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6c7f9ea9d1
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perpare it for VertexColor3D material.
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2023-09-27 20:31:46 +08:00 |
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922fc2661b
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added primitive in Material2DCreateConfig
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2023-09-26 21:49:37 +08:00 |
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e9a8e5bbf2
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updated texture_quad.cpp
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2023-09-26 21:16:00 +08:00 |
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bba00534ba
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removed DescriptorSetType::MaterialInstance
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2023-09-26 14:50:38 +08:00 |
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c15fbf8252
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texture_rect_array was run OK!
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2023-09-25 21:49:35 +08:00 |
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9a7e711658
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LoadTexture2DToArray OK! test ok!
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2023-09-25 20:32:12 +08:00 |
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65c3d5cad1
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renamed to CreateTexture from GetTexture in TextureLoader<>
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2023-09-25 19:49:06 +08:00 |
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22099b6b84
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added CopyBufferToImage2D and use it.
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2023-09-25 17:33:59 +08:00 |
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322d24c4ca
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added GPUDevice::CreateTexture2DArray functions.
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2023-09-25 17:01:21 +08:00 |
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5230fbc27f
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added little codes of texture 2d array, but can't run.
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2023-09-25 16:38:02 +08:00 |
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f901708b6c
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improved codes.
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2023-09-25 15:37:41 +08:00 |
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2487cb1f36
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added CopyBufferToImage.h
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2023-09-25 15:13:30 +08:00 |
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7805494ca9
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created a new GPUDevice::CopyBufferToImage(CopyBufferToImageInfo *,..)
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2023-09-25 14:44:53 +08:00 |
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ac4c97d33a
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renamed to CopyBufferToImage from CommitTexture
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2023-09-25 12:42:48 +08:00 |
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d456c2bf92
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used DescriptorSetType::MaterialInstance
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2023-09-22 01:31:04 +08:00 |
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12e18b517b
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added MaterialInstance::WriteMIData<>(const T &)
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2023-09-22 01:30:44 +08:00 |
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4e144072e4
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texture_rect run ok!
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2023-09-21 22:11:20 +08:00 |
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907cb3c852
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added M_RectTexture2D.cpp
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2023-09-21 21:36:55 +08:00 |
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eb51df8dd0
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Added few codes of ShaderCreateInfoGeometry
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2023-09-21 21:36:37 +08:00 |
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ed9ba3876f
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added PureTexture2D material and test.
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2023-09-21 20:46:08 +08:00 |
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5559178e7c
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fixed a bug about RenderablePrimitiveCreater::SetIBO
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2023-09-21 17:15:12 +08:00 |
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6820ee8c74
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completed AutoMergeMaterialInstance,test ok. next step is to support texture2d array
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2023-09-20 21:53:30 +08:00 |
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69646971ce
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used VIL instead of MI in MaterialRenderList
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2023-09-20 17:19:46 +08:00 |
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e71ec4be85
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Added few RenderPass::CreatePipeline functions.
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2023-09-20 17:15:13 +08:00 |
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dbe2370a44
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1.used uvec2/ushort2 in AssignVBO
2.completed first step then merge MI buffer
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2023-09-20 15:55:14 +08:00 |
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00d2677066
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update RenderAssignBuffer,but can't run.
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2023-09-19 22:04:34 +08:00 |
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4208e47534
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newly material instance stat,but can't run.
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2023-09-19 21:45:54 +08:00 |
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2dedeaad90
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layouted codes of VKMaterialInstance.h
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2023-09-19 21:45:28 +08:00 |
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083600a95f
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added mi_max_count in Material
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2023-09-19 21:44:48 +08:00 |
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902dc20340
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used ActiveMemoryBlockManager to manage data of material instances in Material class.
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2023-09-19 21:09:09 +08:00 |
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cef5ad073b
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a few update
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2023-09-07 18:09:31 +08:00 |
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28b2b53d03
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renamed to RenderAssignBuffer from RenderExtraBuffer
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2023-09-05 20:48:47 +08:00 |
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8bb742f3f4
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OK???? 3rd_draw_triangle_use_RenderList run OK!.
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2023-09-05 20:19:53 +08:00 |
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6e8932fc2f
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comments few codes and then start next step.
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2023-09-05 10:28:03 +08:00 |
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9661336325
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used uint8 color in third_triangle.cpp
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2023-08-18 18:39:25 +08:00 |
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ef84e5c699
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renamed to RTSwapchain instead of SwapchainRenderTarget
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2023-08-17 11:08:21 +08:00 |
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74003df08b
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updated list/pool/map....,but can't run.
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2023-08-14 21:03:20 +08:00 |
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95c67ba857
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fixed name of color.
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2023-07-29 01:54:01 +08:00 |
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7967150722
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upgraded codes and then it can run.
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2023-07-28 20:17:46 +08:00 |
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0557ff2bae
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added check of brand name
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2023-06-14 21:03:30 +08:00 |
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b43d4cc5a3
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fixed a bug that error in getting the value of features/properties of vkPhysicalDevice
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2023-06-14 20:17:10 +08:00 |
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d05f1109b5
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removed MaterialData
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2023-06-14 18:20:23 +08:00 |
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82f3ad070b
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optimized codes about CreateMaterial
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2023-06-14 16:49:19 +08:00 |
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5749d8ec8a
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optimized ShaderModuleMapByName in RenderResource
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2023-06-12 16:30:16 +08:00 |
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e6560dfe5f
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renamed values.
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2023-06-12 15:45:34 +08:00 |
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8f6260f440
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fixed bug at GPUDevice::ChangeTexture2D
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2023-06-07 20:25:32 +08:00 |
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de2926a6d5
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standalone GPUDevice::CreateMP
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2023-06-06 21:03:13 +08:00 |
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1a8bd0a607
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removed GPUDevice::CreateMP(Material *,const DescriptorSetType &)
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2023-06-06 20:52:23 +08:00 |
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ffaa6b5362
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few about MaterialInstance
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2023-06-05 21:39:12 +08:00 |
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9d3ea89861
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moved CreateMI to Material from GPUDevice.
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2023-06-05 20:17:16 +08:00 |
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