From c1d54628d1957f733cc3655724b5d9b23597f2f1 Mon Sep 17 00:00:00 2001 From: hyzboy Date: Sun, 2 Jun 2024 20:14:30 +0800 Subject: [PATCH] Added Std3D/VertexLum2D.mtl --- ShaderLibrary/Std3D/VertexLum2D.mtl | 47 +++++++++++++++++++++++++++++ 1 file changed, 47 insertions(+) create mode 100644 ShaderLibrary/Std3D/VertexLum2D.mtl diff --git a/ShaderLibrary/Std3D/VertexLum2D.mtl b/ShaderLibrary/Std3D/VertexLum2D.mtl new file mode 100644 index 00000000..2a630129 --- /dev/null +++ b/ShaderLibrary/Std3D/VertexLum2D.mtl @@ -0,0 +1,47 @@ +#Material +Name VertexLum2D +Base Std3D + +#MaterialInstance +Length 16 +Stage Vertex +Code +{ + vec4 Color; +} + +#VertexInput +float Luminance + +#Vertex +Output +{ + vec4 Color +} + +Code +{ + void main() + { + MaterialInstance mi=GetMI(); + + Output.Color=Luminance*mi.Color; + + gl_Position=GetPosition3D(); + } +} + +#Fragment + +Output +{ + vec4 FragColor; +} + +Code +{ + void main() + { + FragColor=Input.Color; + } +}