temporary to disable the RenderList and RenderNode
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db0a8ee256
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c232feb40a
@ -98,7 +98,7 @@ private:
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bool InitAutoMaterial()
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{
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AutoDelete<MaterialCreateInfo> mci=mtl::CreateVertexColor2D(CoordinateSystem2D::NDC);
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AutoDelete<MaterialCreateInfo> mci=mtl::CreateVertexColor2D(mtl::CoordinateSystem2D::NDC);
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material_instance=db->CreateMaterialInstance(mci,&vil_config);
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@ -19,7 +19,7 @@
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#include<hgl/graph/VKMaterialInstance.h>
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#include<hgl/graph/VKRenderTarget.h>
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#include<hgl/graph/VKRenderResource.h>
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#include<hgl/graph/RenderList2D.h>
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//#include<hgl/graph/RenderList2D.h>
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#include<hgl/graph/mtl/StdMaterial.h>
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#include<hgl/color/Color.h>
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#include<hgl/Time.h>
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@ -142,7 +142,7 @@ public:
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ubo_vp_info=db->CreateUBO(sizeof(ViewportInfo),&vp_info);
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db->global_descriptor.AddUBO(InlineDescriptor::ViewportInfo.name,ubo_vp_info);
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db->global_descriptor.AddUBO(mtl::SBS_ViewportInfo.name,ubo_vp_info);
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}
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return(true);
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@ -248,31 +248,31 @@ public:
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return BuildCommandBuffer(sc_render_target->GetCurrentFrameIndices(),ri);
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}
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void BuildCommandBuffer(uint32_t index,RenderList2D *rl)
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{
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if(!rl)return;
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//void BuildCommandBuffer(uint32_t index,RenderList2D *rl)
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//{
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// if(!rl)return;
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RenderCmdBuffer *cb=cmd_buf[index];
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// RenderCmdBuffer *cb=cmd_buf[index];
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cb->Begin();
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cb->BindFramebuffer(sc_render_target->GetRenderPass(),sc_render_target->GetFramebuffer(index));
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cb->SetClearColor(0,clear_color);
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cb->BeginRenderPass();
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rl->Render(cb);
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cb->EndRenderPass();
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cb->End();
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}
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// cb->Begin();
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// cb->BindFramebuffer(sc_render_target->GetRenderPass(),sc_render_target->GetFramebuffer(index));
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// cb->SetClearColor(0,clear_color);
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// cb->BeginRenderPass();
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// rl->Render(cb);
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// cb->EndRenderPass();
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// cb->End();
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//}
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void BuildCommandBuffer(RenderList2D *rl)
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{
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for(int32_t i=0;i<swap_chain_count;i++)
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BuildCommandBuffer(i,rl);
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}
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//void BuildCommandBuffer(RenderList2D *rl)
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//{
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// for(int32_t i=0;i<swap_chain_count;i++)
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// BuildCommandBuffer(i,rl);
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//}
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void BuildCurrentCommandBuffer(RenderList2D *rl)
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{
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BuildCommandBuffer(sc_render_target->GetCurrentFrameIndices(),rl);
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}
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//void BuildCurrentCommandBuffer(RenderList2D *rl)
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//{
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// BuildCommandBuffer(sc_render_target->GetCurrentFrameIndices(),rl);
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//}
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template<typename ...ARGS>
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Pipeline *CreatePipeline(ARGS...args){return device_render_pass->CreatePipeline(args...);}
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@ -10,7 +10,7 @@ namespace hgl
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struct ShaderBufferSource
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{
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const char *struct_name;
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const char *value_name;
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const char *name;
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const char *codes;
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};
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}//namespace graph
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@ -53,5 +53,4 @@ vec3 world_up;
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float znear,zfar;)"
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};
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STD_MTL_NAMESPACE_END
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@ -66,7 +66,7 @@ public:
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if(!mdi.hasStruct(ss.struct_name))
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mdi.AddStruct(ss.struct_name,ss.codes);
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return AddUBO(flag_bits,set_type,ss.struct_name,ss.value_name);
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return AddUBO(flag_bits,set_type,ss.struct_name,ss.name);
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}
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bool CreateShader();
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@ -268,8 +268,8 @@ SET(VULKAN_RENDER_SOURCE ${VK_RR_SOURCE}
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${VK_RENDERABLE_SOURCE}
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${VK_RENDER_DEVICE_SOURCE})
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add_cm_library(ULRE.SceneGraph "ULRE" ${SCENE_GRAPH_HEADER}
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${SCENE_GRAPH_SOURCE}
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add_cm_library(ULRE.SceneGraph "ULRE" #${SCENE_GRAPH_HEADER}
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#${SCENE_GRAPH_SOURCE}
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${GEOMETRY_FILES}
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${LIGHT_FILES}
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@ -30,18 +30,13 @@ int Comparator<hgl::graph::RenderNode2D>::compare(const hgl::graph::RenderNode2D
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}
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//比较材质实例
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//{
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// for(int i =(int)hgl::graph::DescriptorSetType::BEGIN_RANGE;
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// i<=(int)hgl::graph::DescriptorSetType::END_RANGE;
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// i++)
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// {
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// off=ri_one->GetMP((hgl::graph::DescriptorSetType)i)
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// -ri_two->GetMP((hgl::graph::DescriptorSetType)i);
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{
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off=ri_one->GetMaterialInstance()
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-ri_two->GetMaterialInstance();
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// if(off)
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// return off;
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// }
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//}
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if(off)
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return off;
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}
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//比较vbo+ebo
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{
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@ -78,9 +73,9 @@ namespace hgl
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Sort(rn_list,&rnc);
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}
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//创建UBO/SSBO绑定数据
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//生成mvp数据
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{
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mtl->
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}
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}
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}//namespace graph
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@ -60,20 +60,20 @@ void LoadShaderDescriptor(io::ConstBufferReader &cbr,ShaderDescriptor *sd_list,c
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if(ver==2) //以下是旧的,未来不用了,现仅保证能运行
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{
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if(sd->name[0]=='g')sd->set_type=DescriptorSetType::Global;else
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if(sd->name[0]=='m')sd->set_type=DescriptorSetType::PerMaterial;else
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if(sd->name[0]=='r')sd->set_type=DescriptorSetType::PerObject;else
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sd->set_type=DescriptorSetType::PerFrame;
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//if(sd->name[0]=='m')sd->set_type=DescriptorSetType::PerMaterial;else
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//if(sd->name[0]=='r')sd->set_type=DescriptorSetType::PerObject;else
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sd->set_type=DescriptorSetType::PerMaterial;
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}
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cbr.Read(sd->set);
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cbr.Read(sd->binding);
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cbr.Read(sd->stage_flag);
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if(sd->set_type>=DescriptorSetType::PerObject)
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{
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if(sd->desc_type==VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER)sd->desc_type=VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;else
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if(sd->desc_type==VK_DESCRIPTOR_TYPE_STORAGE_BUFFER)sd->desc_type=VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC;
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}
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//if(sd->set_type>=DescriptorSetType::PerObject)
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//{
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// if(sd->desc_type==VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER)sd->desc_type=VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;else
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// if(sd->desc_type==VK_DESCRIPTOR_TYPE_STORAGE_BUFFER)sd->desc_type=VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC;
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//}
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++sd;
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}
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