490 Commits

Author SHA1 Message Date
0e411740ad all codes use new method, it's TextureCreateInfo 2020-10-24 19:11:03 +08:00
507c46cc78 create a new VKTextureCreateInfo.h 2020-10-23 21:21:09 +08:00
187f95b00f add uv_scale values at TrousCreateInfo 2020-10-22 21:23:35 +08:00
96c237e504 add LoadTextuer2D function at RenderResource 2020-10-22 12:22:10 +08:00
1038ecc86b add normal matrix at PushConstant struct. 2020-10-22 12:08:28 +08:00
ba72addfbf fix memory leak at InlineGeometryScene.cpp 2020-10-22 01:29:09 +08:00
2045743249 redesign CreateRenderableAxis 2020-10-21 18:24:00 +08:00
cca69c10b9 layout codes. 2020-10-21 12:52:32 +08:00
c8955b6f35 remove vulkan namespace 2020-10-21 12:47:06 +08:00
0e56a6b00c a lot of rename 2020-10-21 12:39:22 +08:00
a20afeba9e a lot of rename 2020-10-21 12:09:15 +08:00
6dae81ac93 add ThemeForm,DTForm 2020-10-21 11:44:33 +08:00
917424e784 move VK source files to up-level folder 2020-10-21 11:43:18 +08:00
114c57510c file rename, from ShaderModuleMap to VKShaderModuleMap 2020-10-21 10:52:12 +08:00
5972d075b3 update examples codes. 2020-10-19 22:26:42 +08:00
09773ddd3e add attributes at CircleCreateInfo 2020-10-19 22:24:00 +08:00
2403cfab10 add ShaderModuleCreateInfo struct 2020-10-19 22:23:03 +08:00
b8e332a109 RenderTarget doesn't set extent, it's a bug. 2020-10-18 18:35:03 +08:00
8017e319c7 save the Renderpass data at RenderTarget class. but It's a really good idea? 2020-10-18 18:00:37 +08:00
377fb5718d ColorTextures and Framebuffer use arrays at RenderTarget class. 2020-10-18 17:50:54 +08:00
6c869916df add present_complete_semaphore in SwapchainRenderTarget 2020-10-18 13:55:12 +08:00
ed2feb9165 update function name and value name,support new GPUSemaphore 2020-10-18 13:53:43 +08:00
005b685b44 use BindFramebuffer instead BindRenderpass, that is function of CommandBuffer 2020-10-18 13:52:58 +08:00
282344f61e rename a class, use GPUSemaphore instead Semaphore 2020-10-18 13:52:06 +08:00
7998fa6e41 OffscreenRender example,but it doesn't run. 2020-10-17 22:13:08 +08:00
b833688f2a move QueueWaitIdle to SubmitQueue class. 2020-10-17 22:12:16 +08:00
c686cf70ec use a new color_final_layout at CreateRenderpass, and force set color_final_layout at CreateRenderpass of SwapchainRenderTarget 2020-10-17 16:28:07 +08:00
8fc19e802d add new create function of Framebuffer 2020-10-17 14:20:49 +08:00
9b6ea20cca add CommandBuffer::BeginRenderPass(RenderTarget *) 2020-10-17 14:18:54 +08:00
cf11ce6054 Freambuffer deleted VKFramebufferCreateInfo data; 2020-10-17 14:18:09 +08:00
bfa7cf50e1 create VKSubmitQueue.h/.cpp 2020-10-17 14:16:52 +08:00
924df77e1f new CreateRenderTarget functions. 2020-10-16 19:44:00 +08:00
093eb13f16 move CreateFramebuffer functions to VKDeviceFramebuffer.cpp 2020-10-16 19:24:33 +08:00
ccf24106ab CreatePipeline functions support InlinePipeline 2020-10-16 12:48:54 +08:00
b93925ce5a fix attachment index error of Create renderpass 2020-10-16 12:27:30 +08:00
1e0676c6c7 to improve create program, that are RenderPass and Framebuffer 2020-10-15 22:13:15 +08:00
c960731c28 add hasColor/hasDepth.... functions at ImageView 2020-10-15 19:29:26 +08:00
ea2010a2c6 to improve Device::CreateTexture2D serial functions. 2020-10-15 17:33:52 +08:00
c8f6017641 change function name to CreateColorFramebuffer and CreateDepthFramebuffer that is CreateFramebuffer 2020-10-15 17:32:26 +08:00
9cc92b5805 add CommandBuffer value at RenderTarget class. 2020-10-15 17:30:03 +08:00
490af01162 add clean&zero at PhysicalDevice::GetFormatProperties function 2020-10-15 17:29:32 +08:00
cf1f39fa3d add TextureCreateInfo struct. 2020-10-15 17:25:22 +08:00
c38d293498 to improve VKCommandBuffer::BeginRenderPass function, use Framebuffer type instead RenderTarget. 2020-10-15 17:25:01 +08:00
2f98b1d08c create a lot of GUI source code files. 2020-10-14 22:05:24 +08:00
111f1f8951 add gui/Layout.h Widget.h 2020-10-14 21:05:30 +08:00
94cd8e1d78 layout codes 2020-10-14 21:05:12 +08:00
113b6da33b delete CreateImage serial functions for VKDevice class 2020-09-27 21:18:46 +08:00
cc7f462f85 use VKStruct.h/VKImageCreateInfo.h 2020-09-27 20:58:25 +08:00
884cc09259 moved relationship to RenderableInstance whose the Material and Renderable. 2020-09-21 19:05:25 +08:00
906662f12b fix example programs. 2020-09-21 17:19:47 +08:00