From e2810f7d7df7c9e30d62f34726a6f45ffd885769 Mon Sep 17 00:00:00 2001 From: hyzboy Date: Sat, 21 Dec 2019 13:44:25 +0800 Subject: [PATCH] use "Value" instead "X" for Float1 node. --- inc/hgl/graph/shader/node/vector.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/inc/hgl/graph/shader/node/vector.h b/inc/hgl/graph/shader/node/vector.h index 43f0609c..753cf3f7 100644 --- a/inc/hgl/graph/shader/node/vector.h +++ b/inc/hgl/graph/shader/node/vector.h @@ -30,7 +30,7 @@ class Float1:public Parameter public: - SHADER_PARAMETER_CONSTRUCT_FUNC(Float1,X) + SHADER_PARAMETER_CONSTRUCT_FUNC(Float1,Value) };//class float1:public Parameter class Float2:public Parameter