renamed to CreateMesh from CreateRenderable
This commit is contained in:
parent
a641c56381
commit
e778f64f00
@ -74,7 +74,7 @@ private:
|
||||
if(!rpc.WriteVAB(VAN::Position, PositionFormat, position_data))return(false);
|
||||
if(!rpc.WriteVAB(VAN::Color, ColorFormat, color_data ))return(false);
|
||||
|
||||
render_obj=db->CreateRenderable(&rpc,material_instance,pipeline);
|
||||
render_obj=db->CreateMesh(&rpc,material_instance,pipeline);
|
||||
return(render_obj);
|
||||
}
|
||||
|
||||
|
@ -118,7 +118,7 @@ private:
|
||||
|
||||
if(!primitive->Set(VAN::Position, db->CreateVAB(VF_V2F,VERTEX_COUNT,position_data)))return(false);
|
||||
|
||||
render_obj=db->CreateRenderable(primitive,material_instance,pipeline);
|
||||
render_obj=db->CreateMesh(primitive,material_instance,pipeline);
|
||||
return(true);
|
||||
}
|
||||
|
||||
|
@ -140,7 +140,7 @@ private:
|
||||
|
||||
if(!primitive->Set(VAN::Position, db->CreateVAB(VF_V4I16,VERTEX_COUNT,position_data)))return(false);
|
||||
|
||||
render_obj=db->CreateRenderable(primitive,material_instance,pipeline);
|
||||
render_obj=db->CreateMesh(primitive,material_instance,pipeline);
|
||||
return(true);
|
||||
}
|
||||
|
||||
|
@ -112,7 +112,7 @@ private:
|
||||
|
||||
Mesh *Add(Primitive *r,MaterialInstance *mi,Pipeline *p)
|
||||
{
|
||||
Mesh *ri=db->CreateRenderable(r,mi,p);
|
||||
Mesh *ri=db->CreateMesh(r,mi,p);
|
||||
|
||||
if(!ri)
|
||||
{
|
||||
@ -151,7 +151,7 @@ private:
|
||||
if(!pc.WriteVAB(VAN::Position,VF_V3F,position_data))
|
||||
return(false);
|
||||
|
||||
ro_billboard=db->CreateRenderable(&pc,mi_billboard,pipeline_billboard);
|
||||
ro_billboard=db->CreateMesh(&pc,mi_billboard,pipeline_billboard);
|
||||
if(!ro_billboard)
|
||||
return(false);
|
||||
}
|
||||
|
@ -72,7 +72,7 @@ private:
|
||||
|
||||
bool InitVBO()
|
||||
{
|
||||
render_obj=CreateRenderable("Triangle",VERTEX_COUNT,material_instance,pipeline,
|
||||
render_obj=CreateMesh("Triangle",VERTEX_COUNT,material_instance,pipeline,
|
||||
{
|
||||
{VAN::Position, VF_V2F, position_data},
|
||||
{VAN::Color, VF_V4UN8, color_data }
|
||||
|
@ -95,7 +95,7 @@ private:
|
||||
|
||||
for(uint i=0;i<DRAW_OBJECT_COUNT;i++)
|
||||
{
|
||||
render_obj[i].r=db->CreateRenderable(prim,render_obj[i].mi,pipeline);
|
||||
render_obj[i].r=db->CreateMesh(prim,render_obj[i].mi,pipeline);
|
||||
|
||||
if(!render_obj[i].r)
|
||||
return(false);
|
||||
|
@ -113,7 +113,7 @@ private:
|
||||
Float32toFloat16(position_data_hf,position_data_float,VERTEX_COUNT*2);
|
||||
#endif//USE_HALF_FLOAT_POSITION
|
||||
|
||||
render_obj=CreateRenderable("Triangle",VERTEX_COUNT,material_instance,pipeline,
|
||||
render_obj=CreateMesh("Triangle",VERTEX_COUNT,material_instance,pipeline,
|
||||
{
|
||||
{VAN::Position,PositionFormat,position_data},
|
||||
{VAN::Color, ColorFormat, color_data}
|
||||
|
@ -85,7 +85,7 @@ private:
|
||||
position_data[i][1]=position_data_float[i][1]*ext.height;
|
||||
}
|
||||
|
||||
render_obj=CreateRenderable("Triangle",VERTEX_COUNT,material_instance,pipeline,
|
||||
render_obj=CreateMesh("Triangle",VERTEX_COUNT,material_instance,pipeline,
|
||||
{
|
||||
{VAN::Position,POSITION_DATA_FORMAT,position_data},
|
||||
{VAN::Color, COLOR_DATA_FORMAT, color_data}
|
||||
|
@ -61,7 +61,7 @@ private:
|
||||
|
||||
bool InitVBO()
|
||||
{
|
||||
render_obj=CreateRenderable("Triangle",VERTEX_COUNT,material_instance,pipeline,
|
||||
render_obj=CreateMesh("Triangle",VERTEX_COUNT,material_instance,pipeline,
|
||||
{
|
||||
{VAN::Position,VF_V2F,position_data},
|
||||
{VAN::Color, VF_V4F,color_data}
|
||||
|
@ -44,7 +44,7 @@ private:
|
||||
if(!text_primitive)
|
||||
return(false);
|
||||
|
||||
render_obj=text_render->CreateRenderable(text_primitive);
|
||||
render_obj=text_render->CreateMesh(text_primitive);
|
||||
if(!render_obj)
|
||||
return(false);
|
||||
|
||||
|
@ -58,7 +58,7 @@ namespace
|
||||
gr->prim=prim;
|
||||
|
||||
for(uint i=0;i<uint(GizmoColor::RANGE_SIZE);i++)
|
||||
gr->renderable[i]=CreateRenderable(prim,gizmo_triangle.mi[i],p);
|
||||
gr->renderable[i]=CreateMesh(prim,gizmo_triangle.mi[i],p);
|
||||
}
|
||||
|
||||
bool InitMI(GizmoResource *gr)
|
||||
|
@ -95,7 +95,7 @@ private:
|
||||
|
||||
Mesh *Add(MaterialInstance *mi,const Matrix4f &mat)
|
||||
{
|
||||
Mesh *ri=db->CreateRenderable(ro_plane,mi,pipeline);
|
||||
Mesh *ri=db->CreateMesh(ro_plane,mi,pipeline);
|
||||
|
||||
if(!ri)
|
||||
return(nullptr);
|
||||
|
@ -76,7 +76,7 @@ private:
|
||||
|
||||
Mesh *Add(MaterialInstance *mi,const Matrix4f &mat)
|
||||
{
|
||||
Mesh *ri=db->CreateRenderable(prim_plane_grid,mi,pipeline);
|
||||
Mesh *ri=db->CreateMesh(prim_plane_grid,mi,pipeline);
|
||||
|
||||
if(!ri)
|
||||
return(nullptr);
|
||||
|
@ -94,7 +94,7 @@ private:
|
||||
|
||||
Mesh *Add(Primitive *r,MaterialInstance *mi,Pipeline *p)
|
||||
{
|
||||
Mesh *ri=db->CreateRenderable(r,mi,p);
|
||||
Mesh *ri=db->CreateMesh(r,mi,p);
|
||||
|
||||
if(!ri)
|
||||
{
|
||||
|
@ -252,7 +252,7 @@ private:
|
||||
if(!p)
|
||||
return(nullptr);
|
||||
|
||||
Mesh *ri=db->CreateRenderable(r,mi,p);
|
||||
Mesh *ri=db->CreateMesh(r,mi,p);
|
||||
|
||||
if(!ri)
|
||||
{
|
||||
|
@ -92,7 +92,7 @@ private:
|
||||
if(!rpc.WriteVAB(VAN::Position, VF_V2F, position_data))return(false);
|
||||
if(!rpc.WriteVAB(VAN::TexCoord, VF_V2F, tex_coord_data))return(false);
|
||||
|
||||
render_obj=db->CreateRenderable(&rpc,material_instance,pipeline);
|
||||
render_obj=db->CreateMesh(&rpc,material_instance,pipeline);
|
||||
return(render_obj);
|
||||
}
|
||||
|
||||
|
@ -88,7 +88,7 @@ private:
|
||||
if(!rpc.WriteVAB(VAN::Position,VF_V4F,position_data))return(false);
|
||||
if(!rpc.WriteVAB(VAN::TexCoord,VF_V4F,tex_coord_data))return(false);
|
||||
|
||||
render_obj=db->CreateRenderable(&rpc,material_instance,pipeline);
|
||||
render_obj=db->CreateMesh(&rpc,material_instance,pipeline);
|
||||
return(render_obj);
|
||||
}
|
||||
|
||||
|
@ -144,7 +144,7 @@ private:
|
||||
|
||||
for(uint32_t i=0;i<TexCount;i++)
|
||||
{
|
||||
render_obj[i].r=db->CreateRenderable(prim_rectangle,render_obj[i].mi,pipeline);
|
||||
render_obj[i].r=db->CreateMesh(prim_rectangle,render_obj[i].mi,pipeline);
|
||||
|
||||
if(!render_obj[i].r)
|
||||
return(false);
|
||||
|
@ -91,7 +91,7 @@ namespace hgl
|
||||
const graph::VIL *vil,
|
||||
const std::initializer_list<graph::VertexAttribDataPtr> &vad_list);
|
||||
|
||||
graph::Mesh *CreateRenderable(const AnsiString &name,
|
||||
graph::Mesh *CreateMesh(const AnsiString &name,
|
||||
const uint32_t vertices_count,
|
||||
graph::MaterialInstance *mi,
|
||||
graph::Pipeline *pipeline,
|
||||
|
@ -75,7 +75,7 @@ class Mesh
|
||||
|
||||
private:
|
||||
|
||||
friend Mesh *CreateRenderable(Primitive *,MaterialInstance *,Pipeline *);
|
||||
friend Mesh *CreateMesh(Primitive *,MaterialInstance *,Pipeline *);
|
||||
|
||||
Mesh(Primitive *,MaterialInstance *,Pipeline *,MeshDataBuffer *,MeshRenderData *);
|
||||
|
||||
@ -116,5 +116,5 @@ public:
|
||||
}
|
||||
};//class Mesh
|
||||
|
||||
Mesh *CreateRenderable(Primitive *,MaterialInstance *,Pipeline *);
|
||||
Mesh *CreateMesh(Primitive *,MaterialInstance *,Pipeline *);
|
||||
VK_NAMESPACE_END
|
||||
|
@ -18,7 +18,7 @@ namespace hgl
|
||||
{
|
||||
protected:
|
||||
|
||||
VulkanDevice * device;
|
||||
VulkanDevice * device;
|
||||
|
||||
CameraInfo * camera_info; ///<相机信息
|
||||
|
||||
|
@ -86,8 +86,8 @@ namespace hgl
|
||||
const SceneNode * GetParent()const noexcept{return ParentNode;}
|
||||
|
||||
void SetRenderable(Mesh *);
|
||||
Mesh *GetRenderable() noexcept{return render_obj;}
|
||||
const Mesh *GetRenderable()const noexcept{return render_obj;}
|
||||
Mesh * GetRenderable() noexcept{return render_obj;}
|
||||
const Mesh * GetRenderable()const noexcept{return render_obj;}
|
||||
|
||||
SceneNode *Add(SceneNode *sn)
|
||||
{
|
||||
|
@ -143,8 +143,8 @@ public: //Material
|
||||
|
||||
MaterialInstance * CreateMaterialInstance(const AnsiString &mtl_name,const mtl::MaterialCreateInfo *,const VILConfig *vil_cfg=nullptr);
|
||||
|
||||
Mesh * CreateRenderable(Primitive *r,MaterialInstance *mi,Pipeline *p);
|
||||
Mesh * CreateRenderable(PrimitiveCreater *pc,MaterialInstance *mi,Pipeline *p);
|
||||
Mesh * CreateMesh(Primitive *r,MaterialInstance *mi,Pipeline *p);
|
||||
Mesh * CreateMesh(PrimitiveCreater *pc,MaterialInstance *mi,Pipeline *p);
|
||||
|
||||
Sampler * CreateSampler(VkSamplerCreateInfo *sci=nullptr);
|
||||
Sampler * CreateSampler(Texture *);
|
||||
|
@ -58,7 +58,7 @@ namespace hgl
|
||||
|
||||
bool Layout(TextPrimitive *tr,const U16String &str);
|
||||
|
||||
Mesh *CreateRenderable(TextPrimitive *text_primitive);
|
||||
Mesh *CreateMesh(TextPrimitive *text_primitive);
|
||||
|
||||
void Release(TextPrimitive *);
|
||||
};//class TextRender
|
||||
|
@ -62,7 +62,7 @@ Mesh::Mesh(Primitive *r,MaterialInstance *mi,Pipeline *p,MeshDataBuffer *pdb,Mes
|
||||
render_data=prd;
|
||||
}
|
||||
|
||||
Mesh *CreateRenderable(Primitive *prim,MaterialInstance *mi,Pipeline *p)
|
||||
Mesh *CreateMesh(Primitive *prim,MaterialInstance *mi,Pipeline *p)
|
||||
{
|
||||
if(!prim||!mi||!p)return(nullptr);
|
||||
|
||||
|
@ -80,12 +80,12 @@ MaterialInstance *RenderResource::CreateMaterialInstance(const AnsiString &mtl_n
|
||||
return CreateMaterialInstance(mtl,vil_cfg);
|
||||
}
|
||||
|
||||
Mesh *RenderResource::CreateRenderable(Primitive *r,MaterialInstance *mi,Pipeline *p)
|
||||
Mesh *RenderResource::CreateMesh(Primitive *r,MaterialInstance *mi,Pipeline *p)
|
||||
{
|
||||
if(!p||!mi||!r)
|
||||
return(nullptr);
|
||||
|
||||
Mesh *ri=VK_NAMESPACE::CreateRenderable(r,mi,p);
|
||||
Mesh *ri=VK_NAMESPACE::CreateMesh(r,mi,p);
|
||||
|
||||
if(ri)
|
||||
Add(ri);
|
||||
@ -93,7 +93,7 @@ Mesh *RenderResource::CreateRenderable(Primitive *r,MaterialInstance *mi,Pipelin
|
||||
return ri;
|
||||
}
|
||||
|
||||
Mesh *RenderResource::CreateRenderable(PrimitiveCreater *pc,MaterialInstance *mi,Pipeline *p)
|
||||
Mesh *RenderResource::CreateMesh(PrimitiveCreater *pc,MaterialInstance *mi,Pipeline *p)
|
||||
{
|
||||
if(!p||!mi||!pc)
|
||||
return(nullptr);
|
||||
@ -103,7 +103,7 @@ Mesh *RenderResource::CreateRenderable(PrimitiveCreater *pc,MaterialInstance *mi
|
||||
if(!prim)
|
||||
return(nullptr);
|
||||
|
||||
Mesh *ri=VK_NAMESPACE::CreateRenderable(prim,mi,p);
|
||||
Mesh *ri=VK_NAMESPACE::CreateMesh(prim,mi,p);
|
||||
|
||||
if(ri)
|
||||
{
|
||||
|
@ -331,7 +331,7 @@ bool MaterialRenderList::BindVAB(const MeshDataBuffer *pdb,const uint ri_index)
|
||||
//const VIL *vil=last_vil;
|
||||
|
||||
//if(vil->GetCount(VertexInputGroup::Basic)!=prb->vab_count)
|
||||
// return(false); //这里基本不太可能,因为CreateRenderable时就会检查值是否一样
|
||||
// return(false); //这里基本不太可能,因为CreateMesh时就会检查值是否一样
|
||||
|
||||
vab_list->Restart();
|
||||
|
||||
|
@ -98,7 +98,7 @@ namespace hgl
|
||||
return prim;
|
||||
}
|
||||
|
||||
graph::Mesh *WorkObject::CreateRenderable( const AnsiString &name,
|
||||
graph::Mesh *WorkObject::CreateMesh( const AnsiString &name,
|
||||
const uint32_t vertices_count,
|
||||
graph::MaterialInstance *mi,
|
||||
graph::Pipeline *pipeline,
|
||||
@ -109,6 +109,6 @@ namespace hgl
|
||||
if(!prim)
|
||||
return(nullptr);
|
||||
|
||||
return db->CreateRenderable(prim,mi,pipeline);
|
||||
return db->CreateMesh(prim,mi,pipeline);
|
||||
}
|
||||
}//namespcae hgl
|
||||
|
Loading…
x
Reference in New Issue
Block a user