renamed to "vad" from "data" in PrimitiveVertexBuffer

This commit is contained in:
hyzboy 2024-04-02 22:19:02 +08:00
parent 3c22b48f3c
commit d4c1dd312e
2 changed files with 7 additions and 7 deletions

View File

@ -17,14 +17,14 @@ namespace hgl
{ {
AnsiString name; AnsiString name;
uint binding; uint binding;
VAD * data =nullptr; VAD * vad =nullptr;
VBO * vbo =nullptr; VBO * vbo =nullptr;
public: public:
~PrimitiveVertexBuffer() ~PrimitiveVertexBuffer()
{ {
SAFE_CLEAR(data); SAFE_CLEAR(vad);
} }
};//struct PrimitiveVertexBuffer };//struct PrimitiveVertexBuffer

View File

@ -36,7 +36,7 @@ namespace hgl
PrimitiveVertexBuffer *pvb; PrimitiveVertexBuffer *pvb;
if(vbo_map.Get(name,pvb)) if(vbo_map.Get(name,pvb))
return pvb->data; return pvb->vad;
VAD *vad=hgl::graph::CreateVertexAttribData(vertices_number,vif); VAD *vad=hgl::graph::CreateVertexAttribData(vertices_number,vif);
@ -45,7 +45,7 @@ namespace hgl
pvb=new PrimitiveVertexBuffer; pvb=new PrimitiveVertexBuffer;
pvb->data =vad; pvb->vad =vad;
pvb->name =name; pvb->name =name;
pvb->binding=vif->binding; pvb->binding=vif->binding;
@ -53,7 +53,7 @@ namespace hgl
vbo_map.Add(name,pvb); vbo_map.Add(name,pvb);
return pvb->data; return pvb->vad;
} }
bool PrimitiveCreater::WriteVAD(const AnsiString &name,const void *data,const uint32_t bytes) bool PrimitiveCreater::WriteVAD(const AnsiString &name,const void *data,const uint32_t bytes)
@ -78,7 +78,7 @@ namespace hgl
pvb=new PrimitiveVertexBuffer; pvb=new PrimitiveVertexBuffer;
pvb->data =nullptr; pvb->vad =nullptr;
pvb->name =name; pvb->name =name;
pvb->binding=vif->binding; pvb->binding=vif->binding;
@ -104,7 +104,7 @@ namespace hgl
if((*sp)->value->vbo) if((*sp)->value->vbo)
primitive->Set((*sp)->key,(*sp)->value->vbo); primitive->Set((*sp)->key,(*sp)->value->vbo);
else else
primitive->Set((*sp)->key,db->CreateVBO((*sp)->value->data)); primitive->Set((*sp)->key,db->CreateVBO((*sp)->value->vad));
++sp; ++sp;
} }