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hyzboy/ULRE
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1,993 Commits 24 Branches 0 Tags
Commit Graph

13 Commits

Author SHA1 Message Date
hyzboy
8f0cd9f35b use AnsiString in shader 2024-07-26 03:25:09 +08:00
HuYingzhuo(hugo/hyzboy)
ef84e5c699 renamed to RTSwapchain instead of SwapchainRenderTarget 2023-08-17 11:08:21 +08:00
HuYingzhuo(hugo/hyzboy)
9872f74160 used short funcname. 2023-03-18 17:58:57 +08:00
HuYingzhuo(hugo/hyzboy)
b4dccf7814 use standalone DescriptorSetType,ShaderDescriptor,ShaderStage 2023-03-02 20:19:25 +08:00
HuYingzhuo(hugo/hyzboy)
f8646ca880 renamed Semaphore instead of GPUSemaphore,
renamed Queue instead of GPUQueue
2022-10-14 19:40:16 +08:00
hyzboy
ee9be8a4a2 improved Swapchain&SwapchainRenderTarget 2021-12-15 20:46:33 +08:00
hyzboy
14b9369739 renamed to CreateSwapchainRenderTarget from CreateSwapchainRT 2021-12-15 19:59:28 +08:00
hyzboy
87293f778c newly RenderTarget&SwapchainRenderTarget class 2021-12-15 19:57:35 +08:00
hyzboy
f0ae8f5dae moved codes to VKDeviceRenderPassManage.cpp/.h 2021-09-22 16:28:39 +08:00
hyzboy
b5188a63ea add RenderPassTypeBy and cache 2021-09-22 15:32:20 +08:00
hyzboy
9f80a02821 resort source code files of pipeline 2021-09-16 20:34:12 +08:00
hyzboy
903f9081eb renamed VAF to VF, FMT to PF 2021-06-24 19:25:43 +08:00
hyzboy
6a678287d0 将VulkanRender代码移到SceneGraph中 2020-11-26 18:04:57 +08:00
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