重建渲染器时不删除mouse_event,以修正窗口调整大小后mouse_event丢失问题

This commit is contained in:
hyzboy 2025-06-15 21:08:49 +08:00
parent 97040176d6
commit db15096943

View File

@ -144,8 +144,6 @@ bool RenderFramework::Init(uint w,uint h)
void RenderFramework::CreateDefaultRenderer()
{
mouse_event=nullptr;
SAFE_CLEAR(default_renderer)
IRenderTarget *rt=GetSwapchainRenderTarget();