重建渲染器时不删除mouse_event,以修正窗口调整大小后mouse_event丢失问题
This commit is contained in:
parent
97040176d6
commit
db15096943
@ -144,8 +144,6 @@ bool RenderFramework::Init(uint w,uint h)
|
|||||||
|
|
||||||
void RenderFramework::CreateDefaultRenderer()
|
void RenderFramework::CreateDefaultRenderer()
|
||||||
{
|
{
|
||||||
mouse_event=nullptr;
|
|
||||||
|
|
||||||
SAFE_CLEAR(default_renderer)
|
SAFE_CLEAR(default_renderer)
|
||||||
|
|
||||||
IRenderTarget *rt=GetSwapchainRenderTarget();
|
IRenderTarget *rt=GetSwapchainRenderTarget();
|
||||||
|
Loading…
x
Reference in New Issue
Block a user