修正Geometry3D范例中没有释放ubo_color的问题

This commit is contained in:
hyzboy 2020-06-21 02:32:52 +08:00
parent 9ef8f09deb
commit ecf8357e7b
2 changed files with 5 additions and 1 deletions

@ -1 +1 @@
Subproject commit 3714dd1016363bb3c0791c33bc7e14cad672a810
Subproject commit fccbd425e23f0b82f2953313fd8bacf7a01c5379

View File

@ -141,6 +141,8 @@ private:
ro_round_rectangle=CreateRenderableRoundRectangle(db,m2d.material,&rrci);
}
camera.eye.Set(200,200,200,1.0);
}
public:
@ -164,6 +166,8 @@ public:
m2d.material_instance->BindUBO("color_material",ubo_color);
m2d.material_instance->Update();
db->Add(ubo_color);
}
CreateRenderObject();