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8ebbd674b2
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Moved WorldPosition to SceneMatrix
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2024-08-31 00:04:20 +08:00 |
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72ceffeda2
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Added UpdateMaterialInstance method. but no any test.
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2024-08-30 03:36:01 +08:00 |
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cf2efd69b9
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Added CreateCircle2D/3D,CreateCircle3DByIndexTriangles functions.
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2024-08-30 01:28:49 +08:00 |
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e35abf0051
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Added PrimitiveCreater::hasIndex()
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2024-08-30 01:28:20 +08:00 |
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e02aaf812d
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Renamed to Square from plane
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2024-08-30 00:38:40 +08:00 |
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3f37fec8a8
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use hgl_cmp<Matrix4f> instead of IsNearlyEqual
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2024-08-29 20:25:57 +08:00 |
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442e52e17c
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[BUG] gizmoMove rootNote's ScaleMatrix's Z is non-work.
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2024-08-29 13:37:13 +08:00 |
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a9526ce956
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Updated to support Newly SceneOrient,compiled all OK! but Non test..next step is test samples.
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2024-08-27 01:27:53 +08:00 |
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410b94a127
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[WIP] improving SceneOrient
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2024-08-25 04:03:57 +08:00 |
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f4e16276ff
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[WIP] refresh scene orient
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2024-08-24 03:08:14 +08:00 |
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8880df8862
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preparing Change to new Transform
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2024-08-23 02:00:59 +08:00 |
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0a5fb750fa
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create BillboardSceneNode, but isn't final design.
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2024-08-08 01:43:20 +08:00 |
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3589376b79
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Layouted SceneOrient.h
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2024-08-07 01:12:58 +08:00 |
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5213651054
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Used Transform instead of Matrix4f in SceneOrient, MaterialRenderList/RenderAssignBuffer supports updating the L2WMatrix of only the changed objects
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2024-08-04 22:35:31 +08:00 |
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3768507169
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save full SceneNode in RenderNode,added length sort.
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2024-08-02 23:17:07 +08:00 |
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d5234316ae
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implement duplication SceneNode
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2024-07-31 00:11:04 +08:00 |
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f2a6c61c25
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[WIP] render gizmo_move, but model is incorrect.
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2024-07-30 00:47:28 +08:00 |
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28fcdb6216
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preparing LerpLine example.
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2024-07-30 00:11:04 +08:00 |
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412ed6f3f2
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[WIP] first version of gizmo move test,,can't RUN.
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2024-07-29 14:01:10 +08:00 |
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f79410e434
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[WIP] StaticMesh and GizmoMove
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2024-07-28 23:34:04 +08:00 |
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8f0cd9f35b
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use AnsiString in shader
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2024-07-26 03:25:09 +08:00 |
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416b7bfcb3
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support C++20
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2024-07-26 03:24:44 +08:00 |
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1a15b93e15
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updated codes support new MaterialRenderList::Add
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2024-07-20 13:15:12 +08:00 |
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898d01ac62
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Change MaterialRenderList::Add
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2024-07-18 01:53:23 +08:00 |
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d11b84222f
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Added IdentityLocalMatrix in SceneOrient
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2024-07-17 23:56:10 +08:00 |
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30bb77d437
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removed Center/LocalCenter/WorldCenter from SceneNode.
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2024-07-17 01:38:46 +08:00 |
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8ebb3095a7
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Added Position/Direction in SceneOrient
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2024-07-17 01:38:30 +08:00 |
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5855b2eb5b
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use GetObjectFromList instead of GetListObject
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2024-07-15 01:21:49 +08:00 |
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1f7c8fa25b
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Added frustum_planes in CameraInfo, added FrustumCheck function in MFCamera.h
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2024-07-02 23:43:25 +08:00 |
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0ba4674126
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removed MIPManager.h
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2024-07-02 23:22:46 +08:00 |
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94a0e03c44
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[WIP] MIPManager
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2024-07-02 00:51:59 +08:00 |
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7903ac32c1
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Update half_float types in VertexAttribBuffer/VertexAttribDataAccess
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2024-07-01 23:30:38 +08:00 |
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a5fe26b2f0
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Fixed little bug in VertexAttribDataAccess, and then added half-float VADA
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2024-07-01 21:40:23 +08:00 |
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cfc3ac8250
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Luminance change to ufloat8 instead of float in VertexLum material
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2024-07-01 02:57:33 +08:00 |
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9121ebd11b
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added newly type about VABMap/VADA
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2024-07-01 02:56:26 +08:00 |
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107251c9ad
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Added VIL in Pipeline, add comp VIL in CreateRenderable
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2024-07-01 02:55:48 +08:00 |
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0137ef6e0c
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added M_Gizmo3D.cpp inline material.
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2024-06-26 01:50:55 +08:00 |
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fafe6c077b
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[WIP] Gizmo
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2024-06-25 01:17:47 +08:00 |
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56b8798122
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maybe finished, all examples test OK!
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2024-06-20 00:16:29 +08:00 |
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2f49e80122
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[WIP]
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2024-06-19 14:03:46 +08:00 |
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806bf5dfdd
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[WIP] next step is ShaderCreateInfo::ProcOutput
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2024-06-19 09:35:54 +08:00 |
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3927b3c788
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renamed values/struct.
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2024-06-18 02:04:11 +08:00 |
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6b9ac3220b
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removed ShaderResource
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2024-06-18 01:50:03 +08:00 |
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4251493415
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added construct(VAType,count) function in ShaderVariableType
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2024-06-18 01:31:54 +08:00 |
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686372b60f
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added ShaderVariableType.h
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2024-06-18 01:28:53 +08:00 |
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150b27c6e6
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updated Billboard,and added FixedSize billboard
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2024-06-16 23:49:23 +08:00 |
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c61e4dfdb8
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Added Billboard2DWay.cpp and test OK! next step is fixed billboard pixel size.
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2024-06-16 22:58:45 +08:00 |
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8d45c87cfd
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added camera_up/camera_right in CameraInfo
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2024-06-13 01:30:30 +08:00 |
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781e108aa3
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added comments
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2024-06-12 22:31:25 +08:00 |
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2efb9c83bf
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added GetVABMap and GetIBMap in Primitive
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2024-06-12 02:07:54 +08:00 |
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