准备修复Gizmo
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@ -19,7 +19,8 @@ CreateProject(04_Gizmo3DTest GizmoTest.cpp
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GizmoResource.h
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GizmoResource.cpp
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Gizmo3DMove.cpp
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Gizmo3DScale.cpp
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Gizmo3DRotate.cpp)
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#Gizmo3DScale.cpp
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#Gizmo3DRotate.cpp
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)
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#CreateProject(03_BlenderAxis BlenderAxis.cpp)
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@ -34,10 +34,10 @@ enum class GizmoShape:uint
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bool InitGizmoResource(RenderResource *);
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void FreeGizmoResource();
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Mesh *GetGizmoRenderable(const GizmoShape &shape,const GizmoColor &color);
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Mesh *GetGizmoMesh(const GizmoShape &shape,const GizmoColor &color);
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StaticMesh *GetGizmoMoveStaticMesh();
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StaticMesh *GetGizmoScaleStaticMesh();
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StaticMesh *GetGizmoRotateStaticMesh();
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Mesh *GetGizmoMoveMesh();
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Mesh *GetGizmoScaleMesh();
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Mesh *GetGizmoRotateMesh();
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VK_NAMESPACE_END
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@ -30,41 +30,41 @@ VK_NAMESPACE_BEGIN
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namespace
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{
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static StaticMesh *sm_gizmo_move=nullptr;
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static Mesh *sm_gizmo_move=nullptr;
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}//namespace
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StaticMesh *GetGizmoMoveStaticMesh()
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Mesh *GetGizmoMoveMesh()
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{
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return sm_gizmo_move;
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}
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void ClearGizmoMoveStaticMesh()
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void ClearGizmoMoveMesh()
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{
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SAFE_CLEAR(sm_gizmo_move);
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}
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bool InitGizmoMoveStaticMesh()
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bool InitGizmoMoveMesh()
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{
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Mesh *sphere=GetGizmoRenderable(GizmoShape::Sphere,GizmoColor::White);
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Mesh *sphere=GetGizmoMesh(GizmoShape::Sphere,GizmoColor::White);
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Mesh *cylinder[3]
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{
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GetGizmoRenderable(GizmoShape::Cylinder,GizmoColor::Red),
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GetGizmoRenderable(GizmoShape::Cylinder,GizmoColor::Green),
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GetGizmoRenderable(GizmoShape::Cylinder,GizmoColor::Blue),
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GetGizmoMesh(GizmoShape::Cylinder,GizmoColor::Red),
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GetGizmoMesh(GizmoShape::Cylinder,GizmoColor::Green),
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GetGizmoMesh(GizmoShape::Cylinder,GizmoColor::Blue),
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};
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Mesh *cone[3]
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{
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GetGizmoRenderable(GizmoShape::Cone,GizmoColor::Red),
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GetGizmoRenderable(GizmoShape::Cone,GizmoColor::Green),
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GetGizmoRenderable(GizmoShape::Cone,GizmoColor::Blue),
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GetGizmoMesh(GizmoShape::Cone,GizmoColor::Red),
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GetGizmoMesh(GizmoShape::Cone,GizmoColor::Green),
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GetGizmoMesh(GizmoShape::Cone,GizmoColor::Blue),
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};
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Mesh *circle[3]=
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{
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GetGizmoRenderable(GizmoShape::Circle,GizmoColor::Red),
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GetGizmoRenderable(GizmoShape::Circle,GizmoColor::Green),
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GetGizmoRenderable(GizmoShape::Circle,GizmoColor::Blue)
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GetGizmoMesh(GizmoShape::Circle,GizmoColor::Red),
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GetGizmoMesh(GizmoShape::Circle,GizmoColor::Green),
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GetGizmoMesh(GizmoShape::Circle,GizmoColor::Blue)
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};
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if(!sphere)
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@ -140,7 +140,7 @@ bool InitGizmoMoveStaticMesh()
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}
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}
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sm_gizmo_move=CreateGizmoStaticMesh(root_node);
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sm_gizmo_move=CreateGizmoMesh(root_node);
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}
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if(!sm_gizmo_move)
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@ -24,11 +24,11 @@ bool InitGizmoRotateStaticMesh()
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{
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Mesh *torus[4]
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{
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GetGizmoRenderable(GizmoShape::Torus,GizmoColor::Red),
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GetGizmoRenderable(GizmoShape::Torus,GizmoColor::Green),
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GetGizmoRenderable(GizmoShape::Torus,GizmoColor::Blue),
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GetGizmoMesh(GizmoShape::Torus,GizmoColor::Red),
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GetGizmoMesh(GizmoShape::Torus,GizmoColor::Green),
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GetGizmoMesh(GizmoShape::Torus,GizmoColor::Blue),
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GetGizmoRenderable(GizmoShape::Torus,GizmoColor::White),
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GetGizmoMesh(GizmoShape::Torus,GizmoColor::White),
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};
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for(auto *r:torus)
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@ -45,26 +45,26 @@ void ClearGizmoScaleStaticMesh()
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bool InitGizmoScaleStaticMesh()
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{
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Mesh *center_cube=GetGizmoRenderable(GizmoShape::Cube,GizmoColor::White);
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Mesh *center_cube=GetGizmoMesh(GizmoShape::Cube,GizmoColor::White);
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Mesh *cylinder[3]
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{
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GetGizmoRenderable(GizmoShape::Cylinder,GizmoColor::Red),
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GetGizmoRenderable(GizmoShape::Cylinder,GizmoColor::Green),
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GetGizmoRenderable(GizmoShape::Cylinder,GizmoColor::Blue),
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GetGizmoMesh(GizmoShape::Cylinder,GizmoColor::Red),
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GetGizmoMesh(GizmoShape::Cylinder,GizmoColor::Green),
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GetGizmoMesh(GizmoShape::Cylinder,GizmoColor::Blue),
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};
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Mesh *cube[3]
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{
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GetGizmoRenderable(GizmoShape::Cube,GizmoColor::Red),
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GetGizmoRenderable(GizmoShape::Cube,GizmoColor::Green),
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GetGizmoRenderable(GizmoShape::Cube,GizmoColor::Blue),
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GetGizmoMesh(GizmoShape::Cube,GizmoColor::Red),
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GetGizmoMesh(GizmoShape::Cube,GizmoColor::Green),
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GetGizmoMesh(GizmoShape::Cube,GizmoColor::Blue),
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};
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Mesh *square[3]=
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{
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GetGizmoRenderable(GizmoShape::Square,GizmoColor::Red),
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GetGizmoRenderable(GizmoShape::Square,GizmoColor::Green),
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GetGizmoRenderable(GizmoShape::Square,GizmoColor::Blue)
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GetGizmoMesh(GizmoShape::Square,GizmoColor::Red),
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GetGizmoMesh(GizmoShape::Square,GizmoColor::Green),
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GetGizmoMesh(GizmoShape::Square,GizmoColor::Blue)
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};
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if(!center_cube)
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@ -13,14 +13,14 @@
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VK_NAMESPACE_BEGIN
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bool InitGizmoMoveStaticMesh();
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void ClearGizmoMoveStaticMesh();
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bool InitGizmoMoveMesh();
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void ClearGizmoMoveMesh();
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bool InitGizmoScaleStaticMesh();
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void ClearGizmoScaleStaticMesh();
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bool InitGizmoScaleMesh();
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void ClearGizmoScaleMesh();
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bool InitGizmoRotateStaticMesh();
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void ClearGizmoRotateStaticMesh();
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bool InitGizmoRotateMesh();
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void ClearGizmoRotateMesh();
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namespace
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{
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@ -39,26 +39,26 @@ namespace
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static GizmoResource gizmo_line{};
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static GizmoResource gizmo_triangle{};
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struct GizmoRenderable
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struct GizmoMesh
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{
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Primitive *prim;
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Mesh *renderable[size_t(GizmoColor::RANGE_SIZE)];
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Mesh *mesh[size_t(GizmoColor::RANGE_SIZE)];
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};
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GizmoRenderable gizmo_rederable[size_t(GizmoShape::RANGE_SIZE)]{};
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GizmoMesh gizmo_mesh[size_t(GizmoShape::RANGE_SIZE)]{};
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void InitGizmoRenderable(const GizmoShape &gs,Primitive *prim,Pipeline *p)
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void InitGizmoMesh(const GizmoShape &gs,Primitive *prim,Pipeline *p)
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{
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if(!prim)
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return;
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GizmoRenderable *gr=gizmo_rederable+size_t(gs);
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GizmoMesh *gr=gizmo_mesh+size_t(gs);
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gr->prim=prim;
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for(uint i=0;i<uint(GizmoColor::RANGE_SIZE);i++)
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gr->renderable[i]=CreateMesh(prim,gizmo_triangle.mi[i],p);
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gr->mesh[i]=CreateMesh(prim,gizmo_triangle.mi[i],p);
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}
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bool InitMI(GizmoResource *gr)
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@ -88,9 +88,8 @@ namespace
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RenderPass *render_pass=device->GetRenderPass();
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{
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mtl::Material3DCreateConfig cfg(device->GetDevAttr(),"VertexLuminance3D",PrimitiveType::Lines);
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mtl::Material3DCreateConfig cfg(PrimitiveType::Lines);
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cfg.mtl_name="VertexLuminance3D"; //注意必须用不同名字,未来改名材质文件名+cfg hash名
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cfg.local_to_world=true;
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cfg.position_format=VAT_VEC3;
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@ -99,7 +98,7 @@ namespace
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if(!mci)
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return(false);
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gizmo_line.mtl=gizmo_rr->CreateMaterial(mci);
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gizmo_line.mtl=gizmo_rr->CreateMaterial("GizmoLine",mci);
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if(!gizmo_line.mtl)
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return(false);
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@ -191,7 +190,7 @@ namespace
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using namespace inline_geometry;
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{
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InitGizmoRenderable(GizmoShape::Square,CreatePlaneSqaure(gizmo_triangle.prim_creater),gizmo_triangle.pipeline);
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InitGizmoMesh(GizmoShape::Square,CreatePlaneSqaure(gizmo_triangle.prim_creater),gizmo_triangle.pipeline);
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}
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{
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@ -202,7 +201,7 @@ namespace
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cci.field_count=16;
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cci.has_center=false;
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InitGizmoRenderable(GizmoShape::Circle,CreateCircle3DByIndexTriangles(gizmo_triangle.prim_creater,&cci),gizmo_triangle.pipeline);
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InitGizmoMesh(GizmoShape::Circle,CreateCircle3DByIndexTriangles(gizmo_triangle.prim_creater,&cci),gizmo_triangle.pipeline);
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}
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{
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@ -212,11 +211,11 @@ namespace
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cci.tangent=false;
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cci.tex_coord=false;
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InitGizmoRenderable(GizmoShape::Cube,CreateCube(gizmo_triangle.prim_creater,&cci),gizmo_triangle.pipeline);
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InitGizmoMesh(GizmoShape::Cube,CreateCube(gizmo_triangle.prim_creater,&cci),gizmo_triangle.pipeline);
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}
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{
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InitGizmoRenderable(GizmoShape::Sphere,CreateSphere(gizmo_triangle.prim_creater,16),gizmo_triangle.pipeline);
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InitGizmoMesh(GizmoShape::Sphere,CreateSphere(gizmo_triangle.prim_creater,16),gizmo_triangle.pipeline);
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}
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{
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@ -227,7 +226,7 @@ namespace
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cci.numberSlices=16; //圆锥底部分割数
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cci.numberStacks=3; //圆锥高度分割数
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InitGizmoRenderable(GizmoShape::Cone,CreateCone(gizmo_triangle.prim_creater,&cci),gizmo_triangle.pipeline);
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InitGizmoMesh(GizmoShape::Cone,CreateCone(gizmo_triangle.prim_creater,&cci),gizmo_triangle.pipeline);
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}
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{
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@ -237,7 +236,7 @@ namespace
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cci.numberSlices=16; //圆柱底部分割数
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cci.radius =1; //圆柱半径
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InitGizmoRenderable(GizmoShape::Cylinder,CreateCylinder(gizmo_triangle.prim_creater,&cci),gizmo_triangle.pipeline);
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InitGizmoMesh(GizmoShape::Cylinder,CreateCylinder(gizmo_triangle.prim_creater,&cci),gizmo_triangle.pipeline);
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}
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{
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@ -248,12 +247,12 @@ namespace
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tci.numberSlices=64;
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tci.numberStacks=8;
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InitGizmoRenderable(GizmoShape::Torus,CreateTorus(gizmo_triangle.prim_creater,&tci),gizmo_triangle.pipeline);
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InitGizmoMesh(GizmoShape::Torus,CreateTorus(gizmo_triangle.prim_creater,&tci),gizmo_triangle.pipeline);
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}
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ENUM_CLASS_FOR(GizmoShape,int,i)
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{
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if(!gizmo_rederable[i].prim)
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if(!gizmo_mesh[i].prim)
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return(false);
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}
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}
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@ -280,23 +279,23 @@ bool InitGizmoResource(RenderResource *rr)
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if(!InitGizmoResource2D(device))
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return(false);
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InitGizmoMoveStaticMesh();
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InitGizmoScaleStaticMesh();
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InitGizmoRotateStaticMesh();
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InitGizmoMoveMesh();
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//InitGizmoScaleMesh();
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//InitGizmoRotateMesh();
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return(true);
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}
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void FreeGizmoResource()
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{
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ClearGizmoRotateStaticMesh();
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ClearGizmoScaleStaticMesh();
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ClearGizmoMoveStaticMesh();
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//ClearGizmoRotateMesh();
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//ClearGizmoScaleMesh();
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ClearGizmoMoveMesh();
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for(GizmoRenderable &gr:gizmo_rederable)
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for(GizmoMesh &gr:gizmo_mesh)
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{
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SAFE_CLEAR(gr.prim)
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SAFE_CLEAR_OBJECT_ARRAY(gr.renderable)
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SAFE_CLEAR_OBJECT_ARRAY(gr.mesh)
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}
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SAFE_CLEAR(gizmo_triangle.prim_creater);
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@ -306,7 +305,7 @@ void FreeGizmoResource()
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SAFE_CLEAR(gizmo_line.vdm);
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}
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Mesh *GetGizmoRenderable(const GizmoShape &shape,const GizmoColor &color)
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Mesh *GetGizmoMesh(const GizmoShape &shape,const GizmoColor &color)
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{
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if(!gizmo_rr)
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return(nullptr);
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@ -314,10 +313,10 @@ Mesh *GetGizmoRenderable(const GizmoShape &shape,const GizmoColor &color)
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RANGE_CHECK_RETURN_NULLPTR(shape)
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RANGE_CHECK_RETURN_NULLPTR(color)
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return gizmo_rederable[size_t(shape)].renderable[size_t(color)];
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return gizmo_mesh[size_t(shape)].mesh[size_t(color)];
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}
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StaticMesh *CreateGizmoStaticMesh(SceneNode *root_node)
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Mesh *CreateGizmoMesh(SceneNode *root_node)
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{
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if(!root_node)
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return(nullptr);
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@ -36,7 +36,7 @@ constexpr const float GIZMO_CYLINDER_OFFSET =GIZMO_CYLINDER_HALF_LENGTH+GIZM
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constexpr const float GIZMO_TWO_AXIS_OFFSET =5.0F; ///<二轴调节点偏移量(方片或圆)
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Mesh *GetGizmoRenderable(const GizmoShape &gs,const GizmoColor &);
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Mesh *GetGizmoMesh(const GizmoShape &gs,const GizmoColor &);
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StaticMeshComponent *CreateGizmoStaticMeshComponent(SceneNode *);
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