added DescriptorSetType values in AddUBO of MaterialCreateInfo
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38f9a2896f
commit
ec45b977d1
@ -61,12 +61,12 @@ public:
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bool AddUBO(const VkShaderStageFlagBits flag_bits,const DescriptorSetType set_type,const AnsiString &type_name,const AnsiString &name);
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bool AddSampler(const VkShaderStageFlagBits flag_bits,const DescriptorSetType set_type,const SamplerType &st,const AnsiString &name);
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bool AddUBO(const VkShaderStageFlagBits flag_bits,const GlobalDescriptor::ShaderStruct &ss)
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bool AddUBO(const VkShaderStageFlagBits flag_bits,const DescriptorSetType &set_type,const GlobalDescriptor::ShaderStruct &ss)
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{
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if(!mdi.hasStruct(ss.struct_name))
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mdi.AddStruct(ss.struct_name,ss.codes);
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return AddUBO(flag_bits,DescriptorSetType::Global,ss.struct_name,ss.name);
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return AddUBO(flag_bits,set_type,ss.struct_name,ss.name);
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}
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bool CreateShader();
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@ -22,7 +22,9 @@ MaterialCreateInfo *CreateVertexColor2D(const CoordinateSystem2D &cs)
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if(cs==CoordinateSystem2D::Ortho)
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{
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mci->AddUBO(VK_SHADER_STAGE_VERTEX_BIT,GlobalDescriptor::ViewportInfo);
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mci->AddUBO(VK_SHADER_STAGE_VERTEX_BIT,
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DescriptorSetType::Global,
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GlobalDescriptor::ViewportInfo);
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sfGetPosition="vec4 GetPosition(){return viewport.ortho_matrix*vec4(Position,0,1);}";
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}
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