更新材质文件名引用

This commit is contained in:
hyzboy 2020-06-12 15:55:51 +08:00
parent 7828468547
commit f8e2aa6d81
3 changed files with 7 additions and 7 deletions

View File

@ -42,8 +42,8 @@ private:
bool InitMaterial()
{
material=shader_manage->CreateMaterial(OS_TEXT("res/shader/Atomsphere.vert.spv"),
OS_TEXT("res/shader/Atomsphere.frag.spv"));
material=shader_manage->CreateMaterial(OS_TEXT("res/shader/Atomsphere.vert"),
OS_TEXT("res/shader/Atomsphere.frag"));
if(!material)
return(false);

View File

@ -12,8 +12,8 @@
using namespace hgl;
using namespace hgl::graph;
constexpr uint32_t SCREEN_WIDTH=128;
constexpr uint32_t SCREEN_HEIGHT=128;
constexpr uint32_t SCREEN_WIDTH=1280;
constexpr uint32_t SCREEN_HEIGHT=720;
class TestApp:public CameraAppFramework
{
@ -48,8 +48,8 @@ private:
bool InitMaterial()
{
material=shader_manage->CreateMaterial(OS_TEXT("res/shader/OnlyPosition3D.vert.spv"),
OS_TEXT("res/shader/FlatColor.frag.spv"));
material=shader_manage->CreateMaterial(OS_TEXT("res/shader/OnlyPosition3D.vert"),
OS_TEXT("res/shader/FlatColor.frag"));
if(!material)
return(false);

2
res

@ -1 +1 @@
Subproject commit 31bfc6df93dc2b676b1fc912c42c87718ba007b8
Subproject commit 23685cd868ff941da4f0974035c8f4aa23594e03