|
a641c56381
|
renamed to Mesh.h/.cpp from VKRenderable.h/.cpp
|
2025-05-18 02:15:33 +08:00 |
|
|
a6b71a449e
|
optimized name of values.
|
2023-02-23 13:25:05 +08:00 |
|
|
af4b9cd6d4
|
renamed to DescriptorSetType instead of DescriptorSetsType
|
2023-02-22 21:53:51 +08:00 |
|
|
b980457ba2
|
renamed DeviceBuffer/DeviceMemory instead of GPUBuffer/GPUMemory,
|
2022-10-14 17:52:35 +08:00 |
|
|
cd2f278e84
|
renamed to VertexInputLayout instead of VertexAttributeBinding
|
2022-10-11 19:16:06 +08:00 |
|
|
f70be8e42c
|
moved to inline_geometry namespace they are CreateRenderable....functions.
|
2022-06-24 21:36:24 +08:00 |
|
|
d8d8d97abd
|
renamed to Renderable from RenderableInstance, renamed to PrimitiveCreater from RenderableCreater
|
2022-06-24 21:06:38 +08:00 |
|
|
0fca6b8fc4
|
renamed to Primitive from Renderable
|
2022-06-24 17:51:05 +08:00 |
|
|
99fe88dff7
|
deleted envmap_material at example "EquirectangularMap"
|
2022-03-11 17:50:25 +08:00 |
|
|
15e80cbc5a
|
used newly Bind series function.
|
2022-03-09 20:33:26 +08:00 |
|
|
6368c23170
|
remove useless code
|
2022-02-11 19:53:01 +08:00 |
|
|
b1fc48d0cd
|
added EquirectangularMap example.
|
2022-02-11 18:07:47 +08:00 |
|