added SceneNode::CreateSubNode(RenderableInstance *) function.

This commit is contained in:
hyzboy 2021-06-22 19:53:43 +08:00
parent 76b431c3f7
commit bbab22304d

View File

@ -57,6 +57,14 @@ namespace hgl
return sn;
}
SceneNode *CreateSubNode(RenderableInstance *ri)
{
SceneNode *sn=new SceneNode(ri);
SubNode.Add(sn);
return sn;
}
SceneNode *CreateSubNode(const Matrix4f &mat)
{
SceneNode *sn=new SceneNode(mat);