34 Commits

Author SHA1 Message Date
2fb443bcb4 updated codes to support newly CM??? modules. 2023-02-19 19:28:47 +08:00
cd2f278e84 renamed to VertexInputLayout instead of VertexAttributeBinding 2022-10-11 19:16:06 +08:00
f70be8e42c moved to inline_geometry namespace they are CreateRenderable....functions. 2022-06-24 21:36:24 +08:00
0fca6b8fc4 renamed to Primitive from Renderable 2022-06-24 17:51:05 +08:00
50c201de98 improved codes of InlineGeometry. 2022-02-28 16:54:24 +08:00
e6282b31d0 fixed params at create function of inline geometry 2022-02-08 12:29:35 +08:00
3e920b3bdc added multi color type at CreateRenderableCube and CreateRenderableBoundingBox 2022-01-10 20:28:34 +08:00
f35d8ab9af changed CubeCreateInfo and function 2022-01-07 16:28:00 +08:00
e7ad21c82e used VABConfigInfo at CreateMaterialInstance of TextRenderable 2021-11-30 15:01:55 +08:00
91460aba5a updated to GLM...but only ortho matrix is OK. 2021-09-24 20:49:20 +08:00
6c6ee96be1 switch to glm 2021-09-24 01:53:44 +08:00
187f95b00f add uv_scale values at TrousCreateInfo 2020-10-22 21:23:35 +08:00
2045743249 redesign CreateRenderableAxis 2020-10-21 18:24:00 +08:00
c8955b6f35 remove vulkan namespace 2020-10-21 12:47:06 +08:00
0e56a6b00c a lot of rename 2020-10-21 12:39:22 +08:00
917424e784 move VK source files to up-level folder 2020-10-21 11:43:18 +08:00
09773ddd3e add attributes at CircleCreateInfo 2020-10-19 22:24:00 +08:00
3fd9d1535d use Prim instead macros.
use IndexType instead VkIndexType
2020-09-02 19:06:12 +08:00
79a7c158a8 rename from SceneDB to Database 2020-09-02 18:18:57 +08:00
0d6f7758ec add color support in CreateRenderableBoundingBox() 2020-06-20 15:43:38 +08:00
043d5608d0 AxisCreateInfo/CubeCreateInfo增加新的构造函数,直接支持AABB 2020-06-03 17:39:36 +08:00
9cd6d3c76d 延迟渲染已可用,但合成shader未完成 2019-07-17 16:51:42 +08:00
4586038c6f 修改以支持win32模式 2019-07-06 16:46:19 +08:00
07800559cc 修复GeometryCreater缓冲区出错的问题 2019-06-25 23:40:09 +08:00
8ba37b8a9d 内置内何体增加坐标轴和绑定盒 2019-06-24 20:16:50 +08:00
84bce16954 统一内置几何体名称 2019-06-17 23:51:17 +08:00
0d141385dd 统一名称 2019-06-17 21:59:54 +08:00
c84b522703 增加多种内嵌几何体 2019-06-17 20:25:44 +08:00
bc4a19c69b 增加CreateRenderableSphere 2019-06-17 10:37:59 +08:00
c4c63a7add SceneNode矩阵变换,以及使用PushConstants传递LocalToWorld绘制成功 2019-05-29 21:48:56 +08:00
4fdbe6a686 增加若干内嵌几何体 2019-05-27 22:48:01 +08:00
ba283ff0ab Geometry2D资源以及InlineGeometry资源改用SceneDB管理 2019-05-27 15:15:39 +08:00
b5bed8c677 增加圆形几何体生成 2019-05-24 19:46:46 +08:00
c912377dc3 增加InlineGeometry 2019-05-24 19:28:27 +08:00