added example that it's texture_quad.cpp.
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@ -12,16 +12,17 @@ endmacro()
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CreateProject("Basic" 01_draw_triangle_in_NDC first_triangle.cpp)
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CreateProject("Basic" 01_draw_triangle_in_NDC first_triangle.cpp)
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CreateProject("Basic" 02_draw_triangle_use_UBO second_triangle.cpp)
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CreateProject("Basic" 02_draw_triangle_use_UBO second_triangle.cpp)
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CreateProject("Basic" 03_AutoInstance third_triangle.cpp)
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CreateProject("Basic" 03_auto_instance third_triangle.cpp)
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CreateProject("Basic" 04_AutoMergeMaterialInstance fourth_triangle.cpp)
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CreateProject("Basic" 04_auto_merge_material_instance fourth_triangle.cpp)
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#CreateProject("Basic" FragCoord FragCoordTest.cpp)
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#CreateProject("Basic" FragCoord FragCoordTest.cpp)
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#CreateProject("Basic" indices_rect indices_rect.cpp)
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#CreateProject("Basic" indices_rect indices_rect.cpp)
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#CreateProject("Basic" FullScreenTriangle FullScreenTriangle.cpp)
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#CreateProject("Basic" FullScreenTriangle FullScreenTriangle.cpp)
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#CreateProject("Basic" InstanceTriangle InstanceTriangle.cpp)
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#CreateProject("Basic" InstanceTriangle InstanceTriangle.cpp)
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CreateProject("Texture" 01_TextureFormat TextureFormat.cpp)
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CreateProject("Texture" 05_texture_format TextureFormat.cpp)
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#CreateProject("Texture" texture_rect texture_rect.cpp)
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CreateProject("Texture" 06_texture_quad texture_quad.cpp)
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CreateProject("Texture" 07_texture_rect texture_rect.cpp)
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#CreateProject("Texture" HQFilterTexture HQFilterTexture.cpp)
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#CreateProject("Texture" HQFilterTexture HQFilterTexture.cpp)
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#CreateProject(06.Geometry2D Geometry2D.cpp)
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#CreateProject(06.Geometry2D Geometry2D.cpp)
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152
example/Vulkan/texture_quad.cpp
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152
example/Vulkan/texture_quad.cpp
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@ -0,0 +1,152 @@
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// texture quad
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// 画一个带纹理的四边形
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#include"VulkanAppFramework.h"
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#include<hgl/graph/VKTexture.h>
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#include<hgl/graph/VKSampler.h>
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#include<hgl/graph/VKInlinePipeline.h>
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#include<hgl/graph/VKRenderablePrimitiveCreater.h>
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#include<hgl/graph/mtl/2d/Material2DCreateConfig.h>
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#include<hgl/math/Math.h>
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using namespace hgl;
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using namespace hgl::graph;
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VK_NAMESPACE_BEGIN
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Texture2D *CreateTexture2DFromFile(GPUDevice *device,const OSString &filename);
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VK_NAMESPACE_END
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constexpr uint32_t SCREEN_WIDTH=256;
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constexpr uint32_t SCREEN_HEIGHT=256;
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constexpr uint32_t VERTEX_COUNT=4;
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constexpr float position_data[VERTEX_COUNT][2]=
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{
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{-1, -1},
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{ 1, -1},
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{-1, 1},
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{ 1, 1}
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};
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constexpr float tex_coord_data[VERTEX_COUNT][2]=
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{
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{0,0},
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{1,0},
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{0,1},
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{1,1}
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};
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constexpr float color_data[VERTEX_COUNT][4]=
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{
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{1,0,0,1},
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{1,1,0,1},
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{0,1,0,1},
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{0,1,1,1}
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};
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constexpr uint32_t INDEX_COUNT=6;
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constexpr uint16 index_data[INDEX_COUNT]=
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{
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0,1,3,
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0,3,2
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};
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class TestApp:public VulkanApplicationFramework
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{
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private:
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// Texture2D * texture =nullptr;
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// Sampler * sampler =nullptr;
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MaterialInstance * material_instance =nullptr;
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Renderable * render_obj =nullptr;
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Pipeline * pipeline =nullptr;
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private:
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bool InitMaterial()
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{
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mtl::Material2DCreateConfig cfg(device->GetDeviceAttribute(),"VertexColor2d");
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cfg.coordinate_system=CoordinateSystem2D::NDC;
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cfg.local_to_world=false;
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AutoDelete<mtl::MaterialCreateInfo> mci=mtl::CreateVertexColor2D(&cfg);
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material_instance=db->CreateMaterialInstance(mci);
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if(!material_instance)
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return(false);
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// pipeline=db->CreatePipeline(material_instance,sc_render_target,OS_TEXT("res/pipeline/solid2d"));
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pipeline=CreatePipeline(material_instance,InlinePipeline::Solid2D,Prim::Triangles); //等同上一行,为Framework重载,默认使用swapchain的render target
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if(!pipeline)
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return(false);
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//texture=db->LoadTexture2D(OS_TEXT("res/image/lena.Tex2D"),true);
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//if(!texture)return(false);
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//sampler=db->CreateSampler();
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//if(!material_instance->BindImageSampler(DescriptorSetType::Value,"tex",texture,sampler))return(false);
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return(true);
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}
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bool InitVBO()
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{
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RenderablePrimitiveCreater rpc(db,VERTEX_COUNT);
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if(!rpc.SetVBO(VAN::Position, VF_V2F, position_data))return(false);
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if(!rpc.SetVBO(VAN::Color, VF_V4F, color_data ))return(false);
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if(!rpc.SetIBO(IndexType::U16,index_data,INDEX_COUNT))return(false);
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render_obj=rpc.Create(material_instance,pipeline);
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return(render_obj);
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}
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public:
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bool Init()
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{
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if(!VulkanApplicationFramework::Init(SCREEN_WIDTH,SCREEN_HEIGHT))
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return(false);
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if(!InitMaterial())
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return(false);
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if(!InitVBO())
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return(false);
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BuildCommandBuffer(render_obj);
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return(true);
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}
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void Resize(int w,int h)override
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{
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VulkanApplicationFramework::Resize(w,h);
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BuildCommandBuffer(render_obj);
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}
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};//class TestApp:public VulkanApplicationFramework
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int main(int,char **)
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{
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#ifdef _DEBUG
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if(!CheckStrideBytesByFormat())
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return 0xff;
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#endif//
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TestApp app;
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if(!app.Init())
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return(-1);
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while(app.Run());
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return 0;
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}
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2
res
2
res
@ -1 +1 @@
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Subproject commit 008dbd5353e6afe7add287333cbda1b5c5fffdec
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Subproject commit dcb47143e5ff4e070bec7db33d35b15b7f0f82f7
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