74 Commits

Author SHA1 Message Date
e1d45a7c83 added few feature in future. 2024-04-16 23:34:17 +08:00
a60ffbb7da first step OK that it's to resumed to use L2W in VertexInputStream. 2024-03-26 01:20:20 +08:00
dd6b2f4fb3 add "hasInput(const char *name)" in ShaderDescriptorInfo and ShaderCreateInfoVertex classes. 2024-03-12 23:28:23 +08:00
d4096735f5 adjusted order of codes in MaterialCreateInfo.h 2024-03-09 23:23:34 +08:00
f0848541c2 added a newly AddUBO() in MaterialCreateInfo 2024-03-09 22:25:03 +08:00
2ce36ec26c
fixed a bug in ShaderCreateInfoVertex.cpp, put "C-style string" in function that it's a bug. 2024-03-07 00:07:49 +08:00
7ca81f38e8
Std2DMaterialLoader start ok,,but don't support Sampler2D in material file... 2023-10-10 02:48:02 +08:00
1d866abb48
use List<const char *> instead of AnsiStringList in ShaderCreateInfo::function_list 2023-10-07 23:35:22 +08:00
ece7912f3c
removed ShaderCreateInfoFragment::UseDefaultMain 2023-10-07 23:34:36 +08:00
86123827cb moved glsl to standalone .glsl file. 2023-10-07 17:02:00 +08:00
4e144072e4 texture_rect run ok! 2023-09-21 22:11:20 +08:00
eb51df8dd0 Added few codes of ShaderCreateInfoGeometry 2023-09-21 21:36:37 +08:00
8bb742f3f4 OK???? 3rd_draw_triangle_use_RenderList run OK!. 2023-09-05 20:19:53 +08:00
82f3ad070b optimized codes about CreateMaterial 2023-06-14 16:49:19 +08:00
e6560dfe5f renamed values. 2023-06-12 15:45:34 +08:00
ab6a8435a1 optimized codes of ShaderCreateInfo::ProcDefine 2023-06-05 17:01:13 +08:00
f4a8406ad8 support MI_MAX_COUNT in ShaderGen 2023-06-02 20:45:19 +08:00
fc94ee82b4 layout and renamed value 2023-06-02 14:22:07 +08:00
a04742c347 completed MaterialInstance codes in ShaderGen 2023-06-01 14:47:05 +08:00
e2dd652c3a added few codes about MaterialInstance 2023-05-31 20:14:45 +08:00
a2c3438c58 added main_function value and SetMain function at ShaderCreateInfo class. 2023-05-31 20:14:13 +08:00
fa7ecb91ac supported MaterialInstance in ShaderGen module. 2023-05-22 14:30:38 +08:00
410a386423 added ShaderDescriptorInfo::AddStruct 2023-05-22 14:29:16 +08:00
c485941342 added PureColor2D.cpp 2023-05-19 22:22:55 +08:00
ad7c652cd4 added Interpolation at ShaderCreateInfo 2023-05-19 22:21:49 +08:00
c5699fd1af 1.splited CoordinateSystem.h, MaterialConfig.h,RenderTargetOutputConfig.h,Material2DConfig.h,StdMaterial.h/.cpp,UBOCommon.h,MFCommon.h
2.adjust namespace.
2023-05-15 21:52:57 +08:00
9316135942 used simply VAT at ShaderCreateInfoVertex.h 2023-05-13 14:59:46 +08:00
8340209697
renamed to JointID/JointWeight instead of BoneID/BoneWeight 2023-05-13 03:14:38 +08:00
aa217c6fc5 added SortedSets<MaterialInstance *> at RenderNode.h/.cpp 2023-05-12 21:37:28 +08:00
7f3132236f improved MaterialCreateInfo::AddUBO 2023-05-12 20:30:29 +08:00
8855f0b880 renamed MaterialID to MaterialInstanceID 2023-05-12 20:28:44 +08:00
9c956e1c65 1.added RenderTargetOutputConfig at MaterialCreateInfo.
2.added MaterialInstance's data at MaterialCreateInfo.
2023-05-10 11:26:42 +08:00
7c3d9ecf91 added MIData at Material 2023-05-09 22:03:02 +08:00
f3ab0a5608 added AddMaterialID and comments at ShaderCreateInfoVertex.h 2023-05-08 18:24:34 +08:00
958183bb29 finished the branch,,,local to world in VertexInputStreaming. 2023-05-06 22:19:50 +08:00
110c141073 ShaderCreateInfoVertex supported VertexInputGroup and VertexInputRate 2023-05-04 19:08:13 +08:00
c232feb40a temporary to disable the RenderList and RenderNode 2023-04-28 11:10:50 +08:00
48b5479ade first RenderList2D 2023-04-25 18:08:26 +08:00
011fbdb55d update codes...but can't compile 2023-04-20 21:49:48 +08:00
f280068d50 renamed to InlineDescriptor instead of GlobalDescriptor 2023-03-29 17:27:05 +08:00
ec45b977d1 added DescriptorSetType values in AddUBO of MaterialCreateInfo 2023-03-29 16:45:37 +08:00
ac42dcdb26 finished auto bound GlobalDescriptor 2023-03-22 15:58:59 +08:00
8bf1ad2a46 added a standard material that it's VertexColor2DNDC. 2023-03-21 21:01:16 +08:00
d26cae0086 removed shadergen namespace 2023-03-21 18:05:48 +08:00
694add27ae first tested ok that AutoMaterial in first_triangle example. 2023-03-21 14:17:33 +08:00
8c8a218a3a added GetCount() at MaterialDescriptorInfo class. 2023-03-21 14:15:33 +08:00
9302cbc3ef finished write codes of CreateMaterial from MaterialCreateInfo 2023-03-20 22:09:37 +08:00
35a282ef5e used DESCRIPTOR_SET_TYPE_COUNT 2023-03-20 13:35:04 +08:00
aed56a35e0 use GetSPVData/GetSPVSize instead of GetCode/GetCodeSize 2023-03-19 20:23:54 +08:00
09277924f1 comment sd_list_by_set_type array and GetDescriptorList function at MaterialDescriptorSets 2023-03-19 20:18:56 +08:00