|
014fce2c8e
|
renamed Renderable to Mesh
|
2025-05-18 02:03:16 +08:00 |
|
|
0e789b6f47
|
各种类名结构名优化,不再使用GPU开头
|
2025-05-17 20:26:36 +08:00 |
|
|
2b251f06d4
|
Prim改名为PrimitiveType,ParsePrimName改名为ParsePrimitiveType
|
2025-05-04 23:36:28 +08:00 |
|
|
b9fbab56f1
|
update codes for support new SceneNode
|
2024-10-06 14:51:38 +08:00 |
|
|
fdf073376c
|
fixed BillboardTest.cpp, test run ok!
|
2024-07-24 23:15:16 +08:00 |
|
|
09e9e71d59
|
adjust & layout codes.
|
2024-06-24 22:30:34 +08:00 |
|
|
90a4f1d49f
|
finished BillboardFixedSize. next step is use ShaderVariable
|
2024-06-18 13:08:59 +08:00 |
|
|
150b27c6e6
|
updated Billboard,and added FixedSize billboard
|
2024-06-16 23:49:23 +08:00 |
|