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ULRE
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3 Commits
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hyzboy
d2cad7bf2f
将CreateRenderDevice转移到Window类中,并记录device,以方便在RESIZE等时重建SwapChain
2019-05-07 12:46:25 +08:00
hyzboy
61fcd72a31
1.win平台增加WaitMessage实现和调用
...
2.Window类增加IsVisible函数用于返回当前是否需要显示 3.WIndow类增加Update函数,用于处理是否绘制的问题
2019-05-04 16:52:44 +08:00
HuYingzhuo
8d4802fca6
src/Platform/Window.cpp
2019-05-01 16:21:25 +08:00