|
0f38f94139
|
split to two class they are RenderL2WBuffer and RenderMIBuffer from RenderAssignBuffer, two sample program RUN OK!
|
2024-03-26 01:51:59 +08:00 |
|
|
0639440a13
|
fixed sample program.
|
2024-03-26 01:33:17 +08:00 |
|
|
8492b886c9
|
Layout codes
|
2024-03-26 01:22:58 +08:00 |
|
|
a60ffbb7da
|
first step OK that it's to resumed to use L2W in VertexInputStream.
|
2024-03-26 01:20:20 +08:00 |
|
|
b48ef1ac30
|
use HGL_MATH_LIB instead of HGL_GLM_LIB
|
2024-03-25 22:55:04 +08:00 |
|
|
c363a6fa51
|
upgraded to 3.5 from 3.0 that it's cmake version minimum required.
|
2024-03-19 22:00:26 +08:00 |
|
|
c873271f6e
|
little codes
|
2024-03-18 13:30:06 +08:00 |
|
|
68ff8a472c
|
few of code, but can RUN.
|
2024-03-16 14:08:55 +08:00 |
|
|
60ba3e4df2
|
improved safe.
|
2024-03-16 00:41:20 +08:00 |
|
|
35b7c9651f
|
used 3 colors in BlinnPhongDirectionLight.cpp
|
2024-03-16 00:20:27 +08:00 |
|
|
89b9735f99
|
improved sample.
|
2024-03-15 01:38:47 +08:00 |
|
|
7f744d1207
|
updated test codes.
|
2024-03-13 00:13:58 +08:00 |
|
|
b9f5c69f85
|
optimized to get normal in AutoShader
|
2024-03-12 23:29:38 +08:00 |
|
|
c469fde84a
|
adjusted order of codes in Std2DMaterialLoader.cpp and Std3DMaterialLoader.cpp
|
2024-03-12 23:29:06 +08:00 |
|
|
dd6b2f4fb3
|
add "hasInput(const char *name)" in ShaderDescriptorInfo and ShaderCreateInfoVertex classes.
|
2024-03-12 23:28:23 +08:00 |
|
|
ba8b44659b
|
resume GetNormalMatrix/GetNormal in auto shader.
|
2024-03-12 23:04:12 +08:00 |
|
|
13b2ca0575
|
fixed Viewport UBO bug.
|
2024-03-12 22:54:33 +08:00 |
|
|
9d704eb33d
|
updated comments.
|
2024-03-12 22:31:58 +08:00 |
|
|
86c3b65a42
|
fixed -normal bug in InlineGeometry.cpp
|
2024-03-12 21:53:41 +08:00 |
|
|
f6e61e70ce
|
更改了specular算法,但是有点问题。。。而且高光区有点象是VS算的一样,怀疑是NORMAL在VS算的原因。但fs没有GetLocalToWorld函数,需要尝试修复。
|
2024-03-12 00:42:32 +08:00 |
|
|
5347ac7091
|
specular OK in BlinnPhongDirectionLight sample. but direction error.
|
2024-03-10 22:45:38 +08:00 |
|
|
f56928d734
|
Fixed bug about SunLightPureColor.mtl
|
2024-03-10 01:00:42 +08:00 |
|
|
f3a59c1bb3
|
test sunlight UBO ok!
|
2024-03-10 00:35:35 +08:00 |
|
|
5188d4149c
|
added Unknow and Static in DescriptorSetType
|
2024-03-09 23:35:56 +08:00 |
|
|
d4096735f5
|
adjusted order of codes in MaterialCreateInfo.h
|
2024-03-09 23:23:34 +08:00 |
|
|
4fafd938b1
|
new function, MaterialFileData load UBO OK! to make shader OK.
|
2024-03-09 22:26:45 +08:00 |
|
|
f0848541c2
|
added a newly AddUBO() in MaterialCreateInfo
|
2024-03-09 22:25:03 +08:00 |
|
|
cc9e756ece
|
fixed Load of ubo codes.
|
2024-03-09 21:23:02 +08:00 |
|
|
cdedc81f9f
|
save codes of UBO in AccumMemoryManager
|
2024-03-09 20:48:30 +08:00 |
|
|
c229259623
|
added comments
|
2024-03-09 19:49:44 +08:00 |
|
|
2c2f11f47e
|
added little safe check of filename in MaterialFileLoader.cpp
|
2024-03-07 23:04:54 +08:00 |
|
|
c8b3ed0286
|
preparing blinnphong light sample. added codes of to load ubo.
|
2024-03-07 13:59:28 +08:00 |
|
|
2ce36ec26c
|
fixed a bug in ShaderCreateInfoVertex.cpp, put "C-style string" in function that it's a bug.
|
2024-03-07 00:07:49 +08:00 |
|
|
5ba3c1790d
|
removed standalone ".glsl" files ,merge to c++ codes.
|
2024-03-06 23:24:57 +08:00 |
|
|
3874d771d3
|
aligned codes, append CreateIBO8 functions in VKRenderResource.h
|
2024-03-06 22:51:07 +08:00 |
|
|
49eb8f42f0
|
updated DescriptorBinding::BindUBO, to support dynamic param.
|
2024-03-06 22:40:51 +08:00 |
|
|
c355f96f9b
|
little codes
|
2024-03-06 13:54:05 +08:00 |
|
|
dc3d7b7792
|
removed BindingMapping
|
2024-03-06 00:29:17 +08:00 |
|
|
5f1c60a24a
|
Improved VKDescriptorBindingManage
|
2024-03-06 00:26:23 +08:00 |
|
|
ff6a644e8f
|
added BlinnPhong.h
|
2024-03-04 13:13:33 +08:00 |
|
|
b9e70426a1
|
removed sun.ubo, next step is UBO in C++
|
2024-03-04 13:12:29 +08:00 |
|
|
a7af276a44
|
updated SunLightPureColor.mtl
|
2024-03-04 12:58:22 +08:00 |
|
|
8b82c6c25c
|
support the new other codes.
|
2024-03-02 10:35:27 +08:00 |
|
|
a8d68c295d
|
renamed many values.
|
2024-02-13 22:27:12 +08:00 |
|
|
f666d5b248
|
renamed values of BlinnPhongDirectionLight.cpp
|
2024-02-12 08:23:31 +08:00 |
|
|
55c27a883b
|
init empty BlinnPhongDirectionLight example
|
2024-02-12 08:20:24 +08:00 |
|
|
6a7f8e7754
|
fixed access method
|
2024-02-03 19:53:19 +08:00 |
|
|
1dbf8ae5c7
|
renamed values.
|
2023-12-24 01:35:30 +08:00 |
|
|
8dbc1d899c
|
added to Check ubolist in MaterialFileLoader.cpp
|
2023-12-05 02:24:09 +08:00 |
|
|
d010ee4278
|
I updated two sub-modules, Platform and Util.
|
2023-12-05 02:13:21 +08:00 |
|