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2ac91b80ac
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added GLSLCompiler.cpp/.h
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2023-03-08 14:02:51 +08:00 |
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eed16928e9
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optmized layout of shadergen
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2023-03-06 21:30:32 +08:00 |
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6b8e76b75f
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split codes of ShaderGen
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2023-03-06 14:06:20 +08:00 |
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84d0dc99c8
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moved codes of about camera to CameraAppFramework.
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2023-03-02 20:33:44 +08:00 |
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b4dccf7814
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use standalone DescriptorSetType,ShaderDescriptor,ShaderStage
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2023-03-02 20:19:25 +08:00 |
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99939bd83d
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optimized CreatePipeline of RenderPass class
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2023-02-23 14:43:57 +08:00 |
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844636a46b
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optimized first_triangle based on RenderablePrimitiveCreater class.
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2023-02-23 13:49:18 +08:00 |
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a6b71a449e
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optimized name of values.
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2023-02-23 13:25:05 +08:00 |
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af4b9cd6d4
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renamed to DescriptorSetType instead of DescriptorSetsType
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2023-02-22 21:53:51 +08:00 |
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f990539633
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supported half_float and 8bit unorm format at first_triangle example.
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2023-02-21 18:35:08 +08:00 |
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2fb443bcb4
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updated codes to support newly CM??? modules.
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2023-02-19 19:28:47 +08:00 |
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b8a83a25eb
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use VKDescriptorSet instead of VKDescriptorSets
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2023-02-13 11:50:55 +08:00 |
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251d851f65
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upgraded codes based on newly CM... library.
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2023-02-13 11:48:53 +08:00 |
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8fc83ba9b3
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added PipelineCacheCreateInfo struct.
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2022-10-28 17:57:09 +08:00 |
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f8646ca880
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renamed Semaphore instead of GPUSemaphore,
renamed Queue instead of GPUQueue
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2022-10-14 19:40:16 +08:00 |
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fc2c8021ba
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renamed Fence instead of GPUFence
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2022-10-14 19:27:29 +08:00 |
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b980457ba2
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renamed DeviceBuffer/DeviceMemory instead of GPUBuffer/GPUMemory,
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2022-10-14 17:52:35 +08:00 |
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2e6a8e794f
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renamed to BaseColor instead Color in VAN.
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2022-10-12 16:30:15 +08:00 |
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cd2f278e84
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renamed to VertexInputLayout instead of VertexAttributeBinding
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2022-10-11 19:16:06 +08:00 |
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bb3b06f168
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added Debug log.
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2022-09-29 18:29:21 +08:00 |
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cc02b719e6
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improved codes of Debug
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2022-09-27 19:41:28 +08:00 |
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d98df3ee9c
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added DebugUtils/DebugMaker test
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2022-09-26 16:11:42 +08:00 |
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12760ab5c5
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added VKDebugUtils.h/.cpp
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2022-09-26 12:14:52 +08:00 |
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0a9d2af2d2
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used 4 values instead of arrays;
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2022-06-30 18:34:03 +08:00 |
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e03aaf7fce
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updated submodules.
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2022-06-25 22:15:25 +08:00 |
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f70be8e42c
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moved to inline_geometry namespace they are CreateRenderable....functions.
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2022-06-24 21:36:24 +08:00 |
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e381c3efeb
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renamed to render_obj from render_instance
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2022-06-24 21:17:28 +08:00 |
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d8d8d97abd
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renamed to Renderable from RenderableInstance, renamed to PrimitiveCreater from RenderableCreater
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2022-06-24 21:06:38 +08:00 |
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43c60c16e2
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upgrade many value name.
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2022-06-24 18:00:22 +08:00 |
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0fca6b8fc4
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renamed to Primitive from Renderable
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2022-06-24 17:51:05 +08:00 |
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1e0e74da2f
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added InstanceTriangle example and few support.
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2022-06-24 16:28:22 +08:00 |
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ea93dfcc86
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added third_triangle example
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2022-06-24 16:27:43 +08:00 |
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80b89b3d21
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upgraded example folder at VisualStudio project.
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2022-06-24 12:45:04 +08:00 |
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c231637613
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used RangeCheck instead of many if
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2022-06-24 11:42:20 +08:00 |
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6ac722bbba
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renamed to second_triangle.cpp instead of two_triangle.cpp
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2022-06-22 12:05:46 +08:00 |
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2a28872309
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renamed to FullScreenTriangle instead of FullScreenRect.
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2022-06-21 13:36:30 +08:00 |
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1a18fdd77c
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added FullScreenRect example.
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2022-06-20 21:40:28 +08:00 |
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3fbbdb8204
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added few codes, but they can't run.
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2022-06-18 18:47:08 +08:00 |
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394bd4bc8d
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Improved TextRender supports character limit customization.
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2022-05-13 10:57:05 +08:00 |
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b0f4adde3c
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rename to DeferredRender.cpp instead of DeferredRenderMultiCmdBuffer.cpp
Signed-off-by: HuYingzhuo(hugo/hyzboy) <hyzboy@outlook.com>
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2022-05-13 10:01:47 +08:00 |
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ef7068be08
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Merge branch 'devel_23_instance' of https://github.com/hyzboy/ULRE into devel_23_instance
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2022-03-31 23:36:54 +08:00 |
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295ee4f4a0
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added a error check.
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2022-03-31 23:36:34 +08:00 |
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3e81d05c81
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fixed a example that is SceneTree, and then should support instance.
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2022-03-28 16:10:24 +08:00 |
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727d36f16b
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supported HDPI PerMonitor at Windows platform.
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2022-03-15 18:03:29 +08:00 |
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057a6e2bd0
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updated CameraControl's codes.
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2022-03-11 19:13:20 +08:00 |
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5b5ec1df7a
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added GPUDevice::WaitIdle function.
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2022-03-11 18:27:04 +08:00 |
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3c449df4ca
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deleted hgl_cpy(T *,T *) function.
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2022-03-11 17:58:53 +08:00 |
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99fe88dff7
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deleted envmap_material at example "EquirectangularMap"
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2022-03-11 17:50:25 +08:00 |
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057e18640c
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used Color4f instead of r,g,b,a at CommandBuffer::SetClearColor
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2022-03-11 17:43:07 +08:00 |
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07092da047
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used newly GetColor3f/4f
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2022-03-11 17:38:21 +08:00 |
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