12 Commits

Author SHA1 Message Date
d1a1437e6f 删除废弃不要的范例 2025-06-18 00:38:35 +08:00
66bb363035 部分范例迁移到新WorkObject/CreateMaterialInstance结构 2025-05-18 23:42:39 +08:00
4a4326826e preparing LoadMaterialFromJson(....) 2025-05-16 01:57:29 +08:00
aed57437f9 List模板改名为ArrayList 2025-04-23 00:27:43 +08:00
93e38fc14f created ULRE.Work contains WorkObject/WorkManager 2025-01-28 20:48:43 +08:00
053e579071 refactor WorkObject/WorkManager 2025-01-26 09:46:59 +08:00
487d3c4978 added WorkObject.h 2025-01-24 13:23:57 +08:00
0c669807d7 [WIP]preparing fix DrawText.cpp 2024-07-26 03:27:32 +08:00
150b27c6e6 updated Billboard,and added FixedSize billboard 2024-06-16 23:49:23 +08:00
f1f0843bee [WIP] Billboard(the 2d way)
Two Modes:

1.fixed billboard size,the size in UBO
2.dynamic billboard size,the size in VAB

two modes to use GeometryShader, convert point/line data to quad data.
2024-06-13 13:56:48 +08:00
6c7f9ea9d1 perpare it for VertexColor3D material. 2023-09-27 20:31:46 +08:00
253d113375 adjusted path of examples. 2023-09-27 11:36:39 +08:00