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818946a7e7
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1.delete MaterialData.h
2.add StandardMaterial and PBRMaterial
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2020-01-14 18:09:40 +08:00 |
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f3961d7c6b
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add shader
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2020-01-10 18:04:52 +08:00 |
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f9531064b6
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update ShaderMaker
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2019-12-16 20:35:51 +08:00 |
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791a034085
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base struct of ShaderMaker
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2019-12-15 20:51:11 +08:00 |
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751caa1db8
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create "enum class NodeType" instead "Node::type_name"
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2019-12-14 20:52:58 +08:00 |
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e61ed1d146
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first build&test ok of ShaderMaker
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2019-12-13 17:55:20 +08:00 |
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c3a3275f12
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update struct
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2019-12-12 22:25:40 +08:00 |
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c37a858524
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splite to many header files from shader's node/param
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2019-12-10 21:52:10 +08:00 |
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d3a9dae1d4
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add shadermaker.h
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2019-12-06 21:47:17 +08:00 |
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