18 Commits

Author SHA1 Message Date
0e56a6b00c a lot of rename 2020-10-21 12:39:22 +08:00
a20afeba9e a lot of rename 2020-10-21 12:09:15 +08:00
917424e784 move VK source files to up-level folder 2020-10-21 11:43:18 +08:00
cc18764cf6 use InlinePipeline instead filename 2020-10-16 17:24:01 +08:00
f5a5a8a438 update examples 2020-09-28 11:16:45 +08:00
d911a59fd9 upgrade RectanglePrimitive example, support new material/pipeline system 2020-09-27 22:30:12 +08:00
906662f12b fix example programs. 2020-09-21 17:19:47 +08:00
3fd9d1535d use Prim instead macros.
use IndexType instead VkIndexType
2020-09-02 19:06:12 +08:00
38a365306d SceneDB add CreateMaterialInstance,CreateRenderable,CreateTextRenderable functions. 2020-08-08 22:54:09 +08:00
d26b59cb1d use VAB instead VertexAttribBuffer.
use VAD instead VertexAttribData.
2020-08-07 21:59:20 +08:00
cea2f8da9e fix draw text example. 2020-08-04 01:27:35 +08:00
43fc64211e codes layout 2020-07-28 16:32:19 +08:00
01a32148bf rename,use CreateVAB instead CreateVBO 2020-07-16 12:00:02 +08:00
b041fb5c14 change values name. 2020-07-14 20:42:01 +08:00
9e99db9c72 rename "VertexBuffer" to "VertexAttribBuffer" 2020-07-14 14:03:26 +08:00
af1510b6fc add Samplers/Texture in SceneDB.h/.cpp 2020-07-08 17:17:36 +08:00
c0ff164720 update position codes of RectanglePrimitive 2020-07-08 15:51:05 +08:00
02cf493289 add RectanglePrimitive example 2020-07-08 15:46:30 +08:00