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hyzboy/ULRE
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11 Commits

Author SHA1 Message Date
hyzboy
2b70ee07c8 renamed DescriptorSetsType to DescriptorSetType 2021-06-22 14:48:08 +08:00
hyzboy
15a9c8cb38 updated few codes.but it can't run for the new material writer. 2021-06-21 20:49:25 +08:00
hyzboy
53c58a885e new MaterialInstance 2021-06-16 20:29:25 +08:00
hyzboy
3658171954 refactor and renamed MaterialInstance to MaterialParameters. 2021-06-16 11:43:19 +08:00
hyzboy
1100e98a92 moved DescriptorSetsType to ShaderResource.h 2021-06-15 21:19:28 +08:00
hyzboy
ef3a8be58c added Global DescriptorSetType 2021-06-15 19:03:15 +08:00
hyzboy
32d895136b supported multi DescriptorSets. 2021-06-15 17:58:27 +08:00
hyzboy
e734acad00 deleted DescriptSetList/DescriptorBindingList. 2021-06-15 17:46:38 +08:00
hyzboy
0ad2c96645 refactor ShaderDescriptorList. 2021-06-15 17:43:06 +08:00
hyzboy
e398a85e65 add BindingMapping instead Map<uint32_t,int> 2020-11-30 17:56:40 +08:00
hyzboy
6a678287d0 将VulkanRender代码移到SceneGraph中 2020-11-26 18:04:57 +08:00
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