diff --git a/example/Vulkan/Atomsphere.cpp b/example/Vulkan/Atomsphere.cpp index 8d14c9b1..dea8100b 100644 --- a/example/Vulkan/Atomsphere.cpp +++ b/example/Vulkan/Atomsphere.cpp @@ -42,8 +42,8 @@ private: bool InitMaterial() { - material=shader_manage->CreateMaterial(OS_TEXT("res/shader/Atomsphere.vert.spv"), - OS_TEXT("res/shader/Atomsphere.frag.spv")); + material=shader_manage->CreateMaterial(OS_TEXT("res/shader/Atomsphere.vert"), + OS_TEXT("res/shader/Atomsphere.frag")); if(!material) return(false); diff --git a/example/Vulkan/SceneTree.cpp b/example/Vulkan/SceneTree.cpp index 9a512743..123a0b13 100644 --- a/example/Vulkan/SceneTree.cpp +++ b/example/Vulkan/SceneTree.cpp @@ -12,8 +12,8 @@ using namespace hgl; using namespace hgl::graph; -constexpr uint32_t SCREEN_WIDTH=128; -constexpr uint32_t SCREEN_HEIGHT=128; +constexpr uint32_t SCREEN_WIDTH=1280; +constexpr uint32_t SCREEN_HEIGHT=720; class TestApp:public CameraAppFramework { @@ -48,8 +48,8 @@ private: bool InitMaterial() { - material=shader_manage->CreateMaterial(OS_TEXT("res/shader/OnlyPosition3D.vert.spv"), - OS_TEXT("res/shader/FlatColor.frag.spv")); + material=shader_manage->CreateMaterial(OS_TEXT("res/shader/OnlyPosition3D.vert"), + OS_TEXT("res/shader/FlatColor.frag")); if(!material) return(false); diff --git a/res b/res index 31bfc6df..23685cd8 160000 --- a/res +++ b/res @@ -1 +1 @@ -Subproject commit 31bfc6df93dc2b676b1fc912c42c87718ba007b8 +Subproject commit 23685cd868ff941da4f0974035c8f4aa23594e03