|
fe730defb7
|
auto clear chars from tile font.
|
2022-02-21 17:13:12 +08:00 |
|
|
1d499ffd5b
|
added Cubemap support,but only test non-mipmaps texture.
|
2022-01-07 16:55:39 +08:00 |
|
|
b95bc28f72
|
function renamed from CreateTextureFromFile to CreateTexture2DFromFile
|
2021-12-14 15:34:21 +08:00 |
|
|
e7ad21c82e
|
used VABConfigInfo at CreateMaterialInstance of TextRenderable
|
2021-11-30 15:01:55 +08:00 |
|
|
af72c68ebe
|
used VBO instead of VAB
|
2021-11-29 15:58:48 +08:00 |
|
|
b5d344f3a9
|
added newly CreateSampler(Texture *) function at GPUDevice/RenderResource
|
2021-11-22 14:06:04 +08:00 |
|
|
99bfd4d257
|
splited DescriptorSetLayoutCreater.
|
2021-09-14 20:31:15 +08:00 |
|
|
53c58a885e
|
new MaterialInstance
|
2021-06-16 20:29:25 +08:00 |
|
|
3658171954
|
refactor and renamed MaterialInstance to MaterialParameters.
|
2021-06-16 11:43:19 +08:00 |
|
|
bc8848afa6
|
renamed MaterialInstance to MaterialParameters.
|
2021-06-16 10:41:04 +08:00 |
|
|
015a4d0b8e
|
(WIP) renamed a few values, new SceneTreeToRenderList
|
2021-05-11 20:45:00 +08:00 |
|
|
63c6aee8e6
|
deleted dynamic param at GPUBuffer...
|
2020-12-10 14:52:58 +08:00 |
|
|
24d52b85e5
|
add Dynamic GPUBuffer support.
|
2020-11-30 14:00:57 +08:00 |
|
|
6a678287d0
|
将VulkanRender代码移到SceneGraph中
|
2020-11-26 18:04:57 +08:00 |
|