splited DeviceAttribute::Refresh function.
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@ -55,7 +55,12 @@ public:
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bool CheckMemoryType(uint32_t typeBits,VkMemoryPropertyFlags properties,uint32_t *typeIndex) const;
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void Refresh();
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void RefreshSurfaceCaps();
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private:
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void RefreshSurface();
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void RefreshQueueFamily();
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public:
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@ -13,7 +13,9 @@ GPUDeviceAttribute::GPUDeviceAttribute(VulkanInstance *inst,const GPUPhysicalDev
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physical_device=pd;
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surface=s;
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Refresh();
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RefreshSurfaceCaps();
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RefreshSurface();
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RefreshQueueFamily();
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}
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GPUDeviceAttribute::~GPUDeviceAttribute()
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@ -42,11 +44,16 @@ bool GPUDeviceAttribute::CheckMemoryType(uint32_t typeBits,VkMemoryPropertyFlags
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return physical_device->CheckMemoryType(typeBits,properties,typeIndex);
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}
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void GPUDeviceAttribute::Refresh()
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void GPUDeviceAttribute::RefreshSurfaceCaps()
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{
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VkPhysicalDevice pdevice = *physical_device;
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vkGetPhysicalDeviceSurfaceCapabilitiesKHR(pdevice, surface, &surface_caps);
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}
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void GPUDeviceAttribute::RefreshSurface()
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{
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VkPhysicalDevice pdevice = *physical_device;
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{
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if (surface_caps.supportedTransforms & VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR)
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@ -116,8 +123,12 @@ void GPUDeviceAttribute::Refresh()
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present_modes.Clear();
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}
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}
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}
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void GPUDeviceAttribute::RefreshQueueFamily()
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{
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VkPhysicalDevice pdevice = *physical_device;
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uint32_t family_count;
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vkGetPhysicalDeviceQueueFamilyProperties(pdevice, &family_count, nullptr);
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family_properties.SetCount(family_count);
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@ -170,5 +181,4 @@ void GPUDeviceAttribute::Refresh()
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}
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}
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}
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}
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VK_NAMESPACE_END
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