.9f;else
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if(kb==KeyboardButton::Equals )move_speed*=1.1f;else
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return;
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}
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virtual void MousePressed(uint) override
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{
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mouse_last_pos=mouse_pos;
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}
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virtual void MouseMove() override
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{
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if(!(mouse_key&(mbLeft|mbRight)))return;
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Vector2f gap=mouse_pos-mouse_last_pos;
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bool update=false;
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if(gap.x!=0){update=true;if(mouse_key&mbLeft)camera->HoriRotate( gap.x/10.0f);else camera->WrapHoriRotate(gap.x);}
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if(gap.y!=0){update=true;if(mouse_key&mbLeft)camera->VertRotate(-gap.y/10.0f);else camera->WrapVertRotate(gap.y);}
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mouse_last_pos=mouse_pos;
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}
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virtual void MouseWheel(int v,int h,uint)
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{
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camera->Distance(1+(v/1000.0f));
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}
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};//class CameraAppFramework
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};//class CameraAppFramework
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