迁移CreatePipeline/CreateMaterialInstance/GetPrimitiveCreater到RenderFramework

This commit is contained in:
hyzboy 2025-06-15 22:26:30 +08:00
parent d384f06ee2
commit dfa0b4033d
2 changed files with 48 additions and 49 deletions

View File

@ -78,57 +78,15 @@ namespace hgl
public:
template<typename ...ARGS>
graph::Pipeline *CreatePipeline(ARGS...args)
{
return renderer->GetRenderPass()->CreatePipeline(args...);
}
#define WO_FUNC_FROM_RENDER_FRAMEWORK(name,return_type) template<typename ...ARGS> return_type name(ARGS...args){return render_framework?render_framework->name(args...):nullptr;}
graph::MaterialInstance *CreateMaterialInstance(const AnsiString &mi_name,const graph::mtl::MaterialCreateInfo *mci,const graph::VILConfig *vil_cfg=nullptr)
{
return db->CreateMaterialInstance(mi_name,mci,vil_cfg);
}
graph::MaterialInstance *CreateMaterialInstance(const AnsiString &mtl_name,graph::mtl::MaterialCreateConfig *mtl_cfg,const graph::VILConfig *vil_cfg=nullptr)
{
AutoDelete<graph::mtl::MaterialCreateInfo> mci=graph::mtl::CreateMaterialCreateInfo(GetDevAttr(),mtl_name,mtl_cfg);
return db->CreateMaterialInstance(mtl_name,mci,vil_cfg);
}
AutoDelete<graph::PrimitiveCreater> GetPrimitiveCreater(graph::Material *mtl)
{
if(!mtl)
return(nullptr);
return(new graph::PrimitiveCreater(GetDevice(),mtl->GetDefaultVIL()));
}
AutoDelete<graph::PrimitiveCreater> GetPrimitiveCreater(graph::MaterialInstance *mi)
{
if(!mi)
return(nullptr);
return(new graph::PrimitiveCreater(GetDevice(),mi->GetVIL()));
}
graph::Primitive *CreatePrimitive( const AnsiString &name,
const uint32_t vertices_count,
const graph::VIL *vil,
const std::initializer_list<graph::VertexAttribDataPtr> &vad_list)
{
return render_framework?render_framework->CreatePrimitive(name,vertices_count,vil,vad_list):nullptr; //创建Primitive
}
graph::Mesh *CreateMesh(const AnsiString &name,
const uint32_t vertices_count,
graph::MaterialInstance *mi,
graph::Pipeline *pipeline,
const std::initializer_list<graph::VertexAttribDataPtr> &vad_list)
{
return render_framework?render_framework->CreateMesh(name,vertices_count,mi,pipeline,vad_list):nullptr; //创建Mesh
}
WO_FUNC_FROM_RENDER_FRAMEWORK(CreatePipeline,graph::Pipeline *)
WO_FUNC_FROM_RENDER_FRAMEWORK(CreateMaterialInstance,graph::MaterialInstance *)
WO_FUNC_FROM_RENDER_FRAMEWORK(GetPrimitiveCreater,SharedPtr<graph::PrimitiveCreater>)
WO_FUNC_FROM_RENDER_FRAMEWORK(CreatePrimitive,graph::Primitive *)
WO_FUNC_FROM_RENDER_FRAMEWORK(CreateMesh,graph::Mesh *)
#undef WO_FUNC_FROM_RENDER_FRAMEWORK
public: //Component 相关
template<typename C,typename ...ARGS>

View File

@ -7,6 +7,9 @@
#include<hgl/graph/module/GraphModuleManager.h>
#include<hgl/graph/RenderList.h>
#include<hgl/graph/CameraControl.h>
#include<hgl/graph/Renderer.h>
#include<hgl/graph/VKRenderResource.h>
#include<hgl/graph/mtl/MaterialLibrary.h>
#include<hgl/io/event/MouseEvent.h>
VK_NAMESPACE_BEGIN
@ -93,6 +96,8 @@ public:
CameraControl * GetDefaultCameraControl (){return default_camera_control;}
Renderer * GetDefaultRenderer (){return default_renderer;}
RenderPass * GetDefaultRenderPass (){return default_renderer->GetRenderPass();}
public:
bool GetMouseCoord(Vector2i *mc)const
@ -130,6 +135,42 @@ public: // other
TileFont *CreateTileFont(FontSource *fs,int limit_count=-1); ///<创建只使用一种字符的Tile字符管理对象
public:
template<typename ...ARGS>
graph::Pipeline *CreatePipeline(ARGS...args)
{
return GetDefaultRenderPass()->CreatePipeline(args...);
}
graph::MaterialInstance *CreateMaterialInstance(const AnsiString &mi_name,const graph::mtl::MaterialCreateInfo *mci,const graph::VILConfig *vil_cfg=nullptr)
{
return render_resource->CreateMaterialInstance(mi_name,mci,vil_cfg);
}
graph::MaterialInstance *CreateMaterialInstance(const AnsiString &mtl_name,graph::mtl::MaterialCreateConfig *mtl_cfg,const graph::VILConfig *vil_cfg=nullptr)
{
AutoDelete<graph::mtl::MaterialCreateInfo> mci=graph::mtl::CreateMaterialCreateInfo(GetDevAttr(),mtl_name,mtl_cfg);
return render_resource->CreateMaterialInstance(mtl_name,mci,vil_cfg);
}
SharedPtr<graph::PrimitiveCreater> GetPrimitiveCreater(graph::Material *mtl)
{
if(!mtl)
return(nullptr);
return(new graph::PrimitiveCreater(GetDevice(),mtl->GetDefaultVIL()));
}
SharedPtr<graph::PrimitiveCreater> GetPrimitiveCreater(graph::MaterialInstance *mi)
{
if(!mi)
return(nullptr);
return(new graph::PrimitiveCreater(GetDevice(),mi->GetVIL()));
}
public: // Primitive, Mesh
graph::Primitive *CreatePrimitive(const AnsiString &name,