Moved render_cmd_buffer to SwapchainImage
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79b0b2ef76
commit
c8adc9af24
@ -78,14 +78,14 @@ public:
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RTSwapchain(VkDevice dev,Swapchain *sc,DeviceQueue *q,Semaphore *rcs,Semaphore *pcs,RenderPass *rp);
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~RTSwapchain();
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Framebuffer * GetFramebuffer ()override {return swapchain->sc_fbo[current_frame];}
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Framebuffer * GetFramebuffer (const uint32_t index) {return swapchain->sc_fbo[index];}
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Framebuffer * GetFramebuffer ()override {return swapchain->sc_image[current_frame].fbo;}
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Framebuffer * GetFramebuffer (const uint32_t index) {return swapchain->sc_image[index].fbo;}
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const uint32_t GetColorCount ()const override {return 1;}
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const uint32_t GetImageCount ()const {return swapchain->color_count;}
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const uint32_t GetImageCount ()const {return swapchain->image_count;}
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virtual Texture2D * GetColorTexture (const int index=0) override{return swapchain->sc_color[index];}
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virtual Texture2D * GetDepthTexture () override{return swapchain->sc_depth;}
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virtual Texture2D * GetColorTexture (const int index=0) override{return swapchain->sc_image[current_frame].color;}
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virtual Texture2D * GetDepthTexture () override{return swapchain->sc_image[current_frame].depth;}
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public:
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@ -1,10 +1,33 @@
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#ifndef HGL_GRAPH_VULKAN_SWAP_CHAIN_INCLUDE
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#define HGL_GRAPH_VULKAN_SWAP_CHAIN_INCLUDE
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#pragma once
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#include<hgl/graph/VK.h>
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#include<hgl/graph/VKTexture.h>
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#include<hgl/type/List.h>
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#include<hgl/graph/VKFramebuffer.h>
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#include<hgl/graph/VKCommandBuffer.h>
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VK_NAMESPACE_BEGIN
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struct SwapchainImage
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{
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Texture2D * color =nullptr;
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Texture2D * depth =nullptr;
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Framebuffer * fbo =nullptr;
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RenderCmdBuffer * cmd_buf =nullptr;
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public:
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~SwapchainImage()
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{
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delete cmd_buf;
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delete fbo;
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delete depth;
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delete color;
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}
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};//struct SwapchainImage
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struct Swapchain
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{
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public:
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@ -15,19 +38,17 @@ public:
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VkSurfaceTransformFlagBitsKHR transform;
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VkSwapchainKHR swap_chain =VK_NULL_HANDLE;
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VkSurfaceFormatKHR surface_format;
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VkFormat depth_format;
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VkSurfaceFormatKHR surface_format {};
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VkFormat depth_format =VK_FORMAT_UNDEFINED;
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uint32_t color_count =0;
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RenderPass * render_pass =nullptr;
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Texture2D ** sc_color =nullptr;
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Texture2D * sc_depth =nullptr;
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uint32_t image_count =0;
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Framebuffer ** sc_fbo =nullptr;
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SwapchainImage * sc_image =nullptr;
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public:
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virtual ~Swapchain();
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};//struct Swapchain
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VK_NAMESPACE_END
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#endif//HGL_GRAPH_VULKAN_SWAP_CHAIN_INCLUDE
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@ -17,19 +17,12 @@ GRAPH_MODULE_CLASS(SwapchainModule)
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RTSwapchain *swapchain_rt=nullptr;
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RenderPass *swapchain_rp=nullptr;
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RenderCmdBuffer **cmd_buf=nullptr;
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protected:
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bool CreateSwapchainFBO();
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bool CreateSwapchain();
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bool CreateSwapchainRenderTarget();
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void InitRenderCmdBuffer();
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void ClearRenderCmdBuffer();
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public:
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virtual void OnResize(const VkExtent2D &)override; ///<窗口大小改变
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@ -23,17 +23,6 @@ bool TextureManager::CheckFormatSupport(const VkFormat format,const uint32_t bit
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return(fp.linearTilingFeatures&bits);
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}
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void TextureManager::Clear(TextureCreateInfo *tci)
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{
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if(!tci)return;
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if(tci->image)DestroyImage(tci->image);
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if(tci->image_view)delete tci->image_view;
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if(tci->memory)delete tci->memory;
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delete tci;
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}
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bool TextureManager::CopyBufferToImage(const CopyBufferToImageInfo *info,VkPipelineStageFlags destinationStage)
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{
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if(!info)
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@ -19,6 +19,17 @@ Texture2D *TextureManager::CreateTexture2D(TextureData *tex_data)
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return tex;
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}
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void TextureManager::Clear(TextureCreateInfo *tci)
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{
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if(!tci)return;
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if(tci->image)DestroyImage(tci->image);
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if(tci->image_view)delete tci->image_view;
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if(tci->memory)delete tci->memory;
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delete tci;
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}
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Texture2D *TextureManager::CreateTexture2D(TextureCreateInfo *tci)
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{
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if(!tci)return(nullptr);
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@ -1,12 +1,11 @@
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#include<hgl/graph/VKSwapchain.h>
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#include<hgl/graph/VKFramebuffer.h>
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#include<hgl/graph/VKRenderPass.h>
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VK_NAMESPACE_BEGIN
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Swapchain::~Swapchain()
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{
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SAFE_CLEAR_OBJECT_ARRAY_OBJECT(sc_fbo,color_count);
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SAFE_CLEAR(sc_depth);
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SAFE_CLEAR_OBJECT_ARRAY_OBJECT(sc_color,color_count)
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SAFE_CLEAR_ARRAY(sc_image);
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if(swap_chain)
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{
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@ -14,6 +13,6 @@ Swapchain::~Swapchain()
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swap_chain=VK_NULL_HANDLE;
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}
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color_count=0;
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image_count=0;
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}
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VK_NAMESPACE_END
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@ -88,57 +88,49 @@ namespace
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bool SwapchainModule::CreateSwapchainFBO()
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{
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if(vkGetSwapchainImagesKHR(swapchain->device,swapchain->swap_chain,&(swapchain->color_count),nullptr)!=VK_SUCCESS)
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if(vkGetSwapchainImagesKHR(swapchain->device,swapchain->swap_chain,&(swapchain->image_count),nullptr)!=VK_SUCCESS)
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return(false);
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AutoDeleteArray<VkImage> sc_images(swapchain->color_count);
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AutoDeleteArray<VkImage> sc_images(swapchain->image_count);
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if(vkGetSwapchainImagesKHR(swapchain->device,swapchain->swap_chain,&(swapchain->color_count),sc_images)!=VK_SUCCESS)
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if(vkGetSwapchainImagesKHR(swapchain->device,swapchain->swap_chain,&(swapchain->image_count),sc_images)!=VK_SUCCESS)
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return(false);
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swapchain->sc_image=hgl_zero_new<SwapchainImage>(swapchain->image_count);
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AnsiString num_string;
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GPUDevice *device=GetDevice();
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auto *dev_attr=GetDeviceAttribute();
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for(uint32_t i=0;i<swapchain->image_count;i++)
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{
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auto sc_depth_tci=new SwapchainDepthTextureCreateInfo(GetPhysicalDevice()->GetDepthFormat(),swapchain->extent);
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swapchain->sc_image[i].color=tex_manager->CreateTexture2D(new SwapchainColorTextureCreateInfo(swapchain->surface_format.format,swapchain->extent,sc_images[i]));
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swapchain->sc_depth =tex_manager->CreateTexture2D(sc_depth_tci);
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if(!swapchain->sc_depth)
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if(!swapchain->sc_image[i].color)
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return(false);
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swapchain->sc_image[i].depth =tex_manager->CreateTexture2D(new SwapchainDepthTextureCreateInfo(swapchain->depth_format,swapchain->extent));
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if(!swapchain->sc_image[i].depth)
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return(false);
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swapchain->sc_image[i].fbo=rt_manager->CreateFBO( swapchain->render_pass,
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swapchain->sc_image[i].color->GetImageView(),
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swapchain->sc_image[i].depth->GetImageView());
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AnsiString num_string=AnsiString::numberOf(i);
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swapchain->sc_image[i].cmd_buf=device->CreateRenderCommandBuffer(AnsiString("Swapchain_RenderCmdBuffer_")+num_string);
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#ifdef _DEBUG
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if(dev_attr->debug_utils)
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{
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dev_attr->debug_utils->SetTexture(swapchain->sc_image[i].color,"SwapchainColor_"+num_string);
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dev_attr->debug_utils->SetTexture(swapchain->sc_image[i].depth,"SwapchainDepth_"+num_string);
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dev_attr->debug_utils->SetFramebuffer(swapchain->sc_image[i].fbo->GetFramebuffer(),"SwapchainFBO_"+num_string);
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}
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//#ifdef _DEBUG
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// if(dev_attr->debug_utils)
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// {
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// dev_attr->debug_utils->SetImage(swapchain->sc_depth->GetImage(),"SwapchainDepthImage");
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// dev_attr->debug_utils->SetImageView(swapchain->sc_depth->GetVulkanImageView(),"SwapchainDepthImageView");
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// dev_attr->debug_utils->SetDeviceMemory(swapchain->sc_depth->GetDeviceMemory(),"SwapchainDepthMemory");
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// }
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//#endif//_DEBUG
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swapchain->sc_color =hgl_zero_new<Texture2D *>(swapchain->color_count);
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swapchain->sc_fbo =hgl_zero_new<Framebuffer *>(swapchain->color_count);
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for(uint32_t i=0;i<swapchain->color_count;i++)
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{
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auto sc_color_tci=new SwapchainColorTextureCreateInfo(swapchain->surface_format.format,swapchain->extent,sc_images[i]);
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swapchain->sc_color[i]=tex_manager->CreateTexture2D(sc_color_tci);
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if(!swapchain->sc_color[i])
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return(false);
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swapchain->sc_fbo[i]=rt_manager->CreateFBO(swapchain_rp,
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swapchain->sc_color[i]->GetImageView(),
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swapchain->sc_depth->GetImageView());
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//#ifdef _DEBUG
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// if(dev_attr->debug_utils)
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// {
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// dev_attr->debug_utils->SetImage(swapchain->sc_color[i]->GetImage(),"SwapchainColorImage_"+AnsiString::numberOf(i));
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// dev_attr->debug_utils->SetImageView(swapchain->sc_color[i]->GetVulkanImageView(),"SwapchainColorImageView_"+AnsiString::numberOf(i));
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// dev_attr->debug_utils->SetFramebuffer(swapchain->sc_fbo[i]->GetFramebuffer(),"SwapchainFBO_"+AnsiString::numberOf(i));
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// }
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//#endif//_DEBUG
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#endif//_DEBUG
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}
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return(true);
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@ -159,6 +151,15 @@ bool SwapchainModule::CreateSwapchain()
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swapchain->surface_format =dev_attr->surface_format;
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swapchain->depth_format =dev_attr->physical_device->GetDepthFormat();
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SwapchainRenderbufferInfo rbi(swapchain->surface_format.format,swapchain->depth_format);
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swapchain->render_pass =rp_manager->AcquireRenderPass(&rbi);
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#ifdef _DEBUG
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if(dev_attr->debug_utils)
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dev_attr->debug_utils->SetRenderPass(swapchain->render_pass->GetVkRenderPass(),"MainDeviceRenderPass");
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#endif//_DEBUG
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swapchain->swap_chain=CreateVulkanSwapChain(dev_attr);
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if(swapchain->swap_chain)
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@ -176,7 +177,7 @@ bool SwapchainModule::CreateSwapchainRenderTarget()
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{
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GPUDevice *device=GetDevice();
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DeviceQueue *q=device->CreateQueue(swapchain->color_count,false);
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DeviceQueue *q=device->CreateQueue(swapchain->image_count,false);
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Semaphore *render_complete_semaphore=device->CreateGPUSemaphore();
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Semaphore *present_complete_semaphore=device->CreateGPUSemaphore();
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@ -185,40 +186,14 @@ bool SwapchainModule::CreateSwapchainRenderTarget()
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q,
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render_complete_semaphore,
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present_complete_semaphore,
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swapchain_rp
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swapchain->render_pass
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);
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return true;
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}
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void SwapchainModule::ClearRenderCmdBuffer()
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{
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SAFE_CLEAR_OBJECT_ARRAY_OBJECT(cmd_buf,swapchain->color_count);
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}
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void SwapchainModule::InitRenderCmdBuffer()
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{
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ClearRenderCmdBuffer();
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cmd_buf=hgl_zero_new<RenderCmdBuffer *>(swapchain->color_count);
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GPUDevice *device=GetDevice();
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AnsiString cmd_buf_name;
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for(uint32_t i=0;i<swapchain->color_count;i++)
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{
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cmd_buf_name=device->GetPhysicalDevice()->GetDeviceName()+AnsiString(":RenderCmdBuffer_")+AnsiString::numberOf(i);
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cmd_buf[i]=device->CreateRenderCommandBuffer(cmd_buf_name);
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}
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}
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SwapchainModule::~SwapchainModule()
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{
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ClearRenderCmdBuffer();
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SAFE_CLEAR(swapchain_rp);
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SAFE_CLEAR(swapchain_rt);
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SAFE_CLEAR(swapchain);
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}
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@ -228,10 +203,6 @@ SwapchainModule::SwapchainModule(GPUDevice *dev,TextureManager *tm,RenderTargetM
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tex_manager=tm;
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rt_manager=rtm;
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SwapchainRenderbufferInfo rbi(swapchain->surface_format.format,swapchain->depth_format);
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swapchain_rp=rpm->AcquireRenderPass(&rbi);
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if(!CreateSwapchain())
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return;
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@ -242,28 +213,22 @@ SwapchainModule::SwapchainModule(GPUDevice *dev,TextureManager *tm,RenderTargetM
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if(!CreateSwapchainRenderTarget())
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return;
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InitRenderCmdBuffer();
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}
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void SwapchainModule::OnResize(const VkExtent2D &extent)
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{
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ClearRenderCmdBuffer();
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SAFE_CLEAR(swapchain_rt)
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GetDeviceAttribute()->RefreshSurfaceCaps();
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CreateSwapchainRenderTarget();
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InitRenderCmdBuffer();
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}
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bool SwapchainModule::BeginFrame()
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{
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uint32_t index=swapchain_rt->AcquireNextImage();
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if(index>=swapchain->color_count)
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if(index>=swapchain->image_count)
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return(false);
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return(true);
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@ -273,7 +238,7 @@ void SwapchainModule::EndFrame()
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{
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int index=swapchain_rt->GetCurrentFrameIndices();
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VkCommandBuffer cb=*(cmd_buf[index]);
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VkCommandBuffer cb=*(swapchain->sc_image[index].cmd_buf);
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swapchain_rt->Submit(cb);
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swapchain_rt->PresentBackbuffer();
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@ -285,13 +250,13 @@ RenderCmdBuffer *SwapchainModule::Use()
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{
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uint32_t index=swapchain_rt->GetCurrentFrameIndices();
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if(index>=swapchain->color_count)
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if(index>=swapchain->image_count)
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return(nullptr);
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RenderCmdBuffer *rcb=cmd_buf[index];
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RenderCmdBuffer *rcb=swapchain->sc_image[index].cmd_buf;
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rcb->Begin();
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rcb->BindFramebuffer(swapchain_rp,swapchain_rt->GetFramebuffer());
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rcb->BindFramebuffer(swapchain->render_pass,swapchain_rt->GetFramebuffer());
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return rcb;
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}
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