|
e9d5b369bf
|
Added ShadowPolicy.h
|
2024-10-10 01:58:47 +08:00 |
|
|
71c0c7e627
|
Added SceneNodeAttributes.h
|
2024-10-10 01:23:12 +08:00 |
|
|
2f34d556e4
|
renamed to ChildNode instead of SubNode
|
2024-10-06 16:49:08 +08:00 |
|
|
b9fbab56f1
|
update codes for support new SceneNode
|
2024-10-06 14:51:38 +08:00 |
|
|
4614562929
|
optimized SceneNode class.
|
2024-10-06 02:30:59 +08:00 |
|
|
9450d92784
|
use Contains instead of IsMember/IsExist
|
2024-10-05 22:51:27 +08:00 |
|
|
d7f7a7d095
|
[WIP] preparing SceneManager
|
2024-09-06 01:04:28 +08:00 |
|
|
59fc27c864
|
layout codes of GizmoResource.hj
|
2024-09-02 23:07:20 +08:00 |
|
|
bbbd8b06c2
|
move the white_torus to GizmoRotate
|
2024-09-02 00:32:30 +08:00 |
|
|
efd9a447fb
|
use TransformFaceToCamera in GizmoTest.cpp
|
2024-08-31 15:55:58 +08:00 |
|
|
5e8957b78b
|
TransformFaceToCamera class is finished.
|
2024-08-31 15:46:11 +08:00 |
|
|
99264b5b0a
|
Split SceneMatrix to standalone files
|
2024-08-31 00:10:57 +08:00 |
|
|
8ebbd674b2
|
Moved WorldPosition to SceneMatrix
|
2024-08-31 00:04:20 +08:00 |
|
|
72ceffeda2
|
Added UpdateMaterialInstance method. but no any test.
|
2024-08-30 03:36:01 +08:00 |
|
|
726a8ec635
|
use circle instead of Square in Gizmo3DMove
|
2024-08-30 01:29:20 +08:00 |
|
|
cf2efd69b9
|
Added CreateCircle2D/3D,CreateCircle3DByIndexTriangles functions.
|
2024-08-30 01:28:49 +08:00 |
|
|
e35abf0051
|
Added PrimitiveCreater::hasIndex()
|
2024-08-30 01:28:20 +08:00 |
|
|
e02aaf812d
|
Renamed to Square from plane
|
2024-08-30 00:38:40 +08:00 |
|
|
ca6d99b6fb
|
gizmo's scale/move/rotate to use same Value.
|
2024-08-30 00:30:06 +08:00 |
|
|
3f37fec8a8
|
use hgl_cmp<Matrix4f> instead of IsNearlyEqual
|
2024-08-29 20:25:57 +08:00 |
|
|
7dc4bb9d76
|
[BUG FIXED] Fix Bug that to use matrix2f storage local to world matrix.
|
2024-08-29 13:46:19 +08:00 |
|
|
3fc9971cf7
|
clear debug code.
|
2024-08-29 13:45:28 +08:00 |
|
|
442e52e17c
|
[BUG] gizmoMove rootNote's ScaleMatrix's Z is non-work.
|
2024-08-29 13:37:13 +08:00 |
|
|
8245d83309
|
TEST CORRECT....WHY?
|
2024-08-29 13:07:02 +08:00 |
|
|
a9526ce956
|
Updated to support Newly SceneOrient,compiled all OK! but Non test..next step is test samples.
|
2024-08-27 01:27:53 +08:00 |
|
|
410b94a127
|
[WIP] improving SceneOrient
|
2024-08-25 04:03:57 +08:00 |
|
|
f4e16276ff
|
[WIP] refresh scene orient
|
2024-08-24 03:08:14 +08:00 |
|
|
8880df8862
|
preparing Change to new Transform
|
2024-08-23 02:00:59 +08:00 |
|
|
0a5fb750fa
|
create BillboardSceneNode, but isn't final design.
|
2024-08-08 01:43:20 +08:00 |
|
|
3589376b79
|
Layouted SceneOrient.h
|
2024-08-07 01:12:58 +08:00 |
|
|
9443dd5942
|
to support GLM_FORCE_AVX2
|
2024-08-05 01:25:49 +08:00 |
|
|
c0e4c7fe7e
|
updated CMakeModule
|
2024-08-04 23:55:56 +08:00 |
|
|
ee9bd06f35
|
Jolt use c++20
|
2024-08-04 23:55:41 +08:00 |
|
|
421f5f8134
|
Added source codes of JoltPhysics-5.0.0
|
2024-08-04 23:43:44 +08:00 |
|
|
5213651054
|
Used Transform instead of Matrix4f in SceneOrient, MaterialRenderList/RenderAssignBuffer supports updating the L2WMatrix of only the changed objects
|
2024-08-04 22:35:31 +08:00 |
|
|
3768507169
|
save full SceneNode in RenderNode,added length sort.
|
2024-08-02 23:17:07 +08:00 |
|
|
7f074c6c79
|
Added a white ring outside gizmo_rotate
|
2024-08-01 01:42:21 +08:00 |
|
|
2137725bd2
|
Improved Torus codes
|
2024-07-31 00:17:23 +08:00 |
|
|
f7a0e97e49
|
test Draw Gizmo Rotate+Move
|
2024-07-31 00:11:24 +08:00 |
|
|
d5234316ae
|
implement duplication SceneNode
|
2024-07-31 00:11:04 +08:00 |
|
|
c3a1266da6
|
Correct draw Gizmo Rotate/Scale, OK!!
|
2024-07-30 23:54:25 +08:00 |
|
|
e18a6e7a4a
|
improved gizmo3dmove
|
2024-07-30 13:55:44 +08:00 |
|
|
741e0e8ade
|
OK!OK!OK! Draw Gizmo3DMove model was correct.
|
2024-07-30 01:01:29 +08:00 |
|
|
f2a6c61c25
|
[WIP] render gizmo_move, but model is incorrect.
|
2024-07-30 00:47:28 +08:00 |
|
|
28fcdb6216
|
preparing LerpLine example.
|
2024-07-30 00:11:04 +08:00 |
|
|
412ed6f3f2
|
[WIP] first version of gizmo move test,,can't RUN.
|
2024-07-29 14:01:10 +08:00 |
|
|
03f7237db3
|
move StaticMesh.cpp
|
2024-07-29 13:19:24 +08:00 |
|
|
f79410e434
|
[WIP] StaticMesh and GizmoMove
|
2024-07-28 23:34:04 +08:00 |
|
|
eef7f58575
|
updated texture_format_list.cpp
|
2024-07-27 20:52:58 +08:00 |
|
|
bd4fc34cbb
|
renamed values's name.
|
2024-07-27 19:13:35 +08:00 |
|