GraphModuleManager construct include RenderFramework;
This commit is contained in:
parent
4f335f7230
commit
ff475a69b1
2
CMCore
2
CMCore
@ -1 +1 @@
|
|||||||
Subproject commit 753b78dddf234cd305b5d211c687b311eebaaf8a
|
Subproject commit 680b7717fc9253b138108b5f59b985f6bbc5b4e3
|
@ -1 +1 @@
|
|||||||
Subproject commit c958a6cb2ac4a52716eabc1c45eba184f4c7e46c
|
Subproject commit 7bb7dbc31d3cb0d8556ce78d10243e852211326f
|
2
CMUtil
2
CMUtil
@ -1 +1 @@
|
|||||||
Subproject commit f7dce0304822280d0db23ae607783b7c3cd183fa
|
Subproject commit 289cf37a6f893aa706988118b2d15edfb4f97dec
|
@ -85,7 +85,9 @@ public: //module
|
|||||||
return tm;
|
return tm;
|
||||||
}
|
}
|
||||||
|
|
||||||
SwapchainModule *GetSwapchain(){return swapchain_module;} ///<取得Swapchain模块
|
GPUDevice * GetDevice (){return device;}
|
||||||
|
VkDevice GetVkDevice (){return device->GetDevice();}
|
||||||
|
SwapchainModule * GetSwapchain(){return swapchain_module;} ///<取得Swapchain模块
|
||||||
|
|
||||||
public: //manager
|
public: //manager
|
||||||
|
|
||||||
|
@ -6,6 +6,13 @@ VK_NAMESPACE_BEGIN
|
|||||||
|
|
||||||
class MaterialManager:public GraphModule
|
class MaterialManager:public GraphModule
|
||||||
{
|
{
|
||||||
};//
|
|
||||||
|
|
||||||
|
public:
|
||||||
|
|
||||||
|
GRAPH_MODULE_CONSTRUCT(MaterialManager)
|
||||||
|
virtual ~MaterialManager();
|
||||||
|
|
||||||
|
};//class MaterialManager:public GraphModule
|
||||||
|
|
||||||
VK_NAMESPACE_END
|
VK_NAMESPACE_END
|
@ -9,9 +9,12 @@ VK_NAMESPACE_BEGIN
|
|||||||
class RenderCmdBuffer;
|
class RenderCmdBuffer;
|
||||||
class GraphModule;
|
class GraphModule;
|
||||||
|
|
||||||
|
class RenderFramework;
|
||||||
|
|
||||||
class GraphModuleManager
|
class GraphModuleManager
|
||||||
{
|
{
|
||||||
GPUDevice *device;
|
GPUDevice *device;
|
||||||
|
RenderFramework *framework;
|
||||||
|
|
||||||
List<GraphModule *> module_list; ///<模块列表
|
List<GraphModule *> module_list; ///<模块列表
|
||||||
|
|
||||||
@ -19,7 +22,7 @@ class GraphModuleManager
|
|||||||
|
|
||||||
public:
|
public:
|
||||||
|
|
||||||
GraphModuleManager(GPUDevice *dev){device=dev;}
|
GraphModuleManager(RenderFramework *);
|
||||||
~GraphModuleManager();
|
~GraphModuleManager();
|
||||||
|
|
||||||
GPUDevice * GetDevice ()noexcept {return device;} ///<取得GPU设备
|
GPUDevice * GetDevice ()noexcept {return device;} ///<取得GPU设备
|
||||||
@ -27,6 +30,8 @@ public:
|
|||||||
const GPUPhysicalDevice * GetPhysicalDevice ()const {return device->GetPhysicalDevice();} ///<取得物理设备
|
const GPUPhysicalDevice * GetPhysicalDevice ()const {return device->GetPhysicalDevice();} ///<取得物理设备
|
||||||
GPUDeviceAttribute *GetDeviceAttribute () {return device->GetDeviceAttribute();} ///<取得设备属性
|
GPUDeviceAttribute *GetDeviceAttribute () {return device->GetDeviceAttribute();} ///<取得设备属性
|
||||||
|
|
||||||
|
RenderFramework * GetFramework () {return framework;} ///<取得渲染框架
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* 获取指定名称的模块
|
* 获取指定名称的模块
|
||||||
* @param create 如果不存在,是否创建新的
|
* @param create 如果不存在,是否创建新的
|
||||||
@ -79,6 +84,8 @@ public:
|
|||||||
const GPUPhysicalDevice * GetPhysicalDevice ()const {return module_manager->GetPhysicalDevice();} ///<取得物理设备
|
const GPUPhysicalDevice * GetPhysicalDevice ()const {return module_manager->GetPhysicalDevice();} ///<取得物理设备
|
||||||
GPUDeviceAttribute *GetDeviceAttribute () {return module_manager->GetDeviceAttribute();} ///<取得设备属性
|
GPUDeviceAttribute *GetDeviceAttribute () {return module_manager->GetDeviceAttribute();} ///<取得设备属性
|
||||||
|
|
||||||
|
RenderFramework * GetFramework () {return module_manager->GetFramework();} ///<取得渲染框架
|
||||||
|
|
||||||
static const AnsiIDName * GetModuleName (){return nullptr;} ///<取得模块名称(标准通用的名称,比如Upscale,供通用模块使用)
|
static const AnsiIDName * GetModuleName (){return nullptr;} ///<取得模块名称(标准通用的名称,比如Upscale,供通用模块使用)
|
||||||
virtual const AnsiIDName * GetName ()const{return &module_name;} ///<取得名称(完整的私有名称,比如FSR3Upscale,DLSS3Upscale)
|
virtual const AnsiIDName * GetName ()const{return &module_name;} ///<取得名称(完整的私有名称,比如FSR3Upscale,DLSS3Upscale)
|
||||||
|
|
||||||
|
@ -148,7 +148,7 @@ bool RenderFramework::Init(uint w,uint h,const OSString &app_name)
|
|||||||
if(!device)
|
if(!device)
|
||||||
return(false);
|
return(false);
|
||||||
|
|
||||||
graph_module_manager=InitGraphModuleManager(device);
|
graph_module_manager=InitGraphModuleManager(device,this);
|
||||||
|
|
||||||
render_pass_manager =graph_module_manager->GetModule<RenderPassManager>(true);
|
render_pass_manager =graph_module_manager->GetModule<RenderPassManager>(true);
|
||||||
texture_manager =graph_module_manager->GetModule<TextureManager>(true);
|
texture_manager =graph_module_manager->GetModule<TextureManager>(true);
|
||||||
|
@ -105,6 +105,11 @@ GraphModule *GraphModuleManager::GetModule(const AnsiIDName &name,bool create)
|
|||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
GraphModuleManager::GraphModuleManager(RenderFramework *rf)
|
||||||
|
{
|
||||||
|
framework=rf;
|
||||||
|
}
|
||||||
|
|
||||||
GraphModuleManager::~GraphModuleManager()
|
GraphModuleManager::~GraphModuleManager()
|
||||||
{
|
{
|
||||||
//按顺序加入module_list的,要倒着释放
|
//按顺序加入module_list的,要倒着释放
|
||||||
|
Loading…
x
Reference in New Issue
Block a user