diff --git a/example/2dVector/line.cpp b/example/2dVector/line.cpp index d4fed10e..33eae721 100644 --- a/example/2dVector/line.cpp +++ b/example/2dVector/line.cpp @@ -36,7 +36,7 @@ private: Camera cam; MaterialInstance * material_instance =nullptr; - RenderableInstance *render_instance =nullptr; + Renderable *render_instance =nullptr; GPUBuffer * ubo_camera_info =nullptr; GPUBuffer * ubo_color_material =nullptr; GPUBuffer * ubo_line_config =nullptr; @@ -118,7 +118,7 @@ private: if(!primitive->Set(VAN::Position, db->CreateVBO(VF_V2F,VERTEX_COUNT,position_data)))return(false); - render_instance=db->CreateRenderableInstance(primitive,material_instance,pipeline); + render_instance=db->CreateRenderable(primitive,material_instance,pipeline); return(true); } diff --git a/example/2dVector/roundbox.cpp b/example/2dVector/roundbox.cpp index fdd47a9e..c1b1227b 100644 --- a/example/2dVector/roundbox.cpp +++ b/example/2dVector/roundbox.cpp @@ -36,7 +36,7 @@ private: Camera cam; MaterialInstance * material_instance =nullptr; - RenderableInstance *render_instance =nullptr; + Renderable *render_instance =nullptr; GPUBuffer * ubo_camera_info =nullptr; GPUBuffer * ubo_rb_config =nullptr; @@ -134,7 +134,7 @@ private: if(!primitive->Set(VAN::Position, db->CreateVBO(VF_V4I16,VERTEX_COUNT,position_data)))return(false); - render_instance=db->CreateRenderableInstance(primitive,material_instance,pipeline); + render_instance=db->CreateRenderable(primitive,material_instance,pipeline); return(true); } diff --git a/example/Vulkan/Atmosphere.cpp b/example/Vulkan/Atmosphere.cpp index 8533eaac..f15eef05 100644 --- a/example/Vulkan/Atmosphere.cpp +++ b/example/Vulkan/Atmosphere.cpp @@ -5,7 +5,7 @@ #include #include #include -#include +#include #include using namespace hgl; @@ -83,7 +83,7 @@ private: { ro_sphere=CreateRenderableSphere(db,material_instance->GetVAB(),128); - render_root.CreateSubNode(scale(100),db->CreateRenderableInstance(ro_sphere,material_instance,pipeline_solid)); + render_root.CreateSubNode(scale(100),db->CreateRenderable(ro_sphere,material_instance,pipeline_solid)); render_root.RefreshMatrix(); render_list->Expend(GetCameraInfo(),&render_root); diff --git a/example/Vulkan/Cubemap.cpp b/example/Vulkan/Cubemap.cpp index 153c7354..e82addd6 100644 --- a/example/Vulkan/Cubemap.cpp +++ b/example/Vulkan/Cubemap.cpp @@ -5,7 +5,7 @@ #include #include #include -#include +#include #include #include @@ -150,7 +150,7 @@ private: SceneNode *Add(Primitive *r,MaterialInstance *mi,Pipeline *pl) { - auto ri=db->CreateRenderableInstance(r,mi,pl); + auto ri=db->CreateRenderable(r,mi,pl); return render_root.CreateSubNode(ri); } diff --git a/example/Vulkan/DeferredRender.cpp b/example/Vulkan/DeferredRender.cpp index be0d700e..e077ea11 100644 --- a/example/Vulkan/DeferredRender.cpp +++ b/example/Vulkan/DeferredRender.cpp @@ -4,7 +4,7 @@ #include #include #include -#include +#include #include #include #include @@ -89,7 +89,7 @@ private: *ro_gbc_plane, *ro_axis; - RenderableInstance *ro_gbc_plane_ri; + Renderable *ro_gbc_plane_ri; struct { @@ -329,7 +329,7 @@ private: ro_gbc_plane=CreateRenderableGBufferComposition(db,sp_composition.material_instance->GetVAB()); if(!ro_gbc_plane)return(false); - ro_gbc_plane_ri=db->CreateRenderableInstance(ro_gbc_plane,sp_composition.material_instance,sp_composition.pipeline_fan); + ro_gbc_plane_ri=db->CreateRenderable(ro_gbc_plane,sp_composition.material_instance,sp_composition.pipeline_fan); if(!ro_gbc_plane_ri)return(false); return(true); @@ -338,12 +338,12 @@ private: bool InitScene(SubpassParam *sp) { CreateRenderObject(sp->material_instance->GetVAB()); - render_root.CreateSubNode( scale(100,100,1), db->CreateRenderableInstance(ro_plane ,sp->material_instance,sp->pipeline_fan )); - render_root.CreateSubNode( db->CreateRenderableInstance(ro_torus ,sp->material_instance,sp->pipeline_triangles)); - render_root.CreateSubNode( scale(20,20,20), db->CreateRenderableInstance(ro_sphere ,sp->material_instance,sp->pipeline_triangles)); - render_root.CreateSubNode(translate(-30, 0,10)*scale(10,10,10), db->CreateRenderableInstance(ro_cube ,sp->material_instance,sp->pipeline_triangles)); - render_root.CreateSubNode(translate( 30, 30,10)*scale(1,1,2), db->CreateRenderableInstance(ro_cylinder ,sp->material_instance,sp->pipeline_triangles)); - render_root.CreateSubNode(translate( 0,-30, 0)*scale(1,1,2), db->CreateRenderableInstance(ro_cone ,sp->material_instance,sp->pipeline_triangles)); + render_root.CreateSubNode( scale(100,100,1), db->CreateRenderable(ro_plane ,sp->material_instance,sp->pipeline_fan )); + render_root.CreateSubNode( db->CreateRenderable(ro_torus ,sp->material_instance,sp->pipeline_triangles)); + render_root.CreateSubNode( scale(20,20,20), db->CreateRenderable(ro_sphere ,sp->material_instance,sp->pipeline_triangles)); + render_root.CreateSubNode(translate(-30, 0,10)*scale(10,10,10), db->CreateRenderable(ro_cube ,sp->material_instance,sp->pipeline_triangles)); + render_root.CreateSubNode(translate( 30, 30,10)*scale(1,1,2), db->CreateRenderable(ro_cylinder ,sp->material_instance,sp->pipeline_triangles)); + render_root.CreateSubNode(translate( 0,-30, 0)*scale(1,1,2), db->CreateRenderable(ro_cone ,sp->material_instance,sp->pipeline_triangles)); render_root.RefreshMatrix(); render_list->Expend(GetCameraInfo(),&render_root); diff --git a/example/Vulkan/DrawText.cpp b/example/Vulkan/DrawText.cpp index fccfd566..5fa007e5 100644 --- a/example/Vulkan/DrawText.cpp +++ b/example/Vulkan/DrawText.cpp @@ -15,7 +15,7 @@ private: TextRender * text_render =nullptr; TextPrimitive * text_render_obj =nullptr; - RenderableInstance *render_instance =nullptr; + Renderable *render_instance =nullptr; public: @@ -44,7 +44,7 @@ private: if(!text_render_obj) return(false); - render_instance=text_render->CreateRenderableInstance(text_render_obj); + render_instance=text_render->CreateRenderable(text_render_obj); if(!render_instance) return(false); diff --git a/example/Vulkan/DrawTile.cpp b/example/Vulkan/DrawTile.cpp index 6686e18d..f931ba9b 100644 --- a/example/Vulkan/DrawTile.cpp +++ b/example/Vulkan/DrawTile.cpp @@ -41,7 +41,7 @@ private: Sampler * sampler =nullptr; MaterialInstance * material_instance =nullptr; Primitive * primitive =nullptr; - RenderableInstance *render_instance =nullptr; + Renderable *render_instance =nullptr; Pipeline * pipeline =nullptr; @@ -180,7 +180,7 @@ private: primitive->Set(VAN::Position,db->CreateVBO(VF_V4F,tile_count,position_data)); primitive->Set(VAN::TexCoord,db->CreateVBO(VF_V4F,tile_count,tex_coord_data)); - render_instance=db->CreateRenderableInstance(primitive,material_instance,pipeline); + render_instance=db->CreateRenderable(primitive,material_instance,pipeline); return(render_instance); } diff --git a/example/Vulkan/EquirectangularMap.cpp b/example/Vulkan/EquirectangularMap.cpp index 493e5149..7a4d0cd7 100644 --- a/example/Vulkan/EquirectangularMap.cpp +++ b/example/Vulkan/EquirectangularMap.cpp @@ -5,7 +5,7 @@ #include #include #include -#include +#include #include #include @@ -76,7 +76,7 @@ private: SceneNode *Add(Primitive *r,MaterialInstance *mi,Pipeline *pl) { - auto ri=db->CreateRenderableInstance(r,mi,pl); + auto ri=db->CreateRenderable(r,mi,pl); return render_root.CreateSubNode(ri); } diff --git a/example/Vulkan/FragCoordTest.cpp b/example/Vulkan/FragCoordTest.cpp index cfc9df61..42e41bd2 100644 --- a/example/Vulkan/FragCoordTest.cpp +++ b/example/Vulkan/FragCoordTest.cpp @@ -25,7 +25,7 @@ class TestApp:public VulkanApplicationFramework private: MaterialInstance * material_instance =nullptr; - RenderableInstance *renderable_instance =nullptr; + Renderable *renderable =nullptr; Pipeline * pipeline =nullptr; @@ -52,7 +52,7 @@ private: if(!primitive->Set(VAN::Position,db->CreateVBO(VF_V2F,VERTEX_COUNT,position_data)))return(false); - renderable_instance=db->CreateRenderableInstance(primitive,material_instance,pipeline); + renderable=db->CreateRenderable(primitive,material_instance,pipeline); return(true); } @@ -69,7 +69,7 @@ public: if(!InitVBO()) return(false); - BuildCommandBuffer(renderable_instance); + BuildCommandBuffer(renderable); return(true); } @@ -78,7 +78,7 @@ public: { VulkanApplicationFramework::Resize(w,h); - BuildCommandBuffer(renderable_instance); + BuildCommandBuffer(renderable); } };//class TestApp:public VulkanApplicationFramework diff --git a/example/Vulkan/FullScreenTriangle.cpp b/example/Vulkan/FullScreenTriangle.cpp index 83b615e4..a022ef02 100644 --- a/example/Vulkan/FullScreenTriangle.cpp +++ b/example/Vulkan/FullScreenTriangle.cpp @@ -15,7 +15,7 @@ class TestApp:public VulkanApplicationFramework private: MaterialInstance * material_instance =nullptr; - RenderableInstance *renderable_instance =nullptr; + Renderable *renderable =nullptr; Pipeline * pipeline =nullptr; @@ -38,7 +38,7 @@ private: auto primitive=db->CreatePrimitive(3); if(!primitive)return(false); - renderable_instance=db->CreateRenderableInstance(primitive,material_instance,pipeline); + renderable=db->CreateRenderable(primitive,material_instance,pipeline); return(true); } @@ -56,7 +56,7 @@ public: if(!InitVBO()) return(false); - BuildCommandBuffer(renderable_instance); + BuildCommandBuffer(renderable); return(true); } @@ -65,7 +65,7 @@ public: { VulkanApplicationFramework::Resize(w,h); - BuildCommandBuffer(renderable_instance); + BuildCommandBuffer(renderable); } };//class TestApp:public VulkanApplicationFramework diff --git a/example/Vulkan/Geometry3D.cpp b/example/Vulkan/Geometry3D.cpp index 7b8bc122..1e7d526b 100644 --- a/example/Vulkan/Geometry3D.cpp +++ b/example/Vulkan/Geometry3D.cpp @@ -47,9 +47,9 @@ private: return(true); } - RenderableInstance *Add(Primitive *r,const Matrix4f &mat) + Renderable *Add(Primitive *r,const Matrix4f &mat) { - RenderableInstance *ri=db->CreateRenderableInstance(r,material_instance,pipeline); + Renderable *ri=db->CreateRenderable(r,material_instance,pipeline); render_root.CreateSubNode(mat,ri); diff --git a/example/Vulkan/InlineGeometryScene.cpp b/example/Vulkan/InlineGeometryScene.cpp index af6beb8c..bf85d559 100644 --- a/example/Vulkan/InlineGeometryScene.cpp +++ b/example/Vulkan/InlineGeometryScene.cpp @@ -5,7 +5,7 @@ #include #include #include -#include +#include #include #include @@ -232,21 +232,21 @@ private: void Add(Primitive *r,Pipeline *pl) { - auto ri=db->CreateRenderableInstance(r,material_instance,pl); + auto ri=db->CreateRenderable(r,material_instance,pl); render_root.CreateSubNode(ri); } void Add(Primitive *r,Pipeline *pl,const Matrix4f &mat) { - auto ri=db->CreateRenderableInstance(r,material_instance,pl); + auto ri=db->CreateRenderable(r,material_instance,pl); render_root.CreateSubNode(mat,ri); } bool InitScene() { - render_root.CreateSubNode(db->CreateRenderableInstance(ro_axis,axis_mi,axis_pipeline)); + render_root.CreateSubNode(db->CreateRenderable(ro_axis,axis_mi,axis_pipeline)); Add(ro_torus ,pipeline_solid); Add(ro_cube ,pipeline_solid,translate(-10, 0, 5)*scale(10,10,10)); diff --git a/example/Vulkan/InstanceTriangle.cpp b/example/Vulkan/InstanceTriangle.cpp index b9c983dc..6bc7aab3 100644 --- a/example/Vulkan/InstanceTriangle.cpp +++ b/example/Vulkan/InstanceTriangle.cpp @@ -32,7 +32,7 @@ class TestApp:public VulkanApplicationFramework private: MaterialInstance * material_instance =nullptr; - RenderableInstance *render_instance =nullptr; + Renderable *render_instance =nullptr; Pipeline * pipeline =nullptr; @@ -59,7 +59,7 @@ private: if(!primitive->Set(VAN::Position, db->CreateVBO(VF_V2F,VERTEX_COUNT,position_data)))return(false); if(!primitive->Set(VAN::Color, db->CreateVBO(VF_V4F,VERTEX_COUNT,color_data)))return(false); - render_instance=db->CreateRenderableInstance(primitive,material_instance,pipeline); + render_instance=db->CreateRenderable(primitive,material_instance,pipeline); return(true); } diff --git a/example/Vulkan/LoadStaticMesh.cpp b/example/Vulkan/LoadStaticMesh.cpp index 1de4ff2b..9cd81643 100644 --- a/example/Vulkan/LoadStaticMesh.cpp +++ b/example/Vulkan/LoadStaticMesh.cpp @@ -4,7 +4,7 @@ #include"VulkanAppFramework.h" #include #include -#include +#include #include #include @@ -110,13 +110,13 @@ private: ModelData *model_data; vulkan::Primitive **mesh_renderable; - RenderableInstance **mesh_renderable_instance; + Renderable **mesh_renderable_instance; vulkan::Primitive *axis_renderable; - RenderableInstance *axis_renderable_instance; + Renderable *axis_renderable_instance; vulkan::Primitive *bbox_renderable; - RenderableInstance *bbox_renderable_instance; + Renderable *bbox_renderable_instance; private: @@ -163,9 +163,9 @@ private: return(true); } - RenderableInstance *CreateRenderableInstance(const MP &mp,vulkan::Primitive *r) + Renderable *CreateRenderable(const MP &mp,vulkan::Primitive *r) { - return db->CreateRenderableInstance(mp.pipeline,mp.material_instance,r); + return db->CreateRenderable(mp.pipeline,mp.material_instance,r); } void CreateRenderObject() @@ -174,12 +174,12 @@ private: MeshData **md=model_data->mesh_list.GetData(); mesh_renderable =new vulkan::Primitive *[count]; - mesh_renderable_instance=new RenderableInstance *[count]; + mesh_renderable_instance=new Renderable *[count]; for(uint i=0;iGetVAB(),&cci); if(!primitive)return(false); - os.renderable_instance=db->CreateRenderableInstance(primitive,os.material_instance,os.pipeline); + os.renderable=db->CreateRenderable(primitive,os.material_instance,os.pipeline); - if(!os.renderable_instance)return(false); + if(!os.renderable)return(false); } - VulkanApplicationFramework::BuildCommandBuffer(os.command_buffer,os.render_taget,os.renderable_instance); + VulkanApplicationFramework::BuildCommandBuffer(os.command_buffer,os.render_taget,os.renderable); os.Submit(); @@ -144,9 +144,9 @@ public: Primitive *primitive=CreateRenderableCube(db,cube.material_instance->GetVAB(),&cci); if(!primitive)return(false); - cube.renderable_instance=db->CreateRenderableInstance(primitive,cube.material_instance,cube.pipeline); + cube.renderable=db->CreateRenderable(primitive,cube.material_instance,cube.pipeline); - cube.scene_root.CreateSubNode(cube.renderable_instance); + cube.scene_root.CreateSubNode(cube.renderable); } camera->pos=Vector4f(5,5,5,1.0); diff --git a/example/Vulkan/RayPicking.cpp b/example/Vulkan/RayPicking.cpp index fa39a95e..1aaaca8c 100644 --- a/example/Vulkan/RayPicking.cpp +++ b/example/Vulkan/RayPicking.cpp @@ -67,9 +67,9 @@ private: return(true); } - RenderableInstance *Add(Primitive *r,const Matrix4f &mat) + Renderable *Add(Primitive *r,const Matrix4f &mat) { - RenderableInstance *ri=db->CreateRenderableInstance(r,material_instance,pipeline); + Renderable *ri=db->CreateRenderable(r,material_instance,pipeline); render_root.CreateSubNode(mat,ri); diff --git a/example/Vulkan/RectanglePrimitive.cpp b/example/Vulkan/RectanglePrimitive.cpp index 28985adc..2620f96b 100644 --- a/example/Vulkan/RectanglePrimitive.cpp +++ b/example/Vulkan/RectanglePrimitive.cpp @@ -38,7 +38,7 @@ private: Sampler * sampler =nullptr; MaterialInstance * material_instance =nullptr; Primitive * primitive =nullptr; - RenderableInstance *render_instance =nullptr; + Renderable *render_instance =nullptr; Pipeline * pipeline =nullptr; @@ -73,7 +73,7 @@ private: primitive->Set(VAN::Position,db->CreateVBO(VF_V4F,VERTEX_COUNT,position_data)); primitive->Set(VAN::TexCoord,db->CreateVBO(VF_V4F,VERTEX_COUNT,tex_coord_data)); - render_instance=db->CreateRenderableInstance(primitive,material_instance,pipeline); + render_instance=db->CreateRenderable(primitive,material_instance,pipeline); return(render_instance); } diff --git a/example/Vulkan/SceneTree.cpp b/example/Vulkan/SceneTree.cpp index 609f6235..1442735f 100644 --- a/example/Vulkan/SceneTree.cpp +++ b/example/Vulkan/SceneTree.cpp @@ -112,7 +112,7 @@ private: uint count; float size; - RenderableInstance *ri=db->CreateRenderableInstance(renderable_object,material_instance,pipeline); + Renderable *ri=db->CreateRenderable(renderable_object,material_instance,pipeline); for(uint i=0;i<360;i++) { diff --git a/example/Vulkan/SkyColor.cpp b/example/Vulkan/SkyColor.cpp index 1e7532df..89484438 100644 --- a/example/Vulkan/SkyColor.cpp +++ b/example/Vulkan/SkyColor.cpp @@ -77,9 +77,9 @@ private: return(true); } - RenderableInstance *Add(Primitive *r,const Matrix4f &mat) + Renderable *Add(Primitive *r,const Matrix4f &mat) { - RenderableInstance *ri=db->CreateRenderableInstance(r,material_instance,pipeline); + Renderable *ri=db->CreateRenderable(r,material_instance,pipeline); render_root.CreateSubNode(mat,ri); diff --git a/example/Vulkan/TerrainSimple.cpp b/example/Vulkan/TerrainSimple.cpp index debad8b4..695ea42b 100644 --- a/example/Vulkan/TerrainSimple.cpp +++ b/example/Vulkan/TerrainSimple.cpp @@ -66,9 +66,9 @@ private: return(true); } - RenderableInstance *Add(Primitive *r,const Matrix4f &mat) + Renderable *Add(Primitive *r,const Matrix4f &mat) { - RenderableInstance *ri=db->CreateRenderableInstance(r,material_instance,pipeline); + Renderable *ri=db->CreateRenderable(r,material_instance,pipeline); render_root.CreateSubNode(mat,ri); @@ -100,7 +100,7 @@ private: bool InitScene() { - RenderableInstance *ri=db->CreateRenderableInstance(renderable,material_instance,pipeline); + Renderable *ri=db->CreateRenderable(renderable,material_instance,pipeline); render_root.CreateSubNode(ri); diff --git a/example/Vulkan/first_triangle.cpp b/example/Vulkan/first_triangle.cpp index 2e2a3973..ca66214e 100644 --- a/example/Vulkan/first_triangle.cpp +++ b/example/Vulkan/first_triangle.cpp @@ -32,7 +32,7 @@ class TestApp:public VulkanApplicationFramework private: MaterialInstance * material_instance =nullptr; - RenderableInstance *render_instance =nullptr; + Renderable *render_instance =nullptr; Pipeline * pipeline =nullptr; @@ -59,7 +59,7 @@ private: if(!primitive->Set(VAN::Position, db->CreateVBO(VF_V2F,VERTEX_COUNT,position_data)))return(false); if(!primitive->Set(VAN::Color, db->CreateVBO(VF_V4F,VERTEX_COUNT,color_data)))return(false); - render_instance=db->CreateRenderableInstance(primitive,material_instance,pipeline); + render_instance=db->CreateRenderable(primitive,material_instance,pipeline); return(true); } diff --git a/example/Vulkan/indices_rect.cpp b/example/Vulkan/indices_rect.cpp index e6722542..fff2beb2 100644 --- a/example/Vulkan/indices_rect.cpp +++ b/example/Vulkan/indices_rect.cpp @@ -35,7 +35,7 @@ class TestApp:public VulkanApplicationFramework private: MaterialInstance * material_instance =nullptr; - RenderableInstance *renderable_instance =nullptr; + Renderable *renderable =nullptr; Pipeline * pipeline =nullptr; @@ -62,7 +62,7 @@ private: if(!primitive->Set(VAN::Position,db->CreateVBO(VF_V2F,VERTEX_COUNT,position_data)))return(false); if(!primitive->Set(db->CreateIBO16(INDEX_COUNT,index_data)))return(false); - renderable_instance=db->CreateRenderableInstance(primitive,material_instance,pipeline); + renderable=db->CreateRenderable(primitive,material_instance,pipeline); return(true); } @@ -80,7 +80,7 @@ public: if(!InitVBO()) return(false); - BuildCommandBuffer(renderable_instance); + BuildCommandBuffer(renderable); return(true); } @@ -89,7 +89,7 @@ public: { VulkanApplicationFramework::Resize(w,h); - BuildCommandBuffer(renderable_instance); + BuildCommandBuffer(renderable); } };//class TestApp:public VulkanApplicationFramework diff --git a/example/Vulkan/second_triangle.cpp b/example/Vulkan/second_triangle.cpp index e401d108..421027bc 100644 --- a/example/Vulkan/second_triangle.cpp +++ b/example/Vulkan/second_triangle.cpp @@ -32,7 +32,7 @@ class TestApp:public VulkanApplicationFramework private: MaterialInstance * material_instance =nullptr; - RenderableInstance *render_instance =nullptr; + Renderable *render_instance =nullptr; Pipeline * pipeline =nullptr; @@ -61,7 +61,7 @@ private: if(!primitive->Set(VAN::Position, db->CreateVBO(VF_V2F,VERTEX_COUNT,position_data)))return(false); if(!primitive->Set(VAN::Color, db->CreateVBO(VF_V4F,VERTEX_COUNT,color_data)))return(false); - render_instance=db->CreateRenderableInstance(primitive,material_instance,pipeline); + render_instance=db->CreateRenderable(primitive,material_instance,pipeline); return(true); } diff --git a/example/Vulkan/texture_rect.cpp b/example/Vulkan/texture_rect.cpp index 7bc11a3e..af6f8d6a 100644 --- a/example/Vulkan/texture_rect.cpp +++ b/example/Vulkan/texture_rect.cpp @@ -50,7 +50,7 @@ private: Texture2D * texture =nullptr; Sampler * sampler =nullptr; MaterialInstance * material_instance =nullptr; - RenderableInstance *renderable_instance =nullptr; + Renderable *renderable =nullptr; Pipeline * pipeline =nullptr; private: @@ -87,7 +87,7 @@ private: if(!primitive->Set(VAN::TexCoord,db->CreateVBO(VF_V2F,VERTEX_COUNT,tex_coord_data)))return(false); if(!primitive->Set(db->CreateIBO16(INDEX_COUNT,index_data)))return(false); - renderable_instance=db->CreateRenderableInstance(primitive,material_instance,pipeline); + renderable=db->CreateRenderable(primitive,material_instance,pipeline); return(true); } @@ -105,7 +105,7 @@ public: if(!InitVBO()) return(false); - BuildCommandBuffer(renderable_instance); + BuildCommandBuffer(renderable); return(true); } @@ -114,7 +114,7 @@ public: { VulkanApplicationFramework::Resize(w,h); - BuildCommandBuffer(renderable_instance); + BuildCommandBuffer(renderable); } };//class TestApp:public VulkanApplicationFramework diff --git a/example/Vulkan/third_triangle.cpp b/example/Vulkan/third_triangle.cpp index ca754c98..49405445 100644 --- a/example/Vulkan/third_triangle.cpp +++ b/example/Vulkan/third_triangle.cpp @@ -34,7 +34,7 @@ private: RenderList * render_list =nullptr; MaterialInstance * material_instance =nullptr; - RenderableInstance *render_instance =nullptr; + Renderable *render_instance =nullptr; Pipeline * pipeline =nullptr; @@ -63,7 +63,7 @@ private: if(!primitive->Set(VAN::Position, db->CreateVBO(VF_V2F,VERTEX_COUNT,position_data)))return(false); if(!primitive->Set(VAN::Color, db->CreateVBO(VF_V4F,VERTEX_COUNT,color_data)))return(false); - render_instance=db->CreateRenderableInstance(primitive,material_instance,pipeline); + render_instance=db->CreateRenderable(primitive,material_instance,pipeline); render_root.CreateSubNode(render_instance); diff --git a/example/common/VulkanAppFramework.h b/example/common/VulkanAppFramework.h index 9461186b..352a77f3 100644 --- a/example/common/VulkanAppFramework.h +++ b/example/common/VulkanAppFramework.h @@ -208,7 +208,7 @@ public: } } - bool BuildCommandBuffer(RenderCmdBuffer *cb,RenderPass *rp,Framebuffer *fb,RenderableInstance *ri) + bool BuildCommandBuffer(RenderCmdBuffer *cb,RenderPass *rp,Framebuffer *fb,Renderable *ri) { if(!ri)return(false); @@ -233,7 +233,7 @@ public: return(true); } - void BuildCommandBuffer(RenderCmdBuffer *cb,RenderTarget *rt,RenderableInstance *ri) + void BuildCommandBuffer(RenderCmdBuffer *cb,RenderTarget *rt,Renderable *ri) { if(!cb||!rt||!ri) return; @@ -241,14 +241,14 @@ public: BuildCommandBuffer(cb,rt->GetRenderPass(),rt->GetFramebuffer(),ri); } - bool BuildCommandBuffer(uint32_t index,RenderableInstance *ri) + bool BuildCommandBuffer(uint32_t index,Renderable *ri) { if(!ri)return(false); return BuildCommandBuffer(cmd_buf[index],sc_render_target->GetRenderPass(),sc_render_target->GetFramebuffer(index),ri); } - bool BuildCommandBuffer(RenderableInstance *ri) + bool BuildCommandBuffer(Renderable *ri) { if(!ri)return(false); @@ -258,7 +258,7 @@ public: return(true); } - bool BuildCurrentCommandBuffer(RenderableInstance *ri) + bool BuildCurrentCommandBuffer(Renderable *ri) { if(!ri)return(false); diff --git a/inc/hgl/graph/RenderableCreater.h b/inc/hgl/graph/PrimitiveCreater.h similarity index 87% rename from inc/hgl/graph/RenderableCreater.h rename to inc/hgl/graph/PrimitiveCreater.h index f1a7a7ff..a257c1f4 100644 --- a/inc/hgl/graph/RenderableCreater.h +++ b/inc/hgl/graph/PrimitiveCreater.h @@ -1,5 +1,5 @@ -#ifndef HGL_GRAPH_RENDERABLE_CREATER_INCLUDE -#define HGL_GRAPH_RENDERABLE_CREATER_INCLUDE +#ifndef HGL_GRAPH_PRIMITIVE_CREATER_INCLUDE +#define HGL_GRAPH_PRIMITIVE_CREATER_INCLUDE #include #include @@ -26,9 +26,9 @@ namespace hgl using ShaderStageBindMap=MapObject; /** - * 可渲染对象创建器 + * 可绘制图元创建器 */ - class RenderableCreater + class PrimitiveCreater { protected: @@ -46,8 +46,8 @@ namespace hgl public: - RenderableCreater(RenderResource *sdb,const VAB *); - virtual ~RenderableCreater()=default; + PrimitiveCreater(RenderResource *sdb,const VAB *); + virtual ~PrimitiveCreater()=default; virtual bool Init(const uint32 vertices_count); ///<初始化,参数为顶点数量 @@ -79,7 +79,7 @@ namespace hgl uint32 * CreateIBO32(uint count,const uint32 *data=nullptr); ///<创建32位的索引缓冲区 virtual Primitive * Finish(); ///<结束并创建可渲染对象 - };//class RenderableCreater + };//class PrimitiveCreater }//namespace graph }//namespace hgl -#endif//HGL_GRAPH_RENDERABLE_CREATER_INCLUDE +#endif//HGL_GRAPH_PRIMITIVE_CREATER_INCLUDE diff --git a/inc/hgl/graph/RenderList.h b/inc/hgl/graph/RenderList.h index c4f8f75b..aa348ac4 100644 --- a/inc/hgl/graph/RenderList.h +++ b/inc/hgl/graph/RenderList.h @@ -37,7 +37,7 @@ namespace hgl private: MVPArrayBuffer *mvp_array; - List ri_list; + List ri_list; VkDescriptorSet ds_list[(size_t)DescriptorSetsType::RANGE_SIZE]; DescriptorSets *renderable_desc_sets; @@ -57,7 +57,7 @@ namespace hgl MaterialParameters *last_mp[(size_t)DescriptorSetsType::RANGE_SIZE]; uint32_t last_vbo; - void Render(RenderableInstance *); + void Render(Renderable *); public: diff --git a/inc/hgl/graph/RenderNode.h b/inc/hgl/graph/RenderNode.h index 6f6965b2..93b05c88 100644 --- a/inc/hgl/graph/RenderNode.h +++ b/inc/hgl/graph/RenderNode.h @@ -8,7 +8,7 @@ namespace hgl { namespace graph { - class RenderableInstance; + class Renderable; struct RenderNode { @@ -19,7 +19,7 @@ namespace hgl float distance_to_camera_square; // float distance_to_camera; - RenderableInstance *ri; + Renderable *ri; public: diff --git a/inc/hgl/graph/SceneNode.h b/inc/hgl/graph/SceneNode.h index 38e98d66..5f01d131 100644 --- a/inc/hgl/graph/SceneNode.h +++ b/inc/hgl/graph/SceneNode.h @@ -26,7 +26,7 @@ namespace hgl Vector4f LocalCenter; ///<本地坐标中心点 Vector4f WorldCenter; ///<世界坐标中心点 - RenderableInstance *render_obj=nullptr; ///<可渲染实例 + Renderable *render_obj=nullptr; ///<可渲染实例 public: @@ -35,9 +35,9 @@ namespace hgl public: SceneNode()=default; - SceneNode( RenderableInstance *ri ) {render_obj=ri;} - SceneNode(const Matrix4f &mat ):SceneOrient(mat) {} - SceneNode(const Matrix4f &mat, RenderableInstance *ri ):SceneOrient(mat) {render_obj=ri;} + SceneNode( Renderable *ri ) {render_obj=ri;} + SceneNode(const Matrix4f &mat ):SceneOrient(mat) {} + SceneNode(const Matrix4f &mat, Renderable *ri ):SceneOrient(mat) {render_obj=ri;} virtual ~SceneNode()=default; @@ -47,8 +47,8 @@ namespace hgl render_obj=nullptr; } - RenderableInstance *GetRI(){return render_obj;} - void SetRI(RenderableInstance *); + Renderable *GetRenderable(){return render_obj;} + void SetRenderable(Renderable *); SceneNode *CreateSubNode() { @@ -58,7 +58,7 @@ namespace hgl return sn; } - SceneNode *CreateSubNode(RenderableInstance *ri) + SceneNode *CreateSubNode(Renderable *ri) { SceneNode *sn=new SceneNode(ri); @@ -74,7 +74,7 @@ namespace hgl return sn; } - SceneNode *CreateSubNode(const Matrix4f &mat,RenderableInstance *ri) + SceneNode *CreateSubNode(const Matrix4f &mat,Renderable *ri) { SceneNode *sn=new SceneNode(mat,ri); diff --git a/inc/hgl/graph/VK.h b/inc/hgl/graph/VK.h index e054fd5d..99ded141 100644 --- a/inc/hgl/graph/VK.h +++ b/inc/hgl/graph/VK.h @@ -131,7 +131,7 @@ class VertexAttributeBinding; using VAB=VertexAttributeBinding; class Primitive; -class RenderableInstance; +class Renderable; class RenderResource; diff --git a/inc/hgl/graph/VKCommandBuffer.h b/inc/hgl/graph/VKCommandBuffer.h index 8471fd9d..89e55eff 100644 --- a/inc/hgl/graph/VKCommandBuffer.h +++ b/inc/hgl/graph/VKCommandBuffer.h @@ -126,7 +126,7 @@ public: return(true); } - bool BindDescriptorSets(RenderableInstance *ri); + bool BindDescriptorSets(Renderable *ri); bool PushDescriptorSet(VkPipelineLayout pipeline_layout,uint32_t set,uint32_t count,const VkWriteDescriptorSet *write_desc_set) { @@ -141,7 +141,7 @@ public: void PushConstants(const void *data,const uint32_t size) {vkCmdPushConstants(cmd_buf,pipeline_layout,VK_SHADER_STAGE_VERTEX_BIT,0, size,data);} void PushConstants(const void *data,const uint32_t offset,const uint32_t size) {vkCmdPushConstants(cmd_buf,pipeline_layout,VK_SHADER_STAGE_VERTEX_BIT,offset, size,data);} - bool BindVBO(RenderableInstance *); + bool BindVBO(Renderable *); void SetViewport (uint32_t first,uint32_t count,const VkViewport *vp) {vkCmdSetViewport(cmd_buf,first,count,vp);} void SetScissor (uint32_t first,uint32_t count,const VkRect2D *sci) {vkCmdSetScissor(cmd_buf,first,count,sci);} diff --git a/inc/hgl/graph/VKRenderResource.h b/inc/hgl/graph/VKRenderResource.h index 393bf40e..1f0bb172 100644 --- a/inc/hgl/graph/VKRenderResource.h +++ b/inc/hgl/graph/VKRenderResource.h @@ -11,7 +11,7 @@ #include #include #include -#include +#include #include #include VK_NAMESPACE_BEGIN @@ -20,7 +20,7 @@ using MaterialInstanceID =int; using BufferID =int; using DescriptorSetsID =int; using PrimitiveID =int; -using RenderableInstanceID =int; +using RenderableID =int; using SamplerID =int; using TextureID =int; @@ -44,7 +44,7 @@ class RenderResource IDResManage rm_buffers; ///<顶点缓冲区合集 IDResManage rm_samplers; ///<采样器合集 IDResManage rm_textures; ///<纹理合集 - IDResManage rm_renderable_instances; ///<渲染实例集合集 + IDResManage rm_renderables; ///<渲染实例集合集 public: @@ -60,7 +60,7 @@ public: //Add BufferID Add(GPUBuffer * buf ){return rm_buffers.Add(buf);} SamplerID Add(Sampler * s ){return rm_samplers.Add(s);} TextureID Add(Texture * t ){return rm_textures.Add(t);} - RenderableInstanceID Add(RenderableInstance *ri ){return rm_renderable_instances.Add(ri);} + RenderableID Add(Renderable * r ){return rm_renderables.Add(r);} public: // VBO/VAO @@ -95,7 +95,7 @@ public: //Material Primitive * CreatePrimitive(const uint32_t vertex_count=0); - RenderableInstance *CreateRenderableInstance(Primitive *r,MaterialInstance *mi,Pipeline *p); + Renderable * CreateRenderable(Primitive *r,MaterialInstance *mi,Pipeline *p); Sampler * CreateSampler(VkSamplerCreateInfo *sci=nullptr); Sampler * CreateSampler(Texture *); @@ -110,11 +110,11 @@ public: //Get Material * GetMaterial (const MaterialID &id){return rm_material.Get(id);} MaterialInstance * GetMaterialInstance (const MaterialInstanceID &id){return rm_material_instance.Get(id);} DescriptorSets * GetDescSets (const DescriptorSetsID &id){return rm_desc_sets.Get(id);} - Primitive * GetPrimitive (const PrimitiveID &id){return rm_primitives.Get(id);} + Primitive * GetPrimitive (const PrimitiveID &id){return rm_primitives.Get(id);} GPUBuffer * GetBuffer (const BufferID &id){return rm_buffers.Get(id);} Sampler * GetSampler (const SamplerID &id){return rm_samplers.Get(id);} Texture * GetTexture (const TextureID &id){return rm_textures.Get(id);} - RenderableInstance *GetRenderableInstance (const RenderableInstanceID &id){return rm_renderable_instances.Get(id);} + Renderable * GetRenderable (const RenderableID &id){return rm_renderables.Get(id);} };//class RenderResource VK_NAMESPACE_END #endif//HGL_GRAPH_VULKAN_DATABASE_INCLUDE diff --git a/inc/hgl/graph/VKRenderableInstance.h b/inc/hgl/graph/VKRenderable.h similarity index 78% rename from inc/hgl/graph/VKRenderableInstance.h rename to inc/hgl/graph/VKRenderable.h index 061dacc5..7cc88d66 100644 --- a/inc/hgl/graph/VKRenderableInstance.h +++ b/inc/hgl/graph/VKRenderable.h @@ -1,5 +1,5 @@ -#ifndef HGL_GRAPH_RENDERABLE_INSTANCE_INCLUDE -#define HGL_GRAPH_RENDERABLE_INSTANCE_INCLUDE +#ifndef HGL_GRAPH_RENDERABLE_INCLUDE +#define HGL_GRAPH_RENDERABLE_INCLUDE #include #include @@ -9,10 +9,10 @@ #include VK_NAMESPACE_BEGIN /** -* 可渲染对象实例
+* 可渲染对象
* RenderList会统一管理Shader中的LocalToWorld数据,使用DynamicUBO/DynamicSSBO实现。 */ -class RenderableInstance ///可渲染对象实例 +class Renderable ///可渲染对象实例 { Pipeline * pipeline; MaterialInstance * mat_inst; @@ -26,13 +26,13 @@ class RenderableInstance private: - friend RenderableInstance *CreateRenderableInstance(Primitive *,MaterialInstance *,Pipeline *); + friend Renderable *CreateRenderable(Primitive *,MaterialInstance *,Pipeline *); - RenderableInstance(Primitive *,MaterialInstance *,Pipeline *,const uint32_t,VkBuffer *,VkDeviceSize *); + Renderable(Primitive *,MaterialInstance *,Pipeline *,const uint32_t,VkBuffer *,VkDeviceSize *); public: - virtual ~RenderableInstance(); + virtual ~Renderable(); void UpdatePipeline (Pipeline *p){pipeline=p;} @@ -57,8 +57,8 @@ public: public: //instance support virtual const uint32_t GetInstanceCount ()const{return 1;} -};//class RenderableInstance +};//class Renderable -RenderableInstance *CreateRenderableInstance(Primitive *,MaterialInstance *,Pipeline *); +Renderable *CreateRenderable(Primitive *,MaterialInstance *,Pipeline *); VK_NAMESPACE_END -#endif//HGL_GRAPH_RENDERABLE_INSTANCE_INCLUDE +#endif//HGL_GRAPH_RENDERABLE_INCLUDE diff --git a/inc/hgl/graph/font/TextLayout.h b/inc/hgl/graph/font/TextLayout.h index aa5a7724..1a3da046 100644 --- a/inc/hgl/graph/font/TextLayout.h +++ b/inc/hgl/graph/font/TextLayout.h @@ -3,7 +3,7 @@ #include #include -#include +#include #include #include namespace hgl diff --git a/inc/hgl/graph/font/TextRender.h b/inc/hgl/graph/font/TextRender.h index affacb06..90c4ed13 100644 --- a/inc/hgl/graph/font/TextRender.h +++ b/inc/hgl/graph/font/TextRender.h @@ -58,7 +58,7 @@ namespace hgl bool Layout(TextPrimitive *tr,const UTF16String &str); - RenderableInstance *CreateRenderableInstance(TextPrimitive *text_render_obj); + Renderable *CreateRenderable(TextPrimitive *text_render_obj); void Release(TextPrimitive *); };//class TextRender diff --git a/src/SceneGraph/CMakeLists.txt b/src/SceneGraph/CMakeLists.txt index 78561043..73286835 100644 --- a/src/SceneGraph/CMakeLists.txt +++ b/src/SceneGraph/CMakeLists.txt @@ -40,10 +40,10 @@ SET(SCENE_GRAPH_SOURCE RenderList.cpp #SceneFile.cpp ) -SET(RENDERABLE_FILES ${SG_INCLUDE_PATH}/RenderableCreater.h - RenderableCreater.cpp) +SET(PRIMITIVE_CREATER_FILES ${SG_INCLUDE_PATH}/PrimitiveCreater.h + PrimitiveCreater.cpp) -SOURCE_GROUP("Renderable" FILES ${RENDERABLE_FILES}) +SOURCE_GROUP("PrimitiveCreater" FILES ${PRIMITIVE_CREATER_FILES}) SET(FONT_MANAGE_SOURCE ${SG_INCLUDE_PATH}/font/Font.h ${SG_INCLUDE_PATH}/font/FontManage.h @@ -221,9 +221,9 @@ SET(VK_CMD_BUFFER_SOURCE ${SG_INCLUDE_PATH}/VKCommandBuffer.h SOURCE_GROUP("Vulkan\\Command Buffer" FILES ${VK_CMD_BUFFER_SOURCE}) SET(VK_RENDERABLE_SOURCE ${SG_INCLUDE_PATH}/VKPrimitive.h - ${SG_INCLUDE_PATH}/VKRenderableInstance.h + ${SG_INCLUDE_PATH}/VKRenderable.h Vulkan/VKPrimitive.cpp - Vulkan/VKRenderableInstance.cpp + Vulkan/VKRenderable.cpp Vulkan/VKTileData.cpp Vulkan/VKTileFont.cpp) @@ -264,7 +264,7 @@ add_cm_library(ULRE.SceneGraph "ULRE" ${SCENE_GRAPH_HEADER} ${TILE_SOURCE} ${SG_VAD_SOURCE} - ${RENDERABLE_FILES} + ${PRIMITIVE_CREATER_FILES} ${FONT_MANAGE_SOURCE} ${FONT_SOURCE} diff --git a/src/SceneGraph/InlineGeometry.cpp b/src/SceneGraph/InlineGeometry.cpp index 59f6c96d..5e429be6 100644 --- a/src/SceneGraph/InlineGeometry.cpp +++ b/src/SceneGraph/InlineGeometry.cpp @@ -6,7 +6,7 @@ #include #include #include -#include +#include namespace hgl { @@ -14,7 +14,7 @@ namespace hgl { Primitive *CreateRenderableRectangle(RenderResource *db,const VAB *vab,const RectangleCreateInfo *rci) { - RenderableCreater rc(db,vab); + PrimitiveCreater rc(db,vab); if(!rc.Init(4)) return(nullptr); @@ -40,7 +40,7 @@ namespace hgl Primitive *CreateRenderableRoundRectangle(RenderResource *db,const VAB *vab,const RoundRectangleCreateInfo *rci) { - RenderableCreater rc(db,vab); + PrimitiveCreater rc(db,vab); if(rci->radius==0||rci->round_per<=1) //这是要画矩形 { @@ -114,7 +114,7 @@ namespace hgl Primitive *CreateRenderableCircle(RenderResource *db,const VAB *vab,const CircleCreateInfo *cci) { - RenderableCreater rc(db,vab); + PrimitiveCreater rc(db,vab); uint edge; @@ -162,7 +162,7 @@ namespace hgl Primitive *CreateRenderablePlaneGrid(RenderResource *db,const VAB *vab,const PlaneGridCreateInfo *pgci) { - RenderableCreater rc(db,vab); + PrimitiveCreater rc(db,vab); if(!rc.Init(((pgci->step.x+1)+(pgci->step.y+1))*2)) return(nullptr); @@ -214,7 +214,7 @@ namespace hgl const Vector3f xy_normal(0.0f,0.0f,1.0f); const Vector3f xy_tangent(1.0f,0.0f,0.0f); - RenderableCreater rc(db,vab); + PrimitiveCreater rc(db,vab); if(!rc.Init(4)) return(nullptr); @@ -301,7 +301,7 @@ namespace hgl 16, 17, 18, 16, 18, 19, 20, 23, 22, 20, 22, 21}; - RenderableCreater rc(db,vab); + PrimitiveCreater rc(db,vab); if(!rc.Init(24)) return(nullptr); @@ -442,7 +442,7 @@ namespace hgl */ Primitive *CreateRenderableSphere(RenderResource *db,const VAB *vab,const uint numberSlices) { - RenderableCreater rc(db,vab); + PrimitiveCreater rc(db,vab); uint numberParallels = (numberSlices+1) / 2; uint numberVertices = (numberParallels + 1) * (numberSlices + 1); @@ -518,7 +518,7 @@ namespace hgl Primitive *CreateRenderableDome(RenderResource *db,const VAB *vab,const uint numberSlices) { - RenderableCreater rc(db,vab); + PrimitiveCreater rc(db,vab); uint i, j; @@ -639,7 +639,7 @@ namespace hgl Primitive *CreateRenderableTorus(RenderResource *db,const VAB *vab,const TorusCreateInfo *tci) { - RenderableCreater rc(db,vab); + PrimitiveCreater rc(db,vab); // s, t = parametric values of the equations, in the range [0,1] float s = 0; @@ -800,7 +800,7 @@ namespace hgl if(numberIndices<=0) return(nullptr); - RenderableCreater rc(db,vab); + PrimitiveCreater rc(db,vab); uint numberVertices = (cci->numberSlices + 2) * 2 + (cci->numberSlices + 1) * 2; @@ -1014,7 +1014,7 @@ namespace hgl Primitive *CreateRenderableCone(RenderResource *db,const VAB *vab,const ConeCreateInfo *cci) { - RenderableCreater rc(db,vab); + PrimitiveCreater rc(db,vab); uint i, j; @@ -1143,7 +1143,7 @@ namespace hgl { if(!db||!vab||!aci)return(nullptr); - RenderableCreater rc(db,vab); + PrimitiveCreater rc(db,vab); if(!rc.Init(6)) return(nullptr); @@ -1188,7 +1188,7 @@ namespace hgl 0,4, 1,5, 2,6, 3,7 }; - RenderableCreater rc(db,vab); + PrimitiveCreater rc(db,vab); if(!rc.Init(8)) return(nullptr); diff --git a/src/SceneGraph/RenderableCreater.cpp b/src/SceneGraph/PrimitiveCreater.cpp similarity index 84% rename from src/SceneGraph/RenderableCreater.cpp rename to src/SceneGraph/PrimitiveCreater.cpp index 773159b8..695db05f 100644 --- a/src/SceneGraph/RenderableCreater.cpp +++ b/src/SceneGraph/PrimitiveCreater.cpp @@ -1,11 +1,11 @@ -#include +#include #include namespace hgl { namespace graph { - RenderableCreater::RenderableCreater(RenderResource *sdb,const VAB *v) + PrimitiveCreater::PrimitiveCreater(RenderResource *sdb,const VAB *v) { db =sdb; vab =v; @@ -14,7 +14,7 @@ namespace hgl ibo =nullptr; } - bool RenderableCreater::Init(const uint32 count) + bool PrimitiveCreater::Init(const uint32 count) { if(count<=0)return(false); @@ -23,7 +23,7 @@ namespace hgl return(true); } - VAD *RenderableCreater::CreateVAD(const AnsiString &name) + VAD *PrimitiveCreater::CreateVAD(const AnsiString &name) { if(!vab)return(nullptr); if(name.IsEmpty())return(nullptr); @@ -56,7 +56,7 @@ namespace hgl return ssb->data; } - bool RenderableCreater::WriteVAD(const AnsiString &name,const void *data,const uint32_t bytes) + bool PrimitiveCreater::WriteVAD(const AnsiString &name,const void *data,const uint32_t bytes) { if(!vab)return(false); if(name.IsEmpty())return(false); @@ -89,7 +89,7 @@ namespace hgl return true; } - uint16 *RenderableCreater::CreateIBO16(uint count,const uint16 *data) + uint16 *PrimitiveCreater::CreateIBO16(uint count,const uint16 *data) { if(ibo)return(nullptr); @@ -97,7 +97,7 @@ namespace hgl return (uint16 *)ibo->Map(); } - uint32 *RenderableCreater::CreateIBO32(uint count,const uint32 *data) + uint32 *PrimitiveCreater::CreateIBO32(uint count,const uint32 *data) { if(ibo)return(nullptr); @@ -105,7 +105,7 @@ namespace hgl return (uint32 *)ibo->Map(); } - Primitive *RenderableCreater::Finish() + Primitive *PrimitiveCreater::Finish() { const uint si_count=vab->GetVertexAttrCount(); diff --git a/src/SceneGraph/RenderList.cpp b/src/SceneGraph/RenderList.cpp index 8d53b7ed..19e7f167 100644 --- a/src/SceneGraph/RenderList.cpp +++ b/src/SceneGraph/RenderList.cpp @@ -6,7 +6,7 @@ #include #include #include -#include +#include #include /** @@ -23,8 +23,8 @@ int Comparator::compare(const RenderNodePointer &obj_one,cons { int off; - hgl::graph::RenderableInstance *ri_one=obj_one->ri; - hgl::graph::RenderableInstance *ri_two=obj_two->ri; + hgl::graph::Renderable *ri_one=obj_one->ri; + hgl::graph::Renderable *ri_two=obj_two->ri; //比较管线 { @@ -133,7 +133,7 @@ namespace hgl ubo_align=mvp_array->GetUnitSize(); char *mp=(char *)(mvp_array->Map(0,count)); - RenderableInstance **ri=ri_list.GetData(); + Renderable **ri=ri_list.GetData(); for(RenderNode *node:render_node_list) //未来可能要在Expend处考虑做去重 { @@ -165,7 +165,7 @@ namespace hgl { if(!sn)return(false); - RenderableInstance *ri=sn->GetRI(); + Renderable *ri=sn->GetRenderable(); if(ri) { @@ -204,7 +204,7 @@ namespace hgl return(true); } - void RenderList::Render(RenderableInstance *ri) + void RenderList::Render(Renderable *ri) { if(last_pipeline!=ri->GetPipeline()) { @@ -294,7 +294,7 @@ namespace hgl last_vbo=0; ubo_offset=0; - for(RenderableInstance *ri:ri_list) + for(Renderable *ri:ri_list) Render(ri); return(true); diff --git a/src/SceneGraph/SceneNode.cpp b/src/SceneGraph/SceneNode.cpp index e1352362..fd278ab9 100644 --- a/src/SceneGraph/SceneNode.cpp +++ b/src/SceneGraph/SceneNode.cpp @@ -1,11 +1,11 @@ #include #include -#include +#include namespace hgl { namespace graph { - void SceneNode::SetRI(RenderableInstance *ri) + void SceneNode::SetRenderable(Renderable *ri) { render_obj=ri; diff --git a/src/SceneGraph/Vulkan/VKCommandBufferRender.cpp b/src/SceneGraph/Vulkan/VKCommandBufferRender.cpp index 8eaa17ab..89ed05bd 100644 --- a/src/SceneGraph/Vulkan/VKCommandBufferRender.cpp +++ b/src/SceneGraph/Vulkan/VKCommandBufferRender.cpp @@ -1,7 +1,7 @@ #include #include #include -#include +#include #include #include @@ -101,7 +101,7 @@ bool RenderCmdBuffer::BeginRenderPass() return(true); } -bool RenderCmdBuffer::BindDescriptorSets(RenderableInstance *ri) +bool RenderCmdBuffer::BindDescriptorSets(Renderable *ri) { if(!ri)return(false); @@ -145,7 +145,7 @@ bool RenderCmdBuffer::BindDescriptorSets(RenderableInstance *ri) return(true); } -bool RenderCmdBuffer::BindVBO(RenderableInstance *ri) +bool RenderCmdBuffer::BindVBO(Renderable *ri) { if(!ri) return(false); diff --git a/src/SceneGraph/Vulkan/VKRenderResource.cpp b/src/SceneGraph/Vulkan/VKRenderResource.cpp index 8e3693bc..eff87b3a 100644 --- a/src/SceneGraph/Vulkan/VKRenderResource.cpp +++ b/src/SceneGraph/Vulkan/VKRenderResource.cpp @@ -1,6 +1,6 @@ #include #include -#include +#include #include #include @@ -84,12 +84,12 @@ Primitive *RenderResource::CreatePrimitive(const uint32_t vertex_count) return ro; } -RenderableInstance *RenderResource::CreateRenderableInstance(Primitive *r,MaterialInstance *mi,Pipeline *p) +Renderable *RenderResource::CreateRenderable(Primitive *r,MaterialInstance *mi,Pipeline *p) { if(!p||!mi||!r) return(nullptr); - RenderableInstance *ri=VK_NAMESPACE::CreateRenderableInstance(r,mi,p); + Renderable *ri=VK_NAMESPACE::CreateRenderable(r,mi,p); if(ri) Add(ri); diff --git a/src/SceneGraph/Vulkan/VKRenderableInstance.cpp b/src/SceneGraph/Vulkan/VKRenderable.cpp similarity index 87% rename from src/SceneGraph/Vulkan/VKRenderableInstance.cpp rename to src/SceneGraph/Vulkan/VKRenderable.cpp index 355b58a4..da99c89c 100644 --- a/src/SceneGraph/Vulkan/VKRenderableInstance.cpp +++ b/src/SceneGraph/Vulkan/VKRenderable.cpp @@ -1,4 +1,4 @@ -#include +#include #include #include #include @@ -8,7 +8,7 @@ VK_NAMESPACE_BEGIN using namespace util; -RenderableInstance::RenderableInstance(Primitive *r,MaterialInstance *mi,Pipeline *p,const uint32_t count,VkBuffer *bl,VkDeviceSize *bs) +Renderable::Renderable(Primitive *r,MaterialInstance *mi,Pipeline *p,const uint32_t count,VkBuffer *bl,VkDeviceSize *bs) { primitive=r; pipeline=p; @@ -24,7 +24,7 @@ RenderableInstance::RenderableInstance(Primitive *r,MaterialInstance *mi,Pipelin buffer_hash=0; } -RenderableInstance::~RenderableInstance() +Renderable::~Renderable() { //需要在这里添加删除pipeline/desc_sets/primitive引用计数的代码 @@ -32,7 +32,7 @@ RenderableInstance::~RenderableInstance() delete[] buffer_size; } -RenderableInstance *CreateRenderableInstance(Primitive *r,MaterialInstance *mi,Pipeline *p) +Renderable *CreateRenderable(Primitive *r,MaterialInstance *mi,Pipeline *p) { if(!r||!mi||!p)return(nullptr); @@ -92,7 +92,7 @@ RenderableInstance *CreateRenderableInstance(Primitive *r,MaterialInstance *mi,P ++attr_list; } - RenderableInstance *ri=new RenderableInstance(r,mi,p,input_count,buffer_list,buffer_size); + Renderable *ri=new Renderable(r,mi,p,input_count,buffer_list,buffer_size); buffer_list.Discard(); buffer_size.Discard(); return ri; diff --git a/src/SceneGraph/Vulkan/VKShaderModule.cpp b/src/SceneGraph/Vulkan/VKShaderModule.cpp index 5f9e4889..12be5eda 100644 --- a/src/SceneGraph/Vulkan/VKShaderModule.cpp +++ b/src/SceneGraph/Vulkan/VKShaderModule.cpp @@ -93,7 +93,7 @@ VAB *VertexShaderModule::CreateVAB(const VABConfigInfo *cfg) attr->offset =0; bind->binding =i; //binding对应在vkCmdBindVertexBuffer中设置的缓冲区的序列号,所以这个数字必须从0开始,而且紧密排列。 - //在RenderableInstance类中,buffer_list必需严格按照本此binding为序列号排列 + //在Renderable类中,buffer_list必需严格按照本此binding为序列号排列 if(!cfg||!cfg->Get((*si)->name,vac)) { diff --git a/src/SceneGraph/font/TextRender.cpp b/src/SceneGraph/font/TextRender.cpp index 9141142f..3b46e222 100644 --- a/src/SceneGraph/font/TextRender.cpp +++ b/src/SceneGraph/font/TextRender.cpp @@ -174,9 +174,9 @@ namespace hgl return true; } - RenderableInstance *TextRender::CreateRenderableInstance(TextPrimitive *text_render_obj) + Renderable *TextRender::CreateRenderable(TextPrimitive *text_render_obj) { - return db->CreateRenderableInstance(text_render_obj,material_instance,pipeline); + return db->CreateRenderable(text_render_obj,material_instance,pipeline); } void TextRender::Release(TextPrimitive *tr)