From c8f601764189e8c616fabc2dfd783f103601577d Mon Sep 17 00:00:00 2001 From: hyzboy Date: Thu, 15 Oct 2020 17:32:26 +0800 Subject: [PATCH] change function name to CreateColorFramebuffer and CreateDepthFramebuffer that is CreateFramebuffer --- inc/hgl/graph/vulkan/VKFramebuffer.h | 4 ++-- src/RenderDevice/Vulkan/VKFramebuffer.cpp | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/inc/hgl/graph/vulkan/VKFramebuffer.h b/inc/hgl/graph/vulkan/VKFramebuffer.h index dacf25d4..073b0135 100644 --- a/inc/hgl/graph/vulkan/VKFramebuffer.h +++ b/inc/hgl/graph/vulkan/VKFramebuffer.h @@ -49,7 +49,7 @@ public: Framebuffer *CreateFramebuffer(Device *,RenderPass *,List &color,ImageView *depth); Framebuffer *CreateFramebuffer(Device *,RenderPass *,List &image_view_list); -Framebuffer *CreateFramebuffer(Device *,RenderPass *,ImageView *color,ImageView *depth=nullptr); -Framebuffer *CreateFramebuffer(Device *,RenderPass *,ImageView *depth); +Framebuffer *CreateColorFramebuffer(Device *,RenderPass *,ImageView *color,ImageView *depth=nullptr); +Framebuffer *CreateDepthFramebuffer(Device *,RenderPass *,ImageView *depth); VK_NAMESPACE_END #endif//HGL_GRAPH_VULKAN_FRAMEBUFFER_INCLUDE diff --git a/src/RenderDevice/Vulkan/VKFramebuffer.cpp b/src/RenderDevice/Vulkan/VKFramebuffer.cpp index bc3afa52..f748863a 100644 --- a/src/RenderDevice/Vulkan/VKFramebuffer.cpp +++ b/src/RenderDevice/Vulkan/VKFramebuffer.cpp @@ -90,7 +90,7 @@ Framebuffer *CreateFramebuffer(Device *dev,RenderPass *rp,List &ima return CreateFramebuffer(dev,rp,image_view_list.GetData(),count,nullptr); } -Framebuffer *CreateFramebuffer(Device *dev,RenderPass *rp,ImageView *color,ImageView *depth) +Framebuffer *CreateColorFramebuffer(Device *dev,RenderPass *rp,ImageView *color,ImageView *depth) { if(!dev)return(nullptr); if(!rp)return(nullptr); @@ -99,7 +99,7 @@ Framebuffer *CreateFramebuffer(Device *dev,RenderPass *rp,ImageView *color,Image return CreateFramebuffer(dev,rp,&color,1,depth); } -Framebuffer *CreateFramebuffer(Device *dev,RenderPass *rp,ImageView *depth) +Framebuffer *CreateDepthFramebuffer(Device *dev,RenderPass *rp,ImageView *depth) { if(!dev)return(nullptr); if(!rp)return(nullptr);