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251d851f65
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upgraded codes based on newly CM... library.
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2023-02-13 11:48:53 +08:00 |
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b980457ba2
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renamed DeviceBuffer/DeviceMemory instead of GPUBuffer/GPUMemory,
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2022-10-14 17:52:35 +08:00 |
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77836d7121
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improved BindInputAttachment at DescriptorSets, added BindInputAttachment at MaterialParameters
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2022-03-28 17:41:25 +08:00 |
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b9f0632d7f
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added block repeat bind at DescriptorSets
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2021-09-27 21:09:04 +08:00 |
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95d8113e5c
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fixed a bug where DescriptorSets::BindInputAttachment
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2021-09-22 18:11:02 +08:00 |
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4b8ccbed17
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add BindSSBO functions at VKDescriptorSets
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2020-12-10 16:25:59 +08:00 |
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3fa5c3c032
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add dynamic param at DescriptorSets::Bind....functions.
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2020-12-10 14:53:26 +08:00 |
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70715e93e8
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removed BindUBODynamic function in VKDescriptorSets
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2020-11-30 17:41:11 +08:00 |
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6a678287d0
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将VulkanRender代码移到SceneGraph中
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2020-11-26 18:04:57 +08:00 |
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