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3937206fcb
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upgraded DescriptorBinding
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2023-03-27 10:22:55 +08:00 |
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6c3e674d23
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used DescriptorBinding in Global Binding
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2023-03-25 23:12:08 +08:00 |
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0457d28577
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fixed lost of #include
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2023-03-25 15:47:08 +08:00 |
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8e52595123
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standalone RenderList2D
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2023-03-24 22:14:43 +08:00 |
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5d9aab7dda
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used RenderablePrimitiveCreater and ZeroToOne coordinate system at third_triangle.cpp
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2023-03-22 19:41:06 +08:00 |
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cde2d9f86b
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used AutoDelete<MaterialCreateInfo> instead of delete operator.
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2023-03-22 19:39:53 +08:00 |
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9fd13680d1
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used RenderablePrimitiveCreater in second_triangle.cpp
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2023-03-22 18:15:45 +08:00 |
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8af96ed4a5
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added a test that it's zero2one coordinate system at second_triangle.cpp
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2023-03-22 17:56:36 +08:00 |
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57b480754c
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renamed name of example project
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2023-03-22 16:09:11 +08:00 |
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ac42dcdb26
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finished auto bound GlobalDescriptor
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2023-03-22 15:58:59 +08:00 |
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e1c3b95de7
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next work: support 3-way coordinate system in VertexColor2D material.
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2023-03-22 02:41:19 +08:00 |
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ee061e4a1a
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Bind ViewportInfo to Global in VulkanAppFramework
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2023-03-22 02:40:26 +08:00 |
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44620abc21
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added SetGlobal/GetGlobal/Free at RenderResource
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2023-03-21 21:37:03 +08:00 |
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8bf1ad2a46
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added a standard material that it's VertexColor2DNDC.
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2023-03-21 21:01:16 +08:00 |
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d26cae0086
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removed shadergen namespace
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2023-03-21 18:05:48 +08:00 |
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0dae30fa06
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updated first_triangle.cpp
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2023-03-21 14:37:51 +08:00 |
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694add27ae
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first tested ok that AutoMaterial in first_triangle example.
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2023-03-21 14:17:33 +08:00 |
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facdec5556
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1.removed VertexShaderModule
2.added VertexInput at MaterialData
3.newly CreateShaderModule/CreateMaterial functions at GPUDevice/RenderResource class.
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2023-03-19 19:41:21 +08:00 |
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9872f74160
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used short funcname.
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2023-03-18 17:58:57 +08:00 |
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529d6b7939
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used newly ShaderAttributeArray
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2023-03-17 21:06:05 +08:00 |
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555e8fc066
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renamed many source of ShaderGen
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2023-03-17 10:08:41 +08:00 |
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f564f55e7b
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added StandardMaterial
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2023-03-16 21:54:03 +08:00 |
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31b5bb6d4f
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added VertexColor2DMaterial at MaterialCreaterTest.cpp
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2023-03-15 17:50:33 +08:00 |
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f79599b1d4
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updated shadergen
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2023-03-14 22:22:35 +08:00 |
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6ee832c39f
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updated ShaderGen->ShaderCreater.
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2023-03-09 23:21:52 +08:00 |
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2ac91b80ac
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added GLSLCompiler.cpp/.h
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2023-03-08 14:02:51 +08:00 |
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eed16928e9
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optmized layout of shadergen
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2023-03-06 21:30:32 +08:00 |
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6b8e76b75f
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split codes of ShaderGen
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2023-03-06 14:06:20 +08:00 |
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84d0dc99c8
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moved codes of about camera to CameraAppFramework.
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2023-03-02 20:33:44 +08:00 |
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b4dccf7814
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use standalone DescriptorSetType,ShaderDescriptor,ShaderStage
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2023-03-02 20:19:25 +08:00 |
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99939bd83d
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optimized CreatePipeline of RenderPass class
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2023-02-23 14:43:57 +08:00 |
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844636a46b
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optimized first_triangle based on RenderablePrimitiveCreater class.
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2023-02-23 13:49:18 +08:00 |
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a6b71a449e
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optimized name of values.
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2023-02-23 13:25:05 +08:00 |
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af4b9cd6d4
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renamed to DescriptorSetType instead of DescriptorSetsType
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2023-02-22 21:53:51 +08:00 |
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f990539633
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supported half_float and 8bit unorm format at first_triangle example.
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2023-02-21 18:35:08 +08:00 |
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2fb443bcb4
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updated codes to support newly CM??? modules.
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2023-02-19 19:28:47 +08:00 |
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b8a83a25eb
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use VKDescriptorSet instead of VKDescriptorSets
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2023-02-13 11:50:55 +08:00 |
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251d851f65
|
upgraded codes based on newly CM... library.
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2023-02-13 11:48:53 +08:00 |
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8fc83ba9b3
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added PipelineCacheCreateInfo struct.
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2022-10-28 17:57:09 +08:00 |
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f8646ca880
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renamed Semaphore instead of GPUSemaphore,
renamed Queue instead of GPUQueue
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2022-10-14 19:40:16 +08:00 |
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fc2c8021ba
|
renamed Fence instead of GPUFence
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2022-10-14 19:27:29 +08:00 |
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b980457ba2
|
renamed DeviceBuffer/DeviceMemory instead of GPUBuffer/GPUMemory,
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2022-10-14 17:52:35 +08:00 |
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2e6a8e794f
|
renamed to BaseColor instead Color in VAN.
|
2022-10-12 16:30:15 +08:00 |
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cd2f278e84
|
renamed to VertexInputLayout instead of VertexAttributeBinding
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2022-10-11 19:16:06 +08:00 |
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bb3b06f168
|
added Debug log.
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2022-09-29 18:29:21 +08:00 |
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cc02b719e6
|
improved codes of Debug
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2022-09-27 19:41:28 +08:00 |
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d98df3ee9c
|
added DebugUtils/DebugMaker test
|
2022-09-26 16:11:42 +08:00 |
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12760ab5c5
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added VKDebugUtils.h/.cpp
|
2022-09-26 12:14:52 +08:00 |
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0a9d2af2d2
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used 4 values instead of arrays;
|
2022-06-30 18:34:03 +08:00 |
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e03aaf7fce
|
updated submodules.
|
2022-06-25 22:15:25 +08:00 |
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