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hyzboy/ULRE
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1,338 Commits 24 Branches 0 Tags
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10 Commits

Author SHA1 Message Date
hyzboy
c9b50e35c7 append codes that they can output queue family properties of physical device. 2021-12-16 17:27:33 +08:00
hyzboy
156f6e98a8 add IsSupportMDI() & GetMaxMDICount functions. 2021-12-15 17:35:13 +08:00
hyzboy
bd8486da25 codes layout 2021-12-15 14:24:35 +08:00
hyzboy
7ba2d0cf6f renamed type DescriptorSetType to DescriptorSetsType 2021-09-27 21:20:22 +08:00
hyzboy
2a63dbefe0 added dynamic offset at BindDescriptorSets(RenderableInstance * ) 2021-09-27 20:56:17 +08:00
hyzboy
2753f95999 moved CreatePipeline functions to RenderPass class. 2021-09-22 17:15:17 +08:00
hyzboy
0a4ec8b184 use DescriptorSetLayoutCreateInfo instead of ShaderDescriptorSet 2021-09-14 21:11:01 +08:00
hyzboy
2b70ee07c8 renamed DescriptorSetsType to DescriptorSetType 2021-06-22 14:48:08 +08:00
hyzboy
53c58a885e new MaterialInstance 2021-06-16 20:29:25 +08:00
hyzboy
6a678287d0 将VulkanRender代码移到SceneGraph中 2020-11-26 18:04:57 +08:00
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