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11ca8e7fdf
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refactored RenderTarget
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2025-01-26 23:21:53 +08:00 |
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02ac76e5bd
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optimized RenderCmdBuffer::BindFramebuffer
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2025-01-26 12:32:24 +08:00 |
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d73966b1d0
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Moved render_cmd_buffer to SwapchainImage from VulkanAppFramework
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2025-01-25 01:30:13 +08:00 |
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bd0a3d8be1
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to support newly String<>/IDName/Compare
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2025-01-15 02:42:04 +08:00 |
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2c67990daa
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little and unimportant update
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2024-10-13 00:15:45 +08:00 |
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2f34d556e4
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renamed to ChildNode instead of SubNode
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2024-10-06 16:49:08 +08:00 |
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b9fbab56f1
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update codes for support new SceneNode
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2024-10-06 14:51:38 +08:00 |
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4614562929
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optimized SceneNode class.
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2024-10-06 02:30:59 +08:00 |
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59fc27c864
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layout codes of GizmoResource.hj
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2024-09-02 23:07:20 +08:00 |
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bbbd8b06c2
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move the white_torus to GizmoRotate
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2024-09-02 00:32:30 +08:00 |
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efd9a447fb
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use TransformFaceToCamera in GizmoTest.cpp
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2024-08-31 15:55:58 +08:00 |
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5e8957b78b
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TransformFaceToCamera class is finished.
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2024-08-31 15:46:11 +08:00 |
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726a8ec635
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use circle instead of Square in Gizmo3DMove
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2024-08-30 01:29:20 +08:00 |
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e02aaf812d
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Renamed to Square from plane
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2024-08-30 00:38:40 +08:00 |
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ca6d99b6fb
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gizmo's scale/move/rotate to use same Value.
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2024-08-30 00:30:06 +08:00 |
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3f37fec8a8
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use hgl_cmp<Matrix4f> instead of IsNearlyEqual
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2024-08-29 20:25:57 +08:00 |
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3fc9971cf7
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clear debug code.
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2024-08-29 13:45:28 +08:00 |
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442e52e17c
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[BUG] gizmoMove rootNote's ScaleMatrix's Z is non-work.
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2024-08-29 13:37:13 +08:00 |
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8245d83309
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TEST CORRECT....WHY?
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2024-08-29 13:07:02 +08:00 |
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a9526ce956
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Updated to support Newly SceneOrient,compiled all OK! but Non test..next step is test samples.
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2024-08-27 01:27:53 +08:00 |
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0a5fb750fa
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create BillboardSceneNode, but isn't final design.
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2024-08-08 01:43:20 +08:00 |
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9443dd5942
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to support GLM_FORCE_AVX2
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2024-08-05 01:25:49 +08:00 |
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5213651054
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Used Transform instead of Matrix4f in SceneOrient, MaterialRenderList/RenderAssignBuffer supports updating the L2WMatrix of only the changed objects
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2024-08-04 22:35:31 +08:00 |
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3768507169
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save full SceneNode in RenderNode,added length sort.
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2024-08-02 23:17:07 +08:00 |
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7f074c6c79
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Added a white ring outside gizmo_rotate
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2024-08-01 01:42:21 +08:00 |
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2137725bd2
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Improved Torus codes
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2024-07-31 00:17:23 +08:00 |
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f7a0e97e49
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test Draw Gizmo Rotate+Move
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2024-07-31 00:11:24 +08:00 |
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c3a1266da6
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Correct draw Gizmo Rotate/Scale, OK!!
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2024-07-30 23:54:25 +08:00 |
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e18a6e7a4a
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improved gizmo3dmove
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2024-07-30 13:55:44 +08:00 |
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741e0e8ade
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OK!OK!OK! Draw Gizmo3DMove model was correct.
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2024-07-30 01:01:29 +08:00 |
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f2a6c61c25
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[WIP] render gizmo_move, but model is incorrect.
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2024-07-30 00:47:28 +08:00 |
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28fcdb6216
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preparing LerpLine example.
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2024-07-30 00:11:04 +08:00 |
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412ed6f3f2
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[WIP] first version of gizmo move test,,can't RUN.
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2024-07-29 14:01:10 +08:00 |
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03f7237db3
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move StaticMesh.cpp
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2024-07-29 13:19:24 +08:00 |
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f79410e434
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[WIP] StaticMesh and GizmoMove
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2024-07-28 23:34:04 +08:00 |
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eef7f58575
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updated texture_format_list.cpp
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2024-07-27 20:52:58 +08:00 |
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0c669807d7
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[WIP]preparing fix DrawText.cpp
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2024-07-26 03:27:32 +08:00 |
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fdf073376c
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fixed BillboardTest.cpp, test run ok!
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2024-07-24 23:15:16 +08:00 |
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a04752b391
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example update.
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2024-07-17 01:39:13 +08:00 |
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6571a27f41
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added StaticMesh.cpp/.h in example, they should move to SceneGraph in future
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2024-07-15 01:23:13 +08:00 |
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006929e86f
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splite GizmoResource.h
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2024-07-14 23:49:05 +08:00 |
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25957d8d32
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fixed RayPicking example
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2024-07-10 02:00:18 +08:00 |
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c29346887c
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added to init 2d gizmo resource.
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2024-07-10 01:14:54 +08:00 |
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69b9556ca1
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moved GizmoColor/GizmoShape to Gizmo.h
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2024-07-10 00:35:57 +08:00 |
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94a0e03c44
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[WIP] MIPManager
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2024-07-02 00:51:59 +08:00 |
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eb70cb1ea4
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[WIP] Gizmo update codes;
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2024-07-01 23:31:18 +08:00 |
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ac03ae4e44
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renamed to SAFE_CLEAR_OBJECT_ARRAY_OBJECT from SAFE_CLEAR_OBJECT_ARRAY
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2024-07-01 23:29:59 +08:00 |
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3a6ec1f589
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Added codes of to create shape in GizmoResource.cpp
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2024-07-01 13:37:47 +08:00 |
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cfc3ac8250
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Luminance change to ufloat8 instead of float in VertexLum material
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2024-07-01 02:57:33 +08:00 |
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04b77cadf9
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Added GizmoResource.cpp
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2024-06-26 01:51:13 +08:00 |
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