change function name to CreateColorFramebuffer and CreateDepthFramebuffer that is CreateFramebuffer
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@ -49,7 +49,7 @@ public:
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Framebuffer *CreateFramebuffer(Device *,RenderPass *,List<ImageView *> &color,ImageView *depth);
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Framebuffer *CreateFramebuffer(Device *,RenderPass *,List<ImageView *> &color,ImageView *depth);
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Framebuffer *CreateFramebuffer(Device *,RenderPass *,List<ImageView *> &image_view_list);
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Framebuffer *CreateFramebuffer(Device *,RenderPass *,List<ImageView *> &image_view_list);
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Framebuffer *CreateFramebuffer(Device *,RenderPass *,ImageView *color,ImageView *depth=nullptr);
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Framebuffer *CreateColorFramebuffer(Device *,RenderPass *,ImageView *color,ImageView *depth=nullptr);
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Framebuffer *CreateFramebuffer(Device *,RenderPass *,ImageView *depth);
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Framebuffer *CreateDepthFramebuffer(Device *,RenderPass *,ImageView *depth);
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VK_NAMESPACE_END
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VK_NAMESPACE_END
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#endif//HGL_GRAPH_VULKAN_FRAMEBUFFER_INCLUDE
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#endif//HGL_GRAPH_VULKAN_FRAMEBUFFER_INCLUDE
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@ -90,7 +90,7 @@ Framebuffer *CreateFramebuffer(Device *dev,RenderPass *rp,List<ImageView *> &ima
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return CreateFramebuffer(dev,rp,image_view_list.GetData(),count,nullptr);
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return CreateFramebuffer(dev,rp,image_view_list.GetData(),count,nullptr);
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}
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}
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Framebuffer *CreateFramebuffer(Device *dev,RenderPass *rp,ImageView *color,ImageView *depth)
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Framebuffer *CreateColorFramebuffer(Device *dev,RenderPass *rp,ImageView *color,ImageView *depth)
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{
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{
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if(!dev)return(nullptr);
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if(!dev)return(nullptr);
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if(!rp)return(nullptr);
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if(!rp)return(nullptr);
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@ -99,7 +99,7 @@ Framebuffer *CreateFramebuffer(Device *dev,RenderPass *rp,ImageView *color,Image
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return CreateFramebuffer(dev,rp,&color,1,depth);
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return CreateFramebuffer(dev,rp,&color,1,depth);
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}
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}
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Framebuffer *CreateFramebuffer(Device *dev,RenderPass *rp,ImageView *depth)
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Framebuffer *CreateDepthFramebuffer(Device *dev,RenderPass *rp,ImageView *depth)
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{
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{
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if(!dev)return(nullptr);
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if(!dev)return(nullptr);
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if(!rp)return(nullptr);
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if(!rp)return(nullptr);
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