update examples

This commit is contained in:
hyzboy 2020-09-28 11:16:45 +08:00
parent d911a59fd9
commit f5a5a8a438
7 changed files with 43 additions and 85 deletions

@ -1 +1 @@
Subproject commit d32c4ebff959a593ce7938a0d1697987c670c837
Subproject commit eddfd63b0595b7725320308b41ab8182ab1ee9a9

View File

@ -29,7 +29,6 @@ class TestApp:public VulkanApplicationFramework
private:
vulkan::Material * material =nullptr;
vulkan::Sampler * sampler =nullptr;
vulkan::MaterialInstance * material_instance =nullptr;
vulkan::Buffer * ubo_world_matrix =nullptr;
@ -47,6 +46,7 @@ private:
TextLayout tl_engine; ///<文本排版引擎
TextRenderable * text_render_obj =nullptr;
RenderableInstance * render_instance =nullptr;
public:
@ -59,23 +59,19 @@ private:
bool InitMaterial()
{
material=shader_manage->CreateMaterial( OS_TEXT("res/shader/DrawRect2D.vert"),
OS_TEXT("res/shader/DrawRect2D.geom"),
OS_TEXT("res/shader/FlatLumTexture.frag"));
if(!material)
return(false);
material_instance=db->CreateMaterialInstance(OS_TEXT("res/material/LumTextureRect2D"));
if(!material_instance)return(false);
material_instance=material->CreateInstance();
pipeline=CreatePipeline(material_instance,OS_TEXT("res/pipeline/default"),Prim::Rectangles);
if(!pipeline)return(false);
sampler=db->CreateSampler();
material_instance->BindSampler("tex",tile_font->GetTexture(),sampler);
material_instance->BindSampler("lum_texture",tile_font->GetTexture(),sampler);
material_instance->BindUBO("world",ubo_world_matrix);
material_instance->BindUBO("color_material",ubo_color);
material_instance->Update();
db->Add(material);
db->Add(material_instance);
return(true);
}
@ -103,19 +99,6 @@ private:
return(true);
}
bool InitPipeline()
{
AutoDelete<vulkan::PipelineCreater>
pipeline_creater=new vulkan::PipelineCreater(device,material,sc_render_target);
pipeline_creater->CloseCullFace();
pipeline_creater->Set(Prim::Rectangles);
pipeline=pipeline_creater->Create();
db->Add(pipeline);
return pipeline;
}
bool InitTileFont()
{
Font eng_fnt(OS_TEXT("Source Code Pro"),0,CHAR_BITMAP_SIZE);
@ -158,9 +141,13 @@ private:
LoadStringFromTextFile(str,OS_TEXT("README.md"));
text_render_obj=db->CreateTextRenderable(material);
text_render_obj=db->CreateTextRenderable(material_instance->GetMaterial());
if(tl_engine.SimpleLayout(text_render_obj,tile_font,str)<=0)return(false);
return(tl_engine.SimpleLayout(text_render_obj,tile_font,str)>0);
render_instance=db->CreateRenderableInstance(text_render_obj,material_instance,pipeline);
return(render_instance);
}
public:
@ -179,16 +166,13 @@ public:
if(!InitMaterial())
return(false);
if(!InitPipeline())
return(false);
if(!InitTextLayoutEngine())
return(false);
if(!InitTextRenderable())
return(false);
BuildCommandBuffer(pipeline,material_instance,text_render_obj);
BuildCommandBuffer(render_instance);
return(true);
}
@ -201,8 +185,8 @@ public:
cam.Refresh();
ubo_world_matrix->Write(&cam.matrix);
BuildCommandBuffer(pipeline,material_instance,text_render_obj);
BuildCommandBuffer(render_instance);
}
};//class TestApp:public VulkanApplicationFramework

View File

@ -17,6 +17,7 @@ constexpr uint32_t SCREEN_WIDTH =1024;
constexpr uint32_t SCREEN_HEIGHT=512;
constexpr float BORDER=2;
constexpr uint TILE_COLS=10;
struct TileBitmap
{
@ -37,23 +38,18 @@ class TestApp:public VulkanApplicationFramework
private:
vulkan::Material * material =nullptr;
vulkan::Sampler * sampler =nullptr;
vulkan::MaterialInstance * material_instance =nullptr;
vulkan::Renderable * render_obj =nullptr;
vulkan::RenderableInstance *render_instance =nullptr;
vulkan::Buffer * ubo_world_matrix =nullptr;
vulkan::Pipeline * pipeline =nullptr;
vulkan::VAB *vertex_buffer =nullptr;
vulkan::VAB *tex_coord_buffer =nullptr;
public:
~TestApp()
{
SAFE_CLEAR_ARRAY(vertex_data);
SAFE_CLEAR_ARRAY(tex_coord_data);
SAFE_CLEAR(tile_data);
}
@ -109,7 +105,7 @@ private:
int col=0;
int row=0;
float size =SCREEN_WIDTH/10;
float size =SCREEN_WIDTH/TILE_COLS;
float view_size =size-BORDER*2;
float left =0;
float top =0;
@ -118,7 +114,7 @@ private:
for(int i=0;i<count;i++)
{
(*tb)->to=tile_data->Commit((*tb)->bmp); //添加一个tile图片
(*tb)->to=tile_data->Commit((*tb)->bmp); //添加一个tile图片
vp=WriteRect(vp,left+BORDER, //产生绘制顶点信息
top +BORDER,
@ -128,7 +124,7 @@ private:
tp=WriteRect(tp,(*tb)->to->uv_float); //产生绘制纹理坐标信息
++col;
if(col==10)
if(col==TILE_COLS)
{
left=0;
top+=size;
@ -150,13 +146,11 @@ private:
bool InitMaterial()
{
material=shader_manage->CreateMaterial( OS_TEXT("res/shader/DrawRect2D.vert"),
OS_TEXT("res/shader/DrawRect2D.geom"),
OS_TEXT("res/shader/FlatTexture.frag"));
if(!material)
material_instance=db->CreateMaterialInstance(OS_TEXT("res/material/TextureRect2D"));
if(!material_instance)
return(false);
material_instance=material->CreateInstance();
pipeline=CreatePipeline(material_instance,OS_TEXT("res/pipeline/default"),Prim::Rectangles);
sampler=db->CreateSampler();
@ -164,8 +158,6 @@ private:
material_instance->BindUBO("world",ubo_world_matrix);
material_instance->Update();
db->Add(material);
db->Add(material_instance);
return(true);
}
@ -186,30 +178,19 @@ private:
return(true);
}
void InitVBO()
bool InitVBO()
{
const int tile_count=tile_list.GetCount();
const uint tile_count=tile_list.GetCount();
render_obj=db->CreateRenderable(material,tile_count);
render_obj=db->CreateRenderable(tile_count);
if(!render_obj)return(false);
vertex_buffer =db->CreateVAB(VAF_VEC4,tile_count,vertex_data);
tex_coord_buffer=db->CreateVAB(VAF_VEC4,tile_count,tex_coord_data);
render_obj->Set(VAN::Position,db->CreateVAB(VAF_VEC4,tile_count,vertex_data));
render_obj->Set(VAN::TexCoord,db->CreateVAB(VAF_VEC4,tile_count,tex_coord_data));
render_obj->Set(VAN::Position,vertex_buffer);
render_obj->Set(VAN::TexCoord,tex_coord_buffer);
}
render_instance=db->CreateRenderableInstance(render_obj,material_instance,pipeline);
bool InitPipeline()
{
AutoDelete<vulkan::PipelineCreater>
pipeline_creater=new vulkan::PipelineCreater(device,material,sc_render_target);
pipeline_creater->CloseCullFace();
pipeline_creater->Set(Prim::Rectangles);
pipeline=pipeline_creater->Create();
db->Add(pipeline);
return pipeline;
return(render_instance);
}
public:
@ -231,12 +212,10 @@ public:
if(!InitMaterial())
return(false);
InitVBO();
if(!InitPipeline())
if(!InitVBO())
return(false);
BuildCommandBuffer(pipeline,material_instance,render_obj);
BuildCommandBuffer(render_instance);
return(true);
}
@ -249,8 +228,8 @@ public:
cam.Refresh();
ubo_world_matrix->Write(&cam.matrix);
BuildCommandBuffer(pipeline,material_instance,render_obj);
BuildCommandBuffer(render_instance);
}
};//class TestApp:public VulkanApplicationFramework

View File

@ -50,12 +50,13 @@ private:
bool InitMaterial()
{
material_instance=db->CreateMaterialInstance(OS_TEXT("res/material/TextureRect2D"));
if(!material_instance)
return(false);
if(!material_instance)return(false);
pipeline=CreatePipeline(material_instance,OS_TEXT("res/pipeline/default"),Prim::Rectangles);
if(!pipeline)return(false);
texture=vulkan::CreateTextureFromFile(device,OS_TEXT("res/image/lena.Tex2D"));
if(!texture)return(false);
sampler=db->CreateSampler();

View File

@ -102,7 +102,7 @@ public:
{
VK_NAMESPACE::CreateInstanceLayerInfo cili;
memset(&cili, 0, sizeof(VK_NAMESPACE::CreateInstanceLayerInfo));
hgl_zero(cili);
cili.lunarg.standard_validation = true;
cili.khronos.validation = true;

2
res

@ -1 +1 @@
Subproject commit 79811a8165c34d49b4c2ac613b282b310b5d977e
Subproject commit 25fc972771ca962f0f620c4508b511326ce30307

View File

@ -11,13 +11,11 @@ void CheckInstanceLayer(CharPointerList &layer_list,CreateInstanceLayerInfo *lay
Instance *CreateInstance(const AnsiString &app_name,VKDebugOut *out,CreateInstanceLayerInfo *layer_info)
{
VkApplicationInfo app_info;
VkInstanceCreateInfo inst_info;
ApplicationInfo app_info;
InstanceCreateInfo inst_info(&app_info);
CharPointerList ext_list;
CharPointerList layer_list;
app_info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
app_info.pNext = nullptr;
app_info.pApplicationName = app_name.c_str();
app_info.applicationVersion = 1;
app_info.pEngineName = "CMGameEngine/ULRE";
@ -35,10 +33,6 @@ Instance *CreateInstance(const AnsiString &app_name,VKDebugOut *out,CreateInstan
if(layer_info)
CheckInstanceLayer(layer_list,layer_info);
inst_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
inst_info.pNext = nullptr;
inst_info.flags = 0;
inst_info.pApplicationInfo = &app_info;
inst_info.enabledExtensionCount = ext_list.GetCount();
inst_info.ppEnabledExtensionNames = ext_list.GetData();
inst_info.enabledLayerCount = layer_list.GetCount();