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e1d45a7c83
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added few feature in future.
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2024-04-16 23:34:17 +08:00 |
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a60ffbb7da
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first step OK that it's to resumed to use L2W in VertexInputStream.
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2024-03-26 01:20:20 +08:00 |
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dd6b2f4fb3
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add "hasInput(const char *name)" in ShaderDescriptorInfo and ShaderCreateInfoVertex classes.
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2024-03-12 23:28:23 +08:00 |
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d4096735f5
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adjusted order of codes in MaterialCreateInfo.h
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2024-03-09 23:23:34 +08:00 |
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f0848541c2
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added a newly AddUBO() in MaterialCreateInfo
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2024-03-09 22:25:03 +08:00 |
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2ce36ec26c
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fixed a bug in ShaderCreateInfoVertex.cpp, put "C-style string" in function that it's a bug.
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2024-03-07 00:07:49 +08:00 |
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7ca81f38e8
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Std2DMaterialLoader start ok,,but don't support Sampler2D in material file...
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2023-10-10 02:48:02 +08:00 |
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1d866abb48
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use List<const char *> instead of AnsiStringList in ShaderCreateInfo::function_list
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2023-10-07 23:35:22 +08:00 |
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ece7912f3c
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removed ShaderCreateInfoFragment::UseDefaultMain
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2023-10-07 23:34:36 +08:00 |
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86123827cb
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moved glsl to standalone .glsl file.
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2023-10-07 17:02:00 +08:00 |
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4e144072e4
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texture_rect run ok!
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2023-09-21 22:11:20 +08:00 |
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eb51df8dd0
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Added few codes of ShaderCreateInfoGeometry
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2023-09-21 21:36:37 +08:00 |
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8bb742f3f4
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OK???? 3rd_draw_triangle_use_RenderList run OK!.
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2023-09-05 20:19:53 +08:00 |
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82f3ad070b
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optimized codes about CreateMaterial
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2023-06-14 16:49:19 +08:00 |
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e6560dfe5f
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renamed values.
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2023-06-12 15:45:34 +08:00 |
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ab6a8435a1
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optimized codes of ShaderCreateInfo::ProcDefine
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2023-06-05 17:01:13 +08:00 |
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f4a8406ad8
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support MI_MAX_COUNT in ShaderGen
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2023-06-02 20:45:19 +08:00 |
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fc94ee82b4
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layout and renamed value
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2023-06-02 14:22:07 +08:00 |
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a04742c347
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completed MaterialInstance codes in ShaderGen
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2023-06-01 14:47:05 +08:00 |
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e2dd652c3a
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added few codes about MaterialInstance
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2023-05-31 20:14:45 +08:00 |
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a2c3438c58
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added main_function value and SetMain function at ShaderCreateInfo class.
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2023-05-31 20:14:13 +08:00 |
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fa7ecb91ac
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supported MaterialInstance in ShaderGen module.
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2023-05-22 14:30:38 +08:00 |
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410a386423
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added ShaderDescriptorInfo::AddStruct
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2023-05-22 14:29:16 +08:00 |
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c485941342
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added PureColor2D.cpp
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2023-05-19 22:22:55 +08:00 |
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ad7c652cd4
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added Interpolation at ShaderCreateInfo
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2023-05-19 22:21:49 +08:00 |
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c5699fd1af
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1.splited CoordinateSystem.h, MaterialConfig.h,RenderTargetOutputConfig.h,Material2DConfig.h,StdMaterial.h/.cpp,UBOCommon.h,MFCommon.h
2.adjust namespace.
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2023-05-15 21:52:57 +08:00 |
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9316135942
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used simply VAT at ShaderCreateInfoVertex.h
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2023-05-13 14:59:46 +08:00 |
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8340209697
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renamed to JointID/JointWeight instead of BoneID/BoneWeight
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2023-05-13 03:14:38 +08:00 |
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aa217c6fc5
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added SortedSets<MaterialInstance *> at RenderNode.h/.cpp
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2023-05-12 21:37:28 +08:00 |
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7f3132236f
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improved MaterialCreateInfo::AddUBO
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2023-05-12 20:30:29 +08:00 |
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8855f0b880
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renamed MaterialID to MaterialInstanceID
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2023-05-12 20:28:44 +08:00 |
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9c956e1c65
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1.added RenderTargetOutputConfig at MaterialCreateInfo.
2.added MaterialInstance's data at MaterialCreateInfo.
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2023-05-10 11:26:42 +08:00 |
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7c3d9ecf91
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added MIData at Material
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2023-05-09 22:03:02 +08:00 |
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f3ab0a5608
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added AddMaterialID and comments at ShaderCreateInfoVertex.h
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2023-05-08 18:24:34 +08:00 |
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958183bb29
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finished the branch,,,local to world in VertexInputStreaming.
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2023-05-06 22:19:50 +08:00 |
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110c141073
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ShaderCreateInfoVertex supported VertexInputGroup and VertexInputRate
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2023-05-04 19:08:13 +08:00 |
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c232feb40a
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temporary to disable the RenderList and RenderNode
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2023-04-28 11:10:50 +08:00 |
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48b5479ade
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first RenderList2D
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2023-04-25 18:08:26 +08:00 |
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011fbdb55d
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update codes...but can't compile
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2023-04-20 21:49:48 +08:00 |
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f280068d50
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renamed to InlineDescriptor instead of GlobalDescriptor
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2023-03-29 17:27:05 +08:00 |
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ec45b977d1
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added DescriptorSetType values in AddUBO of MaterialCreateInfo
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2023-03-29 16:45:37 +08:00 |
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ac42dcdb26
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finished auto bound GlobalDescriptor
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2023-03-22 15:58:59 +08:00 |
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8bf1ad2a46
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added a standard material that it's VertexColor2DNDC.
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2023-03-21 21:01:16 +08:00 |
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d26cae0086
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removed shadergen namespace
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2023-03-21 18:05:48 +08:00 |
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694add27ae
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first tested ok that AutoMaterial in first_triangle example.
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2023-03-21 14:17:33 +08:00 |
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8c8a218a3a
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added GetCount() at MaterialDescriptorInfo class.
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2023-03-21 14:15:33 +08:00 |
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9302cbc3ef
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finished write codes of CreateMaterial from MaterialCreateInfo
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2023-03-20 22:09:37 +08:00 |
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35a282ef5e
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used DESCRIPTOR_SET_TYPE_COUNT
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2023-03-20 13:35:04 +08:00 |
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aed56a35e0
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use GetSPVData/GetSPVSize instead of GetCode/GetCodeSize
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2023-03-19 20:23:54 +08:00 |
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09277924f1
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comment sd_list_by_set_type array and GetDescriptorList function at MaterialDescriptorSets
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2023-03-19 20:18:56 +08:00 |
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