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bc3a044a56
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added IsSTBSupport/IsUBOTexelSupport/IsSTBAtomicSupport/IsVBOSupport
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2022-08-31 17:47:15 +08:00 |
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96160b1372
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use "Vertex Input Rate Instance" if name of vertex input state have "Inst_" prefix.
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2022-08-30 12:33:54 +08:00 |
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c0fde0e2a6
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added "dynamic rendering" support.
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2022-08-18 19:01:08 +08:00 |
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8a66578813
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added compute_family value in VKDeviceAttribute
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2022-08-18 19:00:33 +08:00 |
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0a9d2af2d2
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used 4 values instead of arrays;
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2022-06-30 18:34:03 +08:00 |
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e03aaf7fce
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updated submodules.
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2022-06-25 22:15:25 +08:00 |
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f70be8e42c
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moved to inline_geometry namespace they are CreateRenderable....functions.
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2022-06-24 21:36:24 +08:00 |
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e381c3efeb
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renamed to render_obj from render_instance
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2022-06-24 21:17:28 +08:00 |
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d8d8d97abd
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renamed to Renderable from RenderableInstance, renamed to PrimitiveCreater from RenderableCreater
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2022-06-24 21:06:38 +08:00 |
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43c60c16e2
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upgrade many value name.
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2022-06-24 18:00:22 +08:00 |
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6e7144ffab
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add VKPrimitive and TextPrimitive
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2022-06-24 17:51:39 +08:00 |
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0fca6b8fc4
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renamed to Primitive from Renderable
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2022-06-24 17:51:05 +08:00 |
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1e0e74da2f
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added InstanceTriangle example and few support.
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2022-06-24 16:28:22 +08:00 |
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ea93dfcc86
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added third_triangle example
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2022-06-24 16:27:43 +08:00 |
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80b89b3d21
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upgraded example folder at VisualStudio project.
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2022-06-24 12:45:04 +08:00 |
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c231637613
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used RangeCheck instead of many if
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2022-06-24 11:42:20 +08:00 |
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369bdfc39b
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added to check vertex format at VABConfig
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2022-06-24 11:41:29 +08:00 |
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2e0e38e4f6
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updated a name of enum
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2022-06-23 16:56:41 +08:00 |
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6ac722bbba
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renamed to second_triangle.cpp instead of two_triangle.cpp
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2022-06-22 12:05:46 +08:00 |
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e647fd5365
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Improve character width calculation
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2022-06-22 11:48:04 +08:00 |
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d7f0b1b5ec
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fixed a bug that The number of pixels in a line of a character bitmap is incorrectly calculated
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2022-06-22 11:36:20 +08:00 |
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2a28872309
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renamed to FullScreenTriangle instead of FullScreenRect.
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2022-06-21 13:36:30 +08:00 |
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1a18fdd77c
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added FullScreenRect example.
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2022-06-20 21:40:28 +08:00 |
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4dff46c5c5
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supported 0 DescriptorSet material.
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2022-06-20 21:39:04 +08:00 |
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3fbbdb8204
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added few codes, but they can't run.
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2022-06-18 18:47:08 +08:00 |
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aca4047e5f
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added an Vulkan's Extension primitive restart
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2022-06-18 15:23:17 +08:00 |
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394bd4bc8d
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Improved TextRender supports character limit customization.
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2022-05-13 10:57:05 +08:00 |
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b0f4adde3c
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rename to DeferredRender.cpp instead of DeferredRenderMultiCmdBuffer.cpp
Signed-off-by: HuYingzhuo(hugo/hyzboy) <hyzboy@outlook.com>
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2022-05-13 10:01:47 +08:00 |
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678a55a2c9
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changed include
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2022-05-12 16:02:36 +08:00 |
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2844cde106
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updated sub-modules that they are CMCore/CMPlatform
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2022-04-01 00:17:29 +08:00 |
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ad84a97cec
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updated CMCMakeModule
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2022-03-31 23:49:13 +08:00 |
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ef7068be08
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Merge branch 'devel_23_instance' of https://github.com/hyzboy/ULRE into devel_23_instance
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2022-03-31 23:36:54 +08:00 |
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295ee4f4a0
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added a error check.
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2022-03-31 23:36:34 +08:00 |
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c33bd33c5f
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fixed a bug at MaterialParameters
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2022-03-28 17:42:52 +08:00 |
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77836d7121
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improved BindInputAttachment at DescriptorSets, added BindInputAttachment at MaterialParameters
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2022-03-28 17:41:25 +08:00 |
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3e81d05c81
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fixed a example that is SceneTree, and then should support instance.
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2022-03-28 16:10:24 +08:00 |
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727d36f16b
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supported HDPI PerMonitor at Windows platform.
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2022-03-15 18:03:29 +08:00 |
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057a6e2bd0
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updated CameraControl's codes.
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2022-03-11 19:13:20 +08:00 |
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5b5ec1df7a
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added GPUDevice::WaitIdle function.
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2022-03-11 18:27:04 +08:00 |
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3c449df4ca
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deleted hgl_cpy(T *,T *) function.
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2022-03-11 17:58:53 +08:00 |
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99fe88dff7
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deleted envmap_material at example "EquirectangularMap"
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2022-03-11 17:50:25 +08:00 |
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d54f88c4c9
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optimized "copy color4f" at CommandBuffer::SetClearColor function
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2022-03-11 17:49:47 +08:00 |
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057e18640c
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used Color4f instead of r,g,b,a at CommandBuffer::SetClearColor
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2022-03-11 17:43:07 +08:00 |
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07092da047
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used newly GetColor3f/4f
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2022-03-11 17:38:21 +08:00 |
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59858360da
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fixed a bug at AMD hardware that vkFlushMappedMemoryRanges need align to nonCoherentAtomSize
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2022-03-10 02:01:00 +08:00 |
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885cd735cd
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optimized VulkanAppFramework and many examples that I moved Camera to VulkanApplicationFrame from CameraAppFramework
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2022-03-09 20:55:09 +08:00 |
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15e80cbc5a
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used newly Bind series function.
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2022-03-09 20:33:26 +08:00 |
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edbecbb86d
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updated examples.
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2022-03-09 20:06:06 +08:00 |
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bcd373fe6f
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updated SkyColor
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2022-03-09 19:25:52 +08:00 |
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2feb7137cd
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fixed a bug that SkyColor lose a return(true);
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2022-03-09 18:40:55 +08:00 |
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