|
7b0a185a45
|
Moved vab_map_list and ibo_map from PrimitiveCreater to PrimitiveData
|
2024-06-12 01:48:25 +08:00 |
|
|
0a025f0464
|
added VKBufferMap::Write function.
|
2024-06-12 01:46:19 +08:00 |
|
|
7f8fbbd3a0
|
improved VKBufferMap and added newly IBMap/VABMap
|
2024-06-12 00:23:09 +08:00 |
|
|
cd4733a491
|
PlaneGrid use 2d position format instead of 3d.
|
2024-06-02 20:15:56 +08:00 |
|
|
c1d54628d1
|
Added Std3D/VertexLum2D.mtl
|
2024-06-02 20:14:30 +08:00 |
|
|
0da0290fc6
|
resume vab_offset but don't use it in short time.
|
2024-06-02 15:27:03 +08:00 |
|
|
01bb4b2153
|
fixed VABMap
|
2024-06-02 12:40:17 +08:00 |
|
|
66ef3160e1
|
used newly VKBufferMap in PrimitiveCreater
|
2024-06-02 12:16:33 +08:00 |
|
|
16ae849809
|
added VKBufferMap.cpp/.h
|
2024-06-01 12:08:49 +08:00 |
|
|
8788b3dd6a
|
Clear zero map_ptr_list in PrimitiveCreater
|
2024-06-01 12:08:26 +08:00 |
|
|
bba5a660a3
|
fixed PlaneGrid3D sample
|
2024-06-01 12:07:34 +08:00 |
|
|
aa853fbdfb
|
fixed 3 samples that are texture_quad, texture_rect and texture_rect_array
|
2024-05-31 23:17:08 +08:00 |
|
|
c780662ff6
|
fixed draw without VDM
|
2024-05-31 23:07:05 +08:00 |
|
|
611a9fe61d
|
fixed draw_triangle_in_NDC sample and other about codes.
|
2024-05-31 22:04:02 +08:00 |
|
|
90152ca74e
|
add texture in BlinnPhongDirectionLight example.
|
2024-05-30 21:07:13 +08:00 |
|
|
22868dafab
|
[Important] Indirect Draw Finished....test OK!!
|
2024-05-30 13:39:16 +08:00 |
|
|
6ce713aed5
|
finished to stat about IndirectDraw data in MaterialRenderList
|
2024-05-30 13:14:13 +08:00 |
|
|
ac0d1bee59
|
added VKIndirectCommandBuffer.cpp and other codes.
|
2024-05-30 01:58:32 +08:00 |
|
|
bf7c6bdeac
|
preparing VKIndirectCommandBuffer.h
|
2024-05-30 01:14:27 +08:00 |
|
|
cc80fe7f39
|
add renderitem sort by vdm
|
2024-05-29 00:55:12 +08:00 |
|
|
55001843ea
|
added vdm sort
|
2024-05-28 23:49:28 +08:00 |
|
|
8cdf88e2fd
|
added VDM in Primitive/Renderable/PrimitiveDataBuffer
|
2024-05-28 23:33:15 +08:00 |
|
|
ca8e36687f
|
OK! Can RUN! full OK!...next step is to create VDMRender in MaterialRenderList
|
2024-05-28 23:10:50 +08:00 |
|
|
86ff7517d9
|
[WIP] optimizing VDM Support
|
2024-05-28 02:21:33 +08:00 |
|
|
742fe201ad
|
rename and layout codes.
|
2024-05-27 01:42:10 +08:00 |
|
|
8bb97ef2de
|
added comments
|
2024-05-26 15:55:28 +08:00 |
|
|
9947d46ab8
|
changed many size/count type why to equal vkCmdDraw/vkCmdDrawIndexed
|
2024-05-26 15:04:44 +08:00 |
|
|
bf5e401566
|
[STRONG] merge VDM render OK!!! TEST OK! next step is to support VDM Render and non-VDM Render, recommend is two MaterialRenderList class.
|
2024-05-26 02:25:49 +08:00 |
|
|
0dcf004f4c
|
renamed to VAB from VBO
|
2024-05-25 22:57:29 +08:00 |
|
|
8d3cd8d561
|
remove RenderablePrimitiveCreater.h, fixed auto_instance.cpp/auto_merge_material_instance.cpp examples, can RUN.
|
2024-05-25 22:47:26 +08:00 |
|
|
6740764f07
|
create DrawData that it split from VertexInputData
|
2024-05-25 22:08:01 +08:00 |
|
|
a5e76988c7
|
resume Assign instead of local2world and materialinstanceId in VertexInputStream
|
2024-05-25 17:58:39 +08:00 |
|
|
08a348392d
|
added GetVDM() in PrimitiveData classes.
|
2024-05-25 13:48:15 +08:00 |
|
|
0dfb7220b5
|
finish BIG VBO.Test OK!,Can RUN!..next step is merge drawcall.
|
2024-05-25 04:11:38 +08:00 |
|
|
4a94d78c1f
|
preparing PrimitiveCreater to support multi primitive
|
2024-05-25 03:14:26 +08:00 |
|
|
9a4e495027
|
coded PrimitiveDataVDM, next step is test.
|
2024-05-25 02:48:37 +08:00 |
|
|
6de3cf789a
|
upgraded InlineGeometry, removed RenderResource::CreatePrimitive.
|
2024-05-25 01:48:15 +08:00 |
|
|
299d3bd019
|
newly Primitive/PrimitiveData/PrimitiveCreater, and test OK! can RUN!
|
2024-05-25 01:46:19 +08:00 |
|
|
78b1982849
|
output Vendor in PhysicalDeviceCapsOutput
|
2024-05-25 01:44:47 +08:00 |
|
|
8a0215aee6
|
supported newly IBMap,can RUN OK!!!
|
2024-05-23 14:00:23 +08:00 |
|
|
419e0e2574
|
override Map/Flush/Write functions in IndexBuffer/VAB
|
2024-05-23 13:59:48 +08:00 |
|
|
cfd67e1a42
|
[WIP] comments VDM, preparing double PrimitiveCreater
|
2024-05-23 13:15:47 +08:00 |
|
|
c49feac2e6
|
delete primitiveData at Destory(PrimitiveData *)
|
2024-05-23 12:46:45 +08:00 |
|
|
bf50333f5b
|
Remove the excess # include
|
2024-05-23 02:28:09 +08:00 |
|
|
40ce978f85
|
newly PrimitiveData struct and Primitive class. Can't Run!!!
next step is to support PrimitiveVDM.
|
2024-05-23 02:19:40 +08:00 |
|
|
e27442a0b4
|
[WIP] update PrimitiveCreater/PrimitiveData, CAN'T RUN.
|
2024-05-22 01:21:05 +08:00 |
|
|
ecb47dae4d
|
moved to VKPrimitiveData.cpp from VKPrimitiveData.h
|
2024-05-20 18:04:30 +08:00 |
|
|
6892a64393
|
VKPrimitiveData change to C version. next step is change to pure virtual struct.
|
2024-05-20 02:12:13 +08:00 |
|
|
3af753ee36
|
preparing resume PrimitiveData
|
2024-05-16 20:58:44 +08:00 |
|
|
f31437bf67
|
remove VABView
|
2024-05-14 21:09:19 +08:00 |
|