更改stride校验函数定义位置
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@ -11,6 +11,10 @@
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VK_NAMESPACE_BEGIN
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using CharPointerList=hgl::List<const char *>;
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#ifdef _DEBUG
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bool CheckStrideBytesByFormat();
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#endif//_DEBUG
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uint32_t GetStrideByFormat(const VkFormat &);
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inline void debug_out(const hgl::List<VkLayerProperties> &layer_properties)
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@ -62,12 +62,6 @@ bool LoadShader(VkDevice device)
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return(true);
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}
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#ifdef _DEBUG
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VK_NAMESPACE_BEGIN
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bool CheckStrideBytesByFormat();
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VK_NAMESPACE_END
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#endif//
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int main(int,char **)
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{
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#ifdef _DEBUG
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