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hyzboy/ULRE
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2,084 Commits 24 Branches 0 Tags
Commit Graph

12 Commits

Author SHA1 Message Date
hyzboy
9450d92784 use Contains instead of IsMember/IsExist 2024-10-05 22:51:27 +08:00
hyzboy
8f0cd9f35b use AnsiString in shader 2024-07-26 03:25:09 +08:00
hyzboy
2f49e80122 [WIP] 2024-06-19 14:03:46 +08:00
hyzboy
806bf5dfdd [WIP] next step is ShaderCreateInfo::ProcOutput 2024-06-19 09:35:54 +08:00
hyzboy
3927b3c788 renamed values/struct. 2024-06-18 02:04:11 +08:00
hyzboy
dd6b2f4fb3 add "hasInput(const char *name)" in ShaderDescriptorInfo and ShaderCreateInfoVertex classes. 2024-03-12 23:28:23 +08:00
HuYingzhuo(hugo/hyzboy)
ab6a8435a1 optimized codes of ShaderCreateInfo::ProcDefine 2023-06-05 17:01:13 +08:00
HuYingzhuo(hugo/hyzboy)
410a386423 added ShaderDescriptorInfo::AddStruct 2023-05-22 14:29:16 +08:00
HuYingzhuo(hugo/hyzboy)
d26cae0086 removed shadergen namespace 2023-03-21 18:05:48 +08:00
HuYingzhuo(hugo/hyzboy)
529d6b7939 used newly ShaderAttributeArray 2023-03-17 21:06:05 +08:00
HuYingzhuo(hugo/hyzboy)
4de8139936 reanmed to ShaderAttribute instead of ShaderStage 2023-03-17 16:06:11 +08:00
HuYingzhuo(hugo/hyzboy)
9ee5f0adaa renamed files of shadergen 2023-03-17 10:14:07 +08:00
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